New game mode TDM

  • Ahoy everyone!

    The arenas are gone, and that's really heart breaking and sad.

    A large number of the arena community is the so called TDMers. TDM is basicly when u jump on arena, go park your ship at a fort, and just pistol sniper to fight each other.

    Now here is the thing, Rare never really liked the idea TDM because it destroys the experience of new players that what to get there commendations and wins.

    So, now when the arenas are going and TDMers going away with arenas we TDMers and new TDMers a place to do our thing and have fun.

    You could also do that the custom servers are added to SoT so that we can create our own game mode in the custom servers.

    The issue with the custom servers are that Rare takes a lot of time getting the custom servers in to SoT so that everyone can enjoy it.

    There was a post of custom servers, were Rare confirmed that they would be added. That was back in 2020, and it's really frustrating that it takes soooooo much time.

    Tell me what u thing about this idea!

    Here is a link to how the TDM would be built up: https://youtu.be/rKUegNFIlSM

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  • DO NOT WANT.

  • Could be interesting, maybe they could also change the arena achievements with this mode.

  • Only if the custom servers have their own mode variants. Like:
    Adventure
    Arena 1.0
    Arena 2.0
    TDM
    Etc, etc

  • The vast majority of game problems are caused by players who invent a game mode that shouldn't exist, this includes TDM and Server Alliances.

  • @corresot I hope you realized going into this thread that people are gonna smack you for this.

  • @targasbr now listen, I know that server alliances are looked down upon, idk about yall but I'm a pirate... if there is money to be made I'm gonna make it. I strive to make only the most profitable investments and plus, server alliances have served me well in the past. I have stolen 6 athena chests from 1 server alliance so I'm not against them. HOWEVER i don't think any new servers should be designed for just one thing.

  • @targasbr said in New game mode TDM:

    The vast majority of game problems are caused by players who invent a game mode that shouldn't exist, this includes TDM and Server Alliances.

    Targas, what are your thoughts on players who spiked lobbies to naval each other and ignored the chest in Arena?

    Because I would put them in the same category as those who spiked lobbies to TDM with each other.

    This is not the same as folks who spiked lobbies to trade wins or boost kills for weapon commendations. This, I would put in the same category as Server Alliances. And this, I would say is bad for the game, though I still would not make the claim that they cause a "vast majority of the game's problems." I think the game suffers from enough routine bugs and desync that Rare (or Azure) can claim that accomplishment for themselves.

    TDMs, naval scrims, races: these were brought to SoT by the players who used the sandbox to create something new and fun. And provided that they are operating in a vacuum (as a dedicated TDM mode might do), they would hurt no one else.

    That said, I doubt that Rare will ever give us a TDM mode. Though they do intend to give us private servers. Hopefully they expand on this, and add tools to help us design custom game modes.

  • @avacadobeard244 said in New game mode TDM:

    @targasbr now listen, I know that server alliances are looked down upon, idk about yall but I'm a pirate... if there is money to be made I'm gonna make it. I strive to make only the most profitable investments and plus, server alliances have served me well in the past. I have stolen 6 athena chests from 1 server alliance so I'm not against them. HOWEVER i don't think any new servers should be designed for just one thing.

    There is a huge difference between joining alliance servers to steal and joining to farm. Piracy is theft.

    The displeasure with these servers is precisely because they cause a lot of problems to the game, especially removing his essence. Luckily Rare already knows about this problem and wants to solve it, unfortunately it's going to be slow like a lot of things out there.

  • @corresot
    You know... that video is a joke...

    I think giving custom servers the ability to make changes to the experience will allow for TDMs and the like. Of course, they never seem to be finished, but at some point they will be. A good reason for Rare allowing changes is so that competitions like NAL can have the same experience as before.

  • @theblackbellamy said in New game mode TDM:

    @targasbr said in New game mode TDM:

    The vast majority of game problems are caused by players who invent a game mode that shouldn't exist, this includes TDM and Server Alliances.

    Targas, what are your thoughts on players who spiked lobbies to naval each other and ignored the chest in Arena?

    Chests are there as one of the ways to win, but they're useless for experienced players, especially if you're playing Galleon Arena.

    Because I would put them in the same category as those who spiked lobbies to TDM with each other.

    I see a huge difference, because the chests were placed in the original design of the mode, while the TDM, that is, navigating to a fort, agreeing that we will only use EOR and Pistol and nothing else and the ships stay there without attacking each other is a totally different thing.

    I don't like playing against those who run around digging chests, but it's part of the game, unfortunately.

    This is not the same as folks who spiked lobbies to trade wins or boost kills for weapon commendations. This, I would put in the same category as Server Alliances. And this, I would say is bad for the game, though I still would not make the claim that they cause a "vast majority of the game's problems." I think the game suffers from enough routine bugs and desync that Rare (or Azure) can claim that accomplishment for themselves.

    The difference here is not the fact of farming, in TDM the problem goes more to the social side of the game, the vast majority of players that cause problems for the game are the people who play TDM.
    You enter a lobby in order to play the game as it was meant to be played, as soon as you enter you see a guy saying "I'm on the island" and showing a pet with the name of TDM. If you don't play with them, possibly they will join your ship and stay in the spawncamp for 15 minutes. Such behavior can also be seen if you attack an alliance server.

    TDMs, naval scrims, races: these were brought to SoT by the players who used the sandbox to create something new and fun. And provided that they are operating in a vacuum (as a dedicated TDM mode might do), they would hurt no one else.

    I agree that it's a lot of fun to make game modes, I even organized some rowboat racing championships and a hide and seek match in serious galleons, only the main difference here is that we did it private servers, we didn't disturb anyone.

    That said, I doubt that Rare will ever give us a TDM mode. Though they do intend to give us private servers. Hopefully they expand on this, and add tools to help us design custom game modes.

    I was once in favor of a TDM mode, especially since it was almost impossible to play Sloop Arena as the vast majority of the lobbies were full of the same players wanting TDM, but let's face it, there are several games with similar game modes, just go for them. Same thing with server alliances, if you want to farm without being attacked, King of Seas and AC: Black Flag are there for that.

  • @targasbr said:

    Chests are there as one of the ways to win, but they're useless for experienced players... the chests were placed in the original design of the mode, while the TDM, that is, navigating to a fort, agreeing that we will only use EOR and Pistol

    Okay... I agree with that, though that's totally aside from the point I was making.

    I was merely attempting to establish that playing the game in an unintended way is not always bad for the game. Spiking lobbies for naval scrims (agreeing to avoid chest-running), or "rowboat races," are not the intended use of Arena, but these games do not hurt anyone, especially when done in a vacuum.

    in TDM the problem goes more to the social side of the game, the vast majority of players that cause problems for the game are the people who play TDM.

    Perhaps our experiences are different, but in mine, I've experienced much more toxicity in Adventure after stealing someone's loot than I've been experienced in TDMs.

    I'm not saying that there aren't rude players who also TDM, but I wouldn't conflate the two unnecessarily.

    You enter a lobby in order to play the game as it was meant to be played, as soon as you enter you see a guy saying "I'm on the island" and showing a pet with the name of TDM. If you don't play with them, possibly they will join your ship and stay in the spawncamp for 15 minutes. Such behavior can also be seen if you attack an alliance server.

    Are you opposed to someone playing Arena for the sole purpose of boarding? Because that is how a lot of players work on their weapon commendations and boarding-pvp practice.

    I haven't in a while, but I used to try to lock down a 1v4. Or just stay on my ship, wait for players to try to camp me, and break out of it.

    So if someone is in Arena to pvp, but not naval; and no one wishes to TDM with them; and they don't wish to re-queue the lobby, it leaves them with few options. Either camp the chest for pvp or board ships for pvp.

    TDMs, naval scrims, races: these were brought to SoT by the players who used the sandbox to create something new and fun. And provided that they are operating in a vacuum (as a dedicated TDM mode might do), they would hurt no one else.

    I agree that it's a lot of fun to make game modes, I even organized some rowboat racing championships and a hide and seek match in serious galleons, only the main difference here is that we did it private servers, we didn't disturb anyone.

    A dedicated TDM mode, which is what OP is asking for, would be in its own server and would not disturb anyone.

    But again, as I said in my last post, the only way to organize TDMs, naval scrims and races will be in private sessions.

    I would rather see communities grow within SoT and use those private sessions, than send them elsewhere.

  • @theblackbellamy said in New game mode TDM:

    @targasbr said:
    Okay... I agree with that, though that's totally aside from the point I was making.

    I was merely attempting to establish that playing the game in an unintended way is not always bad for the game. Spiking lobbies for naval scrims (agreeing to avoid chest-running), or "rowboat races," are not the intended use of Arena, but these games do not hurt anyone, especially when done in a vacuum.

    I agree with you, it's a lot of fun to create new ways to play, I once did a kind of hugby with gunpowder, there's no problem in creating new modes, even that should be encouraged. The problem here is that TDM and Server Alliances are the bad behavior of many players, problems for the community that plays "right". I'm not saying all "TDMers" and "Alliancists", but unfortunately a large portion. I've been on both sides, I don't know in other countries, but here they are the focus of these problems.

    Perhaps our experiences are different, but in mine, I've experienced much more toxicity in Adventure after stealing someone's loot than I've been experienced in TDMs.

    I could be wrong, but at least in the communities I've met, the vast majority of TDM players tend to have quite inflated ego and tend to be the center of toxicity, so much so that it's currently impossible to talk in arena mode. When in adventure, these folks used to spawncamp for no apparent reason. Of course, I am in favor of the practice in specific cases, but it was really for no reason at all. Even these same people have had many banned accounts, but they always create new ones to continue doing everything that is not correct. I hope this is only in the communities I've participated in, but that's a big problem, unfortunately it is.

    I'm not saying that there aren't rude players who also TDM, but I wouldn't conflate the two unnecessarily.

    Are you opposed to someone playing Arena for the sole purpose of boarding? Because that is how a lot of players work on their weapon commendations and boarding-pvp practice.

    I haven't in a while, but I used to try to lock down a 1v4. Or just stay on my ship, wait for players to try to camp me, and break out of it.

    So if someone is in Arena to pvp, but not naval; and no one wishes to TDM with them; and they don't wish to re-queue the lobby, it leaves them with few options. Either camp the chest for pvp or board ships for pvp.

    I don't care if I'm boarded, most of the time they don't even make it past the ladders. But when it's you solo or with a friend against 8 other players who spend the day playing TDM things get complicated. If it was a fight where everyone egainst everyone I wouldn't see any problem, but clearly it's everyone against you. And well, it's no problem for them, after all, their main accounts have already been banned and if they are, they won't be missed.

    A dedicated TDM mode, which is what OP is asking for, would be in its own server and would not disturb anyone.

    But again, as I said in my last post, the only way to organize TDMs, naval scrims and races will be in private sessions.

    I would rather see communities grow within SoT and use those private sessions, than send them elsewhere.

    This will never happen, Rare clearly doesn't want PvP in the game and knows that many problems are caused by TDM, so we don't have to think too much to know that this will never happen, the Arena closure is proof of that.

  • Custom servers...that's the solution for SO many things...but I have a feeling they are going to be in Season 7 or Season 9 based on the 2022 Roadmap. And I'm confident they're going to require paid Plunder Pass participation or some other buy-in for access to those servers.

    I doubt Rare is going to get into any specific game modes (again) until the storyline for Adventure is wrapping up.

  • @targasbr Is it safe to say that we both understand that there is nothing inherently bad about TDM as a concept (let alone the source of "most" problems); but also that without private sessions, TDM will never become a thing?

    The rest of the convo is furcating into various points that we can agree to disagree on.

    Regarding the post-mortem on Arena toxicity, these are my final thoughts:

    We lost voice/text communication because of toxicity. And TDMers don't have a monopoly on toxicity.

    The same folks who hurl slurs at you after you sink them in Adventure were also vocal after losing matches in Arena. And they were able to express their unfiltered hate every 24 (and later 15) minutes. Removal of voice/text didn't fix the issue either. It just helped Rare neglect the problem and shift the responsibility to Microsoft. People still go out of their way to pipe up and send salty dms through Xbox messages.

    And as for getting teamed on, I was always against forcing players out of a session. Which is why I always tried to spike a full lobby. So that I didn't
    have to deal with people interrupting, and I didn't feel that I was taking away from anyone else's experience.

    However, if a crew did not wish to participate in the tdm; did not wish to get a free win; did not wish to leave to find a naval lobby, and instead decided to shoot cannons at the tdm ships, then I honestly feel they brought spawncamping onto themselves.

    I wonder what these folks expect TDMers to do in response. Just sit there and watch as their spawnpoint sinks? Are all 4 other crews supposed to give up the lobby and leave so that the one naval crew doesn't have to?

    Anyway, doesn't matter anymore.

  • @theblackbellamy said in New game mode TDM:

    @targasbr Is it safe to say that we both understand that there is nothing inherently bad about TDM as a concept (let alone the source of "most" problems); but also that without private sessions, TDM will never become a thing?

    With private servers maybe, but a separate mode made by Rare, I doubt it.

    The rest of the convo is furcating into various points that we can agree to disagree on.
    Regarding the post-mortem on Arena toxicity, these are my final thoughts:
    We lost voice/text communication because of toxicity. And TDMers don't have a monopoly on toxicity.

    Nobody has a monopoly on anything, but I believe that much of the cause comes from what I mentioned.

    The same folks who hurl slurs at you after you sink them in Adventure were also vocal after losing matches in Arena. And they were able to express their unfiltered hate every 24 (and later 15) minutes. Removal of voice/text didn't fix the issue either. It just helped Rare neglect the problem and shift the responsibility to Microsoft. People still go out of their way to pipe up and send salty dms through Xbox messages.

    This is a fact, just like when I mentioned that Server Alliances were a den of toxicity. Sometimes just getting close with your ship is enough to be offended by all sorts of things.

    And as for getting teamed on, I was always against forcing players out of a session. Which is why I always tried to spike a full lobby. So that I didn't
    have to deal with people interrupting, and I didn't feel that I was taking away from anyone else's experience.

    I am only in favor of this type of practice when they are toxic subjects (racism, homophobia) or when they are those who come back again and again after being sunk.

    However, if a crew did not wish to participate in the tdm; did not wish to get a free win; did not wish to leave to find a naval lobby, and instead decided to shoot cannons at the tdm ships, then I honestly feel they brought spawncamping onto themselves.

    Many players don't even know what TDM is, I've seen cases of players shooting at ships parked in the fort precisely because they know what arena it is for, and taking the other minutes of spawmcamp without knowing what's really happening. Not every player knows that there is such a way.

    I wonder what these folks expect TDMers to do in response. Just sit there and watch as their spawnpoint sinks? Are all 4 other crews supposed to give up the lobby and leave so that the one naval crew doesn't have to?

    Anyway, doesn't matter anymore.

    I think TDM folks should try other games, Sea of ​​Thieves is a great game, but creating a mode like this where we know hitreg is terrible, look like torturing yourself.

  • Hmmm, if only there were other games out there that embraced Deathmatch type modes and did it much better than this game...OH WAIT!

  • @dlchief58 said in New game mode TDM:

    Hmmm, if only there were other games out there that embraced Deathmatch type modes and did it much better than this game...OH WAIT!

    Of course! Animal Crossing! 😆

  • Hard pass from me on this, glad the focus is back on what makes this game so unique and fun - Adventure (though, once Arena is finally closed we can get back to just calling that "the game" again).

    PvPvE adventure game is where it is at.

  • @theblackbellamy said in New game mode TDM:

    @targasbr said in New game mode TDM:

    The vast majority of game problems are caused by players who invent a game mode that shouldn't exist, this includes TDM and Server Alliances.

    Targas, what are your thoughts on players who spiked lobbies to naval each other and ignored the chest in Arena?

    Because I would put them in the same category as those who spiked lobbies to TDM with each other.

    This is not the same as folks who spiked lobbies to trade wins or boost kills for weapon commendations. This, I would put in the same category as Server Alliances. And this, I would say is bad for the game, though I still would not make the claim that they cause a "vast majority of the game's problems." I think the game suffers from enough routine bugs and desync that Rare (or Azure) can claim that accomplishment for themselves.

    TDMs, naval scrims, races: these were brought to SoT by the players who used the sandbox to create something new and fun. And provided that they are operating in a vacuum (as a dedicated TDM mode might do), they would hurt no one else.

    That said, I doubt that Rare will ever give us a TDM mode. Though they do intend to give us private servers. Hopefully they expand on this, and add tools to help us design custom game modes.

    It's all the same.

    It is against the spirit of the game and Rare needs to address it and fix it.

  • @personalc0ffee said:

    TDMs, naval scrims, races: these were brought to SoT by the players who used the sandbox to create something new and fun. And provided that they are operating in a vacuum (as a dedicated TDM mode might do), they would hurt no one else.

    That said, I doubt that Rare will ever give us a TDM mode. Though they do intend to give us private servers. Hopefully they expand on this, and add tools to help us design custom game modes.

    It's all the same.

    It is against the spirit of the game and Rare needs to address it and fix it.

    🤦‍♂️🤷‍♂️

    What exactly would you like Rare to "fix", and what would you have done with NAL, Race of Legends, and other affiliates/partners who use private sessions to play the game in unintended ways?

    A dedicated TDM mode would not go "against the spirit of the game", as it would not interfere with the main game.

    As I said, this won't happen regardless, and the only chance such a mode has to exist is through private sessions.

  • @theblackbellamy said in New game mode TDM:

    @personalc0ffee said:

    TDMs, naval scrims, races: these were brought to SoT by the players who used the sandbox to create something new and fun. And provided that they are operating in a vacuum (as a dedicated TDM mode might do), they would hurt no one else.

    That said, I doubt that Rare will ever give us a TDM mode. Though they do intend to give us private servers. Hopefully they expand on this, and add tools to help us design custom game modes.

    It's all the same.

    It is against the spirit of the game and Rare needs to address it and fix it.

    🤦‍♂️🤷‍♂️

    What exactly would you like Rare to "fix", and what would you have done with NAL, Race of Legends, and other affiliates/partners who use private sessions to play the game in unintended ways?

    A dedicated TDM mode would not go "against the spirit of the game", as it would not interfere with the main game.

    As I said, this won't happen regardless, and the only chance such a mode has to exist is through private sessions.

    NAL and RoL are exceptions. They are running ACTUAL events. They are not cheesing commendations or money. They aren't sitting there holding server alliances every day, all day long so everyone can avoid PvP.

    It would be the same problem, Arena has now. It wouldn't be used and the cost of maintaining it would not meet quota.

    As to how to solve that little issue? Block VPN traffic, stagger/queue multiple boats at once from singular areas so they are split across servers. If they can control the boats on servers, they can control the traffic that connect to them to a certain extent.

    "But then I can't get on multiple boats with my friends!"

    Good, you're not supposed to be doing that unless you're in the same crew.

  • @personalc0ffee said:

    NAL and RoL are exceptions. They are running ACTUAL events. They are not cheesing commendations or money. They aren't sitting there holding server alliances every day, all day long so everyone can avoid PvP.

    Cool...

    You aware what the topic of the thread even is?

    A dedicated TDM mode would be for actual competition, not cheesing commendations or money, and certainly not to avoid pvp.

    The post of mine that you replied to was one in which I challenged Targas' comparison of such a TDM mode to server alliances. You said "it's all the same," despite the obvious and clear differences between the two.

    It would be the same problem, Arena has now. It wouldn't be used and the cost of maintaining it would not meet quota.

    Thanks tips.

    As I said in every comment I've made in the thread thus far: Rare is not going to give us a TDM mode.

    The only way that players will have a chance to TDM is with access to private servers. And should Rare provide us with tools to create and track scores, it would make it easier to create not just TDMs, but other custom game modes as well.

    I would much prefer this to a TDM mode, that Rare would most likely mishandle, as they did with Arena.

    As to how to solve that little issue? Block VPN traffic, stagger/queue multiple [blah blah blah]... "But then I can't get on multiple boats with my friends!"...
    Good, you're not supposed to be doing that unless you're in the same crew.

    Again, this addresses server alliances; has nothing to do with a TDM mode or a private session TDM.

    I would actually be okay with what you suggested there, as it would block server alliances from forming.

    But I would still like to TDM with friends in a private session.

  • @theblackbellamy

    I'm sorry but I do not think there will be anything but Adventure moving forward, even where private servers are concerned and the main counter that's going to come up will be "Why, it's private doesn't affect anyone." It affects Rare. They would still have to spend money on it and have continual upkeep.

    I know you love your TDM communities but there is no reason or incentive for Rare to continue supporting that tiny player base. Same with Arena.

    It is all the same thing at the end of the day. Not enough people do it, to warrant a budget for it.

    And that's the bottom line.

    The only way you would be able to do such moving forward is in Adventure private servers or the main game, provided they don't start banning the practice altogether, which it doesn't look like they are but you never know.

    As for the VPN comment, it blocks all forms of server spiking and manipulation of the server creation queue or nearly all of it. Which I am very for and yes TECHNICALLY if they would have had such tech in place RoL and NAL could not have been so successful. I realize that, however; those communities could have reached out to Rare directly and I still maintain a position that Rare needs to block formation of server alliances and join manipulation tactics.

  • @personalc0ffee said:

    I'm sorry but I do not think there will be anything but Adventure moving forward, even where private servers are concerned... I know you love your TDM communities but there is no reason or incentive for Rare to continue supporting that tiny player base... The only way you would be able to do such moving forward is in Adventure private servers

    Coffee, there's obviously a disconnect somewhere. I'm confused as to why you feel the need to make some of these points, and now I'm running out of patience for this conversation lol.

    Did I give you the impression that I thought Rare would make a TDM mode?

    Have I not said, repeatedly, that the only way that players would be able to TDM in the future, would be through private sessions?

    Was that rambling meant to rebut the bit where I hoped that they give us more tools, like tracking scores? Because scoring, disabling/enabling PvE spawns, setting weather conditions, spawning in loot items - this would not just benefit TDMers, it would help content creators/partners, affiliates like NAL, and other communities design their own events.

    It would help folks like Targas host "rowboat race championships," or whatever, a lot easier.

    Even without all that, one could still use the barebones private servers we have now to TDM. NAL is finding a way to hold competitive 1v1s. All it is, is a real sandbox. No commendation or gold/rep progress. Just for fun.

    As for the VPN comment... TECHNICALLY if they would have had such tech in place RoL and NAL could not have been so successful. I realize that, however; those communities could have reached out to Rare directly... I still maintain a position that Rare needs to block formation of server alliances and join manipulation tactics.

    Okay, coffee. Literally no one in this thread has argued for server alliances. I certainly haven't.

    Let Rare block/perma ban server alliances who "cheese commendations and money", and "avoid pvp," or ruin "the spirit of the game." I do not care. It would not affect me.

    Though I find the idea that the "communities could have reached out," a bit daft. Because without the ability to spike and compete with each other, what communities would they have had?

    Anyway, I think I'm ready to move on from this thread since idk how else to make the same points I've made ad nauseum, other than in another language.

    I'll try this... Tl;dr: 1) No TDM mode. 2) Server Alliances are bad, healthy competition is good. 3) Private sessions will help grow communities.

    Happy sailing.

  • @theblackbellamy said in New game mode TDM:

    @personalc0ffee said:

    I'm sorry but I do not think there will be anything but Adventure moving forward, even where private servers are concerned... I know you love your TDM communities but there is no reason or incentive for Rare to continue supporting that tiny player base... The only way you would be able to do such moving forward is in Adventure private servers

    Coffee, there's obviously a disconnect somewhere. I'm confused as to why you feel the need to make some of these points, and now I'm running out of patience for this conversation lol.

    Did I give you the impression that I thought Rare would make a TDM mode?

    Have I not said, repeatedly, that the only way that players would be able to TDM in the future, would be through private sessions?

    Doesn't that mean private servers. Isn't this topic about adding a TDM mode to the private servers? Maybe, that's the disconnect.

    It would help folks like Targas host "rowboat race championships," or whatever, a lot easier.

    Even without all that, one could still use the barebones private servers we have now to TDM. NAL is finding a way to hold competitive 1v1s. All it is, is a real sandbox. No commendation or gold/rep progress. Just for fun.

    I'll try this... Tl;dr: 1) No TDM mode. 2) Server Alliances are bad, healthy competition is good. 3) Private sessions will help grow communities.

    Happy sailing.

    I mostly agree here.

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