New update

  • You could do mainly the right ancient one because the game is linked to cheaters, you could do the Word event once a month, welcome everyone to the servers against a low god or at least an army, another thing you could do for the guild is to finish the island, which is private and there we would build a city and where we can park the ships that we have a mood supply and the like, plus equip everything expensive and not return the ships and other ship tips will definitely not return me. Success all the way around, you could do something with that and since I am such a loyal player, you could also do low goals because it is so terribly difficult to earn there and I don't even mention the PVP, why can't there be PVP like open Word and you have to keep adding something there..could you finally do something about cheaters, there are so many pointless achievements in the game. I don't want to do it because cheaters ruin it for you, you could create a private island for Gilsa that you will take care of and there you could rework the hunt, store materials for building ships, equipment and other things, once mixed in, make a world event for players who will be together at that time against some nobodies, etc. rewards because terrible things cost a lot of money in the game and the earnings are ridiculous, after years I turned it on and it was enough, it wants a big menu because the game is only for cheaters

  • 3
    Публикации
    2.8k
    Просмотры
    general
  • @minipirat3192 said in New update:

    .could you finally do something about cheaters

    You think Rare is sitting back and doing nothing about cheaters? Dealing with cheaters is a never ending job.

    No online games are 100% cheater free.

    Devs release an anti cheat update, cheat makers follow suit and do the same, it's never ending game of cat and mouse.

  • The game design and intent for Sea of Thieves is a shared world adventure, and it always will be. Those who wish to play in the confines of Safer Seas will always have the option but we will not bring the rewards and activities in line with those of High Seas when many of the restrictions are in place due to the risk vs reward factor that is inherent in Sea of Thieves - removing any risk means rewards must be balanced accordingly.

    Safer Seas will act not only as a safe space for our Tall Tale players but also for families with children who just want to pirate, for people who want to play the game but learn the ropes and it will organically feed into Adventure mode, keeping the player pool there healthy and upskilled as they've learned the mechanics.

    This is not only useful for new players but also families and players with accessibility needs - the whole game suddenly becomes available in a way it hasn't before, letting them naturally progress to High Seas and become a Pirate Legend. SoT has grown a huge amount in 5 years and it can be fairly overwhelming.

    The borders put in Safer Seas mean that to experience the full depth and breadth of the game you will have to hit the high seas BUT if you're playing with your family you don't have to, you can just enjoy the game and have fun as a family.


    If you believe a player has been toxic in the game or suspect foul-play, you can report them to Xbox Live here. You can also submit a support ticket via Rare Player Support. As this is a matter for Support and not the Forums, I'll be dropping anchor here.

3
Публикации
2.8k
Просмотры
general
2 из 3