Suggestions for the Sea of ​​Thieves development team

  • I know you won't listen to me, or you simply won't read my message, but I really like the game and I want to help.

    The game is very interesting, but it needs more dynamic or more competitively oriented game modes. The hourglass serves its purpose, but the battles are endless. The most feasible solution is to have the area shrink over time, forcing the ships closer together and reducing the battle time.

    Another idea that could work would be a game mode based on "Dominion" from Call of Duty: a team system with multiple crews per team to conquer one or more islands and fight for control.

    The ship customizations are beautiful, but there's too much high-quality paid content compared to the free content. And since I'm talking about cosmetics, there could be an exclusive reward system just for the top 10 players in each company, with a title, ship skin, and clothing for the player.

    Another interesting thing could be the use of different 3D models for ships and being able to build them piece by piece, Mario Kart style, and even try out different combinations of weapons, storage systems, and navigation systems like sails.

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  • The hourglass serves its purpose, but the battles are endless.

    so..my understanding is, Players want to fight but they dont want fights lasting longer than 5min. Because...

    The most feasible solution is to have the area shrink over time, forcing the ships closer together and reducing the battle time.

    Maybe, maybe not. Or find exploit when this happens and still drag it out. Heck, as long Lose farmers are a thing, those long drawn out fights will become instant defeats. :P

    Another idea that could work would be a game mode based on "Dominion" from Call of Duty: a team system with multiple crews per team to conquer one or more islands and fight for control.

    SoT is now entering the Comp world, no longer just a Fun simple Sandbox.

    there could be an exclusive reward system just for the top 10 players in each company, with a title, ship skin, and clothing for the player.

    Yup...were going into the Comp world. Those top 10 will always be the same players month round, nobody else.

    Another interesting thing could be the use of different 3D models for ships and being able to build them piece by piece, Mario Kart style, and even try out different combinations of weapons, storage systems, and navigation systems like sails.

    Fun, but that might require a HUGE overhaul of the game.

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