Major suggestions to improve quality of life of the game

  • TLDR: set up a system where players are decentivized from griefing/attacking at outposts, or remove the ability to kill other players on them altogether and make a softban system for harassment, because "scuttling your ship" (edit) which I had only just learned of after the fact. should not be the only option for harassment. (when people like children who say "let's harrass this guy" litterally do it for kicks and giggles they sounded like they were 10)

    I enjoy the game I do, but, there are absolute reasons to never touch the game, especially that of harassment, where a crew of another ship can harass other players, especially on the islands where you turn in loot. The fact that this is allowed is beyond any doubt the worst of the decisions possible in a game like this since griefing and camping another person is frequent, and when the game is based on getting loot and turning it in and the fact there are people who their only reason for existing is to grief they will stay at a port and attack you and steal your loot while you are turning it in, Ie: the time I completed a quest by myself only to have a group of 10 year olds attack me while I was going to turn in a medalion the fact that this is acceptable is without a doubt the WORST decision you made, it doesn't make the game competitive, it makes children who want to harass and grief people who just want to play a game stay on shore and just wait for you to be carrying something.

    This is not acceptable in any form to allow to happen, if it werent for the fact I had a bomb I would have had to scuttle and let those children continue but I lost 4 chests full of loot because they can attack on these outposts. please at least make safe zones or some sort of system where griefing is fought against, like all your loot loses value and you get soft banned for harassment on these outposts, because unless there is counter measures, people like the children, who literally said "lets harrass this guy" will never stop. I wish that you had thought of that before since there is no way to report players for this game.

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  • Huh, you got your loot stolen in a pirate game. What are the chances? The devs have said that Outposts are NOT meant to be safe zones. Stealing loot isn't griefing.

  • No safe zones. Assess the situation and if you see a mermaid or a ship and can't defend yourself go to another outpost.

    Situational awareness is a learned skill.

  • @sakasilz I read your whole post, not just the tldr. Where were you griefed exactly? All I could find were situations that you lost.

  • You need safe zones because ten year old kids are harassing you?

    "D_mned the torpedoes! Full speed to a safe space!" - not quite the real quote.

  • @sakasilz
    Found a game that you might like

  • @sakasilz

    You weren't harassed or griefed. Another crew beat you and stole the loot.

    "But they spawn camped me for 10000 billion years!!" - Don't care. The amount of time doesn't matter to me. You get spawn camped because you are deciding to respawn into a losing situation. Swallow your pride and ego, accept defeat, and scuttle your boat.

    "No I was harassed!!" - No you weren't. This is the type of game you are playing. Were you solo? If you were, find players to play with. You and a friend were on a sloop and got attacked by a 4 man Galleon? Learn how to fight against a Galleon or get more people to sail a bigger ship.

    Accept the fact that you have to watch your back and that you are not "safe" out on the Seas.

    Learn and get better at the game.

  • @sakasilz
    Like others have said, the devs don't want to add safe outposts. Imagine reaching an outpost, but pirates are there and grab your loot. You wouldn't be able to kill them, and they could actually harass you over the mics. Rare already looks into harassment, but it doesn't have the definition you think it does. The only way to harrass in this game is over mics.

  • @sakasilz
    I have a system that not only will give you revenge but would be fun to implement. When you scuttle your ship a mega keg explosion happens from mid deck of your ship. At least when you quit I will go out with a BANG! LOL

  • the fact I am bringing up is that this game doesn't have consequences for certian actions, why should I be the one punished for playing a game and people who go out of their way to be Harrassing little Sh*ts have absolutely none? sounds like the Devs are just not wanting to deal with it by not setting up any consequences. hell a bounty system may actually make the PVP aspects of the game a little more interesting, kill a certian pirate with a bounty you get your bounty removed and get money at the same time, and killing someone at port reduces the value of selling at that port.

    Fact of the matter is they are enabling behaviour that is otherwise unacceptable in any other part of gaming. Harassment is a serious problem in online gaming and most games have that figured out. this game on the other hand does nothing to discourage the act instead the devs do nothing. ive been killed plenty of times on this game, it's fine, but when there is not a system to discourage the worst behaviours of people. even starting the game and getting a hold of the game and how it played, people are able to attack you, people who are spawned in on an island who have never touched the game before can be killed as soon as they spawn in, for kicks and giggles, no actual gain, but because they have no consequences for doing so. I was killed 4 times when I started the game, not once stepping foot on my ship, I was just going about the game getting the hang of the controls, second death I was completeing a part of the beginning where I had to buy something and was killed at the shop keep twice, the last they sunk my ship while i was looking at it, I finally logged out and back in. because it seemed like the tutorial was over, no instructions on anything I had to be told about scuttling by another player because it was not explained in the game.

  • OP must accept the fact that he is cannon fodder.

    Until he grows a pair and learns how to defend his boat.

    It is like this by design, we all had to learn how to survive.

    Why should OP get to bypass all this fun?

  • My crew and I got attacked by a galleon just before turning in a lot of loot at an outpost the other day, it was real fun turning it in whilst fending them off.

    If you couldn't kill players at an outpost, would they have freely been able to take our loot without us being able to stop them if your idea was implemented? You're complaining about a non-issue.

  • @blazedrake100 said in Major suggestions to improve quality of life of the game:

    @sakasilz
    Like others have said, the devs don't want to add safe outposts. Imagine reaching an outpost, but pirates are there and grab your loot. You wouldn't be able to kill them, and they could actually harass you over the mics. Rare already looks into harassment, but it doesn't have the definition you think it does. The only way to harrass in this game is over mics.

    harassment by defination is repeating the same action over and over to someone who doesn't want it, if they had just sunk my ship it would not have been harassment, but they kept it floating to kill me over and over, and since I have only played for a week or so scuttling had only just came to my knowledge so I had to deal with these children, because I did not know it existed. by defination they were harassing me, and they openly said "let's harass this dude" over the mic so they were doing it intentionally. I know the defination, I am taking a course in college that talks about all forms of harassment. and this is a case of harassment to a T so no I know what harassmen is in the court of law and this would be a case that if I were recording it and brought it to the devs they could not say it was not harassment. you see I am not over exaggerating this story, how i said it happened it happened that way.

  • @sakasilz you just admitted that it was your fault for forgetting about the option to scuttle for so long...

  • @captain-coel said in Major suggestions to improve quality of life of the game:

    @sakasilz I read your whole post, not just the tldr. Where were you griefed exactly? All I could find were situations that you lost.

    Griefing defination (in an online game or community) when a person who harasses or deliberately provokes other players or members in order to spoil their enjoyment.

    @Xultanis-Dragon You weren't harassed or griefed. Another crew beat you and stole the loot.

    if they left it at stealing my loot, and not said "let's harass this guy" and kept attacking me over and over it would not have been an issue, the fact of the matter is there is no means to report people who intentionally harass new players, I didn't even know of scuttling until after this point the game doesn't tell you about it so I had no choice in the matter, once I learned I could not report the people I went on this rant. by defination BOTH happened, read up on the defination of griefing and harassment.

  • @sakasilz said in Major suggestions to improve quality of life of the game:

    @blazedrake100 said in Major suggestions to improve quality of life of the game:

    @sakasilz
    Like others have said, the devs don't want to add safe outposts. Imagine reaching an outpost, but pirates are there and grab your loot. You wouldn't be able to kill them, and they could actually harass you over the mics. Rare already looks into harassment, but it doesn't have the definition you think it does. The only way to harrass in this game is over mics.

    harassment by defination is repeating the same action over and over to someone who doesn't want it, if they had just sunk my ship it would not have been harassment, but they kept it floating to kill me over and over, and since I have only played for a week or so scuttling had only just came to my knowledge so I had to deal with these children, because I did not know it existed. by defination they were harassing me, and they openly said "let's harass this dude" over the mic so they were doing it intentionally. I know the defination, I am taking a course in college that talks about all forms of harassment. and this is a case of harassment to a T so no I know what harassmen is in the court of law and this would be a case that if I were recording it and brought it to the devs they could not say it was not harassment. you see I am not over exaggerating this story, how i said it happened it happened that way.

    We only have your side of the story (which may or may not, all be true). I could also post anything I want on the internet, whether it's true or not and no-one would know.

    I was sailing and this player called Sakasilz was attacking me over and over again and keeping my ship afloat, please ban him or fix your game Rare.

    See how easy that was?

    As you can see from the replies and the upvotes in this thread, no-one else thinks Outposts should be some sort of safe-haven and Rare themselves have said they wouldn't be.

    If you have proof you were being verbally harassed, you should submit a report through the correct channels.

  • @neon-ic0n said in Major suggestions to improve quality of life of the game:

    @sakasilz you just admitted that it was your fault for forgetting about the option to scuttle for so long...

    when did I say I forgot about the option that I didn't know anything about at the time, I played for a whole week not knowing about the option to scuttle, since it is in a menu I never use, I had to actually figure that out after the fact, don't assume I knew beforehand..

  • @withmyapologies said in Major suggestions to improve quality of life of the game:

    @sakasilz said in Major suggestions to improve quality of life of the game:

    @blazedrake100 said in Major suggestions to improve quality of life of the game:

    @sakasilz
    Like others have said, the devs don't want to add safe outposts. Imagine reaching an outpost, but pirates are there and grab your loot. You wouldn't be able to kill them, and they could actually harass you over the mics. Rare already looks into harassment, but it doesn't have the definition you think it does. The only way to harrass in this game is over mics.

    harassment by defination is repeating the same action over and over to someone who doesn't want it, if they had just sunk my ship it would not have been harassment, but they kept it floating to kill me over and over, and since I have only played for a week or so scuttling had only just came to my knowledge so I had to deal with these children, because I did not know it existed. by defination they were harassing me, and they openly said "let's harass this dude" over the mic so they were doing it intentionally. I know the defination, I am taking a course in college that talks about all forms of harassment. and this is a case of harassment to a T so no I know what harassmen is in the court of law and this would be a case that if I were recording it and brought it to the devs they could not say it was not harassment. you see I am not over exaggerating this story, how i said it happened it happened that way.

    We only have your side of the story (which may or may not all be true). I could also post anything I want on the internet, whether it's true or not and no-one would know.

    I was sailing and this player called Sakasilz was attacking me over and over again and keeping my ship afloat, please ban him or fix your game Rare.

    See how easy that was?

    As you can see from the replies and the upvotes in this thread, no-one else thinks Outposts should be some sort of safe-haven and Rare themselves have said they wouldn't be.

    If you have proof you were being verbally harassed, you should submit a report through the correct channels.

    I wish I had more proof that they said "let's harass this dude" the only proof I have of anything is that I just downloaded the game less than a week ago, I only just learned about scuttling. also it would be wonderful to know those resources. also I bet there is a log of who died by who how many times, the number of items sold within that time, so on and so on. fact of the matter is there are no consequences against griefing that was my whole rant, there has to be something there or people will do it continually, and if scuttling is the only option maybe it would be good to teach it to the players when they start the game. since I did not know about it until after the fact.

    also I saw a bunch of other pople saying very similar things, the problem is not the fact there is no safe zone, the problem is there is little to no protections from griefing if the game had a hard limit on how many times you can kill the same person in a port specifically until action is taken against the player it would be a great deal better especially for new players who don't know about scuttling.

  • Well then, I suppose you were just ignorant of the solution. I guess rare should make scuttling more obvious; I'd say if you die in rapid succession, the note in the ferry (which explains how to scuttle) should glow or something.

  • @sakasilz
    Surely you can't be serious? You're trolling right?

  • @jamzsam said in Major suggestions to improve quality of life of the game:

    @sakasilz
    Surely you can't be serious? You're trolling right?

    no im serious, rare needs to make a change if they don't want to make a "safe zone" that's fine, but there is plenty they can do to make it less acceptable to harass other players who may not think to read a note that is on the respawn door, that I didn't know was there.

  • @neon-ic0n said in Major suggestions to improve quality of life of the game:

    Well then, I suppose you were just ignorant of the solution. I guess rare should make scuttling more obvious; I'd say if you die in rapid succession, the note in the ferry (which explains how to scuttle) should glow or something.

    or it just forcibly opens on the screen, I would not say ignorant but trying to fend off attackers and not seeing the note because of the rush of wanting to get back in to the fight. it's not like its not small and very missable, also lacks the proper instructions on where to find it on the note itself or anything.

  • @sakasilz said in Major suggestions to improve quality of life of the game:

    @neon-ic0n said in Major suggestions to improve quality of life of the game:

    @sakasilz you just admitted that it was your fault for forgetting about the option to scuttle for so long...

    when did I say I forgot about the option that I didn't know anything about at the time, I played for a whole week not knowing about the option to scuttle, since it is in a menu I never use, I had to actually figure that out after the fact, don't assume I knew beforehand..

    Now that you know how to scuttle, perhaps you should learn how to fight.

    Spend some time in the Arena and sharpen some pvp skills.
    You eventually gain some confidence in combat and it carries over to Adventure.

    Everything is working as intended, thanks for your suggestions, but no thanks.
    Your major suggestions don't actually improve the game.

  • @sakasilz said in Major suggestions to improve quality of life of the game:

    @jamzsam said in Major suggestions to improve quality of life of the game:

    @sakasilz
    Surely you can't be serious? You're trolling right?

    no im serious, rare needs to make a change if they don't want to make a "safe zone" that's fine, but there is plenty they can do to make it less acceptable to harass other players who may not think to read a note that is on the respawn door, that I didn't know was there.

    Now you know it is there, so you have no more of an excuse than the rest of us. There are ways to mute all players on the seas in your menu as well as texts. You can also go into a party and not hear a word as well. When my crew and I play we are in a party so we don't have to hear the cries of others as we loot and plunder but at the same token they don't hear us as well.

  • @sakasilz said in Major suggestions to improve quality of life of the game:

    @captain-coel said in Major suggestions to improve quality of life of the game:

    @sakasilz I read your whole post, not just the tldr. Where were you griefed exactly? All I could find were situations that you lost.

    Griefing defination (in an online game or community) when a person who harasses or deliberately provokes other players or members in order to spoil their enjoyment.

    @Xultanis-Dragon You weren't harassed or griefed. Another crew beat you and stole the loot.

    if they left it at stealing my loot, and not said "let's harass this guy" and kept attacking me over and over it would not have been an issue, the fact of the matter is there is no means to report people who intentionally harass new players, I didn't even know of scuttling until after this point the game doesn't tell you about it so I had no choice in the matter, once I learned I could not report the people I went on this rant. by defination BOTH happened, read up on the defination of griefing and harassment.

    Except that you were not griefed. You lost. You had complete control over the length of time you were being killed on repeat. Due to the pvp aspect of the game and the scuttle option you can really only be griefed by your own crew. Looks like you need to focus more on not getting caught by other players.

  • @barnabas-seadog said in Major suggestions to improve quality of life of the game:

    @sakasilz said in Major suggestions to improve quality of life of the game:

    @neon-ic0n said in Major suggestions to improve quality of life of the game:

    @sakasilz you just admitted that it was your fault for forgetting about the option to scuttle for so long...

    when did I say I forgot about the option that I didn't know anything about at the time, I played for a whole week not knowing about the option to scuttle, since it is in a menu I never use, I had to actually figure that out after the fact, don't assume I knew beforehand..

    Now that you know how to scuttle, perhaps you should learn how to fight.

    Spend some time in the Arena and sharpen some pvp skills.
    You eventually gain some confidence in combat and it carries over to Adventure.

    Everything is working as intended, thanks for your suggestions, but no thanks.

    yeah learn to fight against 4 people at once, I am confident in my ability to fight, hell I feel I delt with them quite swiftly after thinking "oh yeah, hey I have a keg of black powder time to blow their ship up" still doesn't make harassment acceptable though.

  • @captain-coel said in Major suggestions to improve quality of life of the game:

    @sakasilz said in Major suggestions to improve quality of life of the game:

    @captain-coel said in Major suggestions to improve quality of life of the game:

    @sakasilz I read your whole post, not just the tldr. Where were you griefed exactly? All I could find were situations that you lost.

    Griefing defination (in an online game or community) when a person who harasses or deliberately provokes other players or members in order to spoil their enjoyment.

    @Xultanis-Dragon You weren't harassed or griefed. Another crew beat you and stole the loot.

    if they left it at stealing my loot, and not said "let's harass this guy" and kept attacking me over and over it would not have been an issue, the fact of the matter is there is no means to report people who intentionally harass new players, I didn't even know of scuttling until after this point the game doesn't tell you about it so I had no choice in the matter, once I learned I could not report the people I went on this rant. by defination BOTH happened, read up on the defination of griefing and harassment.

    Except that you were not griefed. You lost. You had complete control over the length of time you were being killed on repeat. Due to the pvp aspect of the game and the scuttle option you can really only be griefed by your own crew. Looks like you need to focus more on not getting caught by other players.

    no, since I didn't know about scuttling beforehand, I had to deal with the situation I was in, or log out and back in, but it did not change the fact that they intentionally harassed me, regardless of the PvP nature, maybe they should add an infamy aspect to the game, make those people who attack other players on outposts targets for other players for money. that would add a new aspect to the PvP. have it carry over between sessions, don't make it a safe zone but an area with some form of special rules that make the game more interesting.

  • @sakasilz
    The only harrasment in this game is verbal.
    Someone is calling you racist names, sexually repugnant overtures, hate speach, that sort of verbal abuse.
    Yes, at heart, SoT is a trolls wetdream of a game.
    Record, report, and have them banned.
    They deserve it.

    Facing adversaries and defending your property is expected, pirate life and whatnot.
    Otherwise, be a good sport in both victory and loss.

  • @barnabas-seadog said in Major suggestions to improve quality of life of the game:

    @sakasilz
    The only harrasment in this game is verbal.
    Someone is calling you racist names, sexually repugnant overtures, hate speach, that sort of verbal abuse.

    Record, report, and have them banned.
    They deserve it.

    Otherwise, be a good sport in both victory and loss.

    yeah, if I had a recording they would not have been able to argue that it wasn't harassment though, but I will definately record it next time.

    but they should make some change, heck make an infamy system, im sure even the hardcore would enjoy something like that, especially those who like the spotlight, have them just have a huge target on their backs for attacking at port for money of course, nothing else needs to happen at that point the problem will take care of itself, and add another layer to gameplay, bounty hunting other crews.

  • @sakasilz

    I wish I had more proof that they said "let's harass this dude" the only proof I have of anything is that I just downloaded the game less than a week ago, I only just learned about scuttling. also it would be wonderful to know those resources. also I bet there is a log of who died by who how many times, the number of items sold within that time, so on and so on.

    Highlighted section is counter intuitive to your case, by them actually selling loot, demonstrates that they had a purpose outside of harassment. The game allows stealing, that is the nature of the game with Thieves in the title. I think its important to ask why you decided to sell where other players were present. A giant ship is quite hard to miss, and even if their wasn't a ship, those players have no place to spawn nearby. One death and they are done.

    Their could have been number advantage, but that can be solved by queuing with more people. Their is the Xbox LFG, Sea of Thieves official Discord, and thousands of player created groups. These are great tools for finding players with similar playstyles or willingness to help new players in the game.

    is there are no consequences against griefing that was my whole rant

    What you define as griefing doesn't apply the same in this game. The biggest thing to not be classified as griefing is not to do anything against your own crew, and simple not say naught words over mic. If you decide to bomb your own ships, griefing. If you decide to bomb another crews ship, not griefing. If you decide to trash talk with vulgar language to the other people, harassment. If you don't say anything, essentially silent, not harassment.

    This is also the nature of sandbox games, you become the arbiter of your own fate. If someone wronged you, I.E. stole your loot, it is your job to ensure that action is met with consequences. The story you told, was essentially an ambush for loot, it sounds like it worked quite well. Take that as a lesson of what not to do in the future. My crew and I fell for an ambush once, it hasn't happened again. Why, you may ask? Due to measures we took as individuals to pay attention to the signs of player presence. If their is a mermaid nearby, another player is near. Is their ship parked? Probably players are nearby.

    Their is more outpost than their is crews on the Sea, if one is occupied, go to another one. This is why outpost camping in this game isn't viable and is hardly worth the time put into it. It can become profitable if its planned like after a fort is cleared, or knowing an Athena is dug up, but those take prior planning in order to pull off. If a crew is just waiting on an island hoping for a whale to fall into their laps, they will most likely be waiting for a long time.

    also I saw a bunch of other pople saying very similar things,

    Confirmation bias on this one.

    there is little to no protections from griefing if the game had a hard limit on how many times you can kill the same person in a port specifically until action is taken against the player it would be a great deal better especially for new players who don't know about scuttling.

    The best thing that Rare could do is to ensure players are aware of the scuttle feature. Nothing else is needed that players can't take steps to prevent themselves. Don't want to be repeatedly killed over and over? Scuttle, no one but you is subjecting yourself to a losing situation, accept the defeat and scuttle. Outposts don't need protection, people just need to adapt how they play to avoid the obvious traps. Much easier to adapt to the game, rather than make Rare adapt too you. We were all you at one point, rather than demand Rare make safeguards, we took it upon ourselves to improve.

  • @sakasilz not going to happen sorry but this is a pirate game it has thieves in the title and it's not going to happen

  • @sakasilz Your issue is you feel like you were "Griefed" against.

    You weren't it was all a learning experience. Without it you could have ended up going another week or two without learning about "Scuttle" - Also there is an option to on the Ferry just by the door.

    Do not focus on the loot, loot is easy come, easy go.

    Focus on the experiences, then you don't even loose "time" either, as every moment in game is a learning experience.

    EDITED due to terrible spelling

  • @badassfro aye

  • @sakasilz not going to happen again mate

  • @badassfro said in Major suggestions to improve quality of life of the game:

    @sakasilz Your issue is you feel like you were "Griefed" against.

    You weren't it was all a learning experience. Without it you could have ended up going another week or two without learning about "Scuttle" - Also there is an option to on the Ferry just by the door.

    Do not focus on the loot, loot is easy come, easy go.

    Focus on the experiences, then you don't even loose "time" either, as every moment in game is a learning experience.

    EDITED due to terrible spelling

    umm I still will argue the fact that they literally said over the mic "lets harass this guy" once that is the point of what they are doing, they are in all intents and purposes griefing by defination. sure some of it is learning , but they made the choice to say it aloud, not try to sink my ship and intentionally drag it out until I sunk them with a powder keg.

    edit: another problem is that scuttling is not really pointed out, ever, it's there sure, but nothing tells you "oh hey you can do this"

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