Update feels lazy

  • @surveyorpete said in Update feels lazy:

    Mr Bear, here are key remarks from many of the recents topics you have posted on these forums:

    You want Sea of Thieves to be a different game...

    You want a PvP focussed game where all other ships are fodder for your cannons, and other players there to feel your sword. You want to be rewarded for killing, and for causing ships to sink. You wish somehow other players could be forced to turn and fight you, rather than run away. You belittle any attempt by Rare to make the game more fun for PvE players.

    Sea of Thieves isn't the game you want it to be, mate, and it never will be. Please, go find another game to play that offers what you want, or accept this game for what it is.

    I criticize this game a ton becuase I want a better game for myself and others. Everyone should be playing with their mates, going on dangerous voyages, and fighting awesome battles over mountains of treasure. Hello, I don't even do voyages. I'm not complaining for me here, I'm complaining on behalf of my fellow pirates who are achievement focused, because I want them to have a good time too. If we all act like sheep and pretend that this garbage justifies its month long wait and grindy commendations, then Rare's gonna know that they can just rob us of our time and loyalty, and walk away laughing.

  • @wilbymagicbear thats not how development works...

    I am a software engineer and i can tell you sometimes updates can be worked on for months on the downlow (little bit here and there).

    You are talking about a specific update, this one is larger, but if you look at the roadmap there is also smaller ones, guess what thats the same as SoT is doing now this is one of the smaller updates and there will be some larger as well, there might be 200 people working at Rare but whatever the amount of developers, engineers, designers etc are they are split between teams.

    Each team working on a seperate piece f.i.

    • a arena team
    • a team for black powder stashes (now moved on to their next thing)
    • a team for dark relics (now moved on to their next ting)
    • a team for the september 11th update
    • a team working on cross play opt out
    • a team working hitreg and combat updates/fixes
    • a team working on emporium

    Even IF all 200 people where devs that would leave about 28.5 people per team which isnt what is actually happening, because there are more and smaller teams altough we dont know all they are working on.

    Sometimes their work will come together in an update but not always.

    Also You are comparing a PvE game with a PVPVE game the water physics in sot are leagues above anything else in the industry sofar, is the game perfect ? Nope is it better or worse then any other not necesarilly but its just other focus points and lemme tell you in (game) development something that looks easy to the layman, lets say making people able to change lantern colors, can be harder then anyone expects.

  • @wilbymagicbear said in Update feels lazy:

    @viperishemu2992 said in Update feels lazy:

    It's not the most inspired or original event for sure. But it's free content. Something about "gift horses" comes to mind?

    These updates aren't free, and they're not a gift. They're a transaction. Rare is giving you content to sustain it's game as a service. In exchange, you continue playing the game, and promoting the Xbox to yourself and others. Problem is, Rare is dropping the ball. Pumping out these lazy a*s excuses for updates and telling you to commit 10s of hours to their 20 minutes of content is unacceptable, and we as consumers shouldn't tolerate this garbage. A lot of people think of AAA studios as their friends, and that's how they get away with robbing us of our time.

    You pay a subscription fee?

    Rare hold a gun to your head and force you to play?

    Quit and begone if SoT does not float your boat. A million other games want your time.

    Thanks for posting.

  • @callmebackdraft The last few months have been nothing but this lazy garbage. You're telling me that a team of 200 could only pony up with this for 3 months worth of content? It's not like Rare's big updates, like Anniversary, have been all that stellar either. While I may not have in depth knowledge of development, I do have decent knowledge of finace, production, and corporate-consumer relations. And when I see that Rare's updates for the past three months, that a large portion of their 200 strong staff, buckets of money, and 10s of thousands of man hours have gone into pales in comparison to a single monthly update by some random indie, I get suspicious. Why is their stuff, that should be the top of the industry, so garbage compared to everything else?

  • @barnabas-seadog It's not a monetary transaction (although I did pay money for the game up front with promise it was a service, and I pay for Xbox live, and one can play this game through a subscription.) Point is, Rare is slacking, and we as consumers shouldn't tolerate this trash, and tell them they need to step it up.

  • @wilbymagicbear whilst you might be seeing it as lazy garbage apparantly you are kind off the minority here, with all due respect it makes you sound entitled.

    You call it lazy garbage i call it an amazing job they did with the anniversary update, and two nice changes of pace with both black powder stashes and dark relics.

    No they weren't game changing but especially the reapers chest really changed the meta, well in my and alot of other peoples opinion anyway.

    EDIT:

    Rare is slacking, and we as consumers shouldn't tolerate this trash, and tell them they need to step it up.

    Thats your view of things, and you can start the movement you in your oppinion alot more people have, which is weird sonce the statistics show something else (trueachievements.org popularity statistics, youtube dev update views, social media interaction etc)

    But from all i hear from you the way rare is handling this game is not to your likeing, well then this might just not be a game for you

  • @wilbymagicbear

    That's your opinion, and your welcome to it.

    After nearly two years playing this game Rare is still finding ways to keep me engaged.
    Not only that, I want to see what they introduce next.

    I'm not expecting everything they kick out to be awesomely epic, but I like how they move the narrative forward in the gameworld with these updates.
    Last year I remember Merrick, Wanda, and Salty effecting changes within the SoT that amounted to unprecedented gameplay. I remember my part in these events.
    There was also the meh content updates like Thrones and Mermaid Statues, but those offered great swag that was easy to acquire.
    Sure the rehashed game mechanics can get old, but they serve to move the narrative and they're not always required.

    Stitcher Jim is back. He is in league with Duke.
    Feels like low tide, and Rare is building up for something later in the year.

  • @contentzilla said in Update feels lazy:

    As you can see most of the positive trolls as I like to call them will defend Rare even as their ship is on fire and sinking.

    People have been claiming that Rare's ship is sinking since launch. In my opinion the game has only gotten better.

  • @wilbymagicbear said in Update feels lazy:

    @blazedrake100 The Reaper's Chests are kind of cool, at least in concept, but they just feel so half-a*sed. They couldn't be bothered to so much as make a new texture. It seems like they don't care, or they're just so slow it took them an entire month to make/recycle 7 new textures.

    Box of Wondrous Secrets:

    Reaper's Chest:

    No, it's not a recolour, it's a RETEXTURE... Meaning at least some effort was involved. :P

    These things happen QUITE OFTEN in many games... same model, different texture, etc... Re-using assets is part of game design, because if they always try to make something utterly unique, development time and resources would be streched SO thin updates would be even slower to release.

    This is literally a mercenary update, like all the others, just taken a step further in quality... if anything, this is far LESS lazy, than what they've cooked up so far with mercenary updates... I don't understand why you are complaining... Did you think this update was a major update or something? ._.

  • Honestly I feel the same way. Despite that the items are costly and worth the very extreme amounts of effort to get them, it was indeed one of the laziest updates ever.

    Compared to the previous update? You got no content. Granted it could be setting something up in terms of the next update but yknow.

    You can literally get all this done in less than a week. Compared to the last update, anyways.

  • @wilbymagicbear We're not paying any money for these updates. Rare are giving to us all this new content for free (so far). Regardless of what Rare's motives for this my be, it is free content. There's no arguing that fact.

    Rare's reasons for this doing this is certainly in it's own financial interest. But they are a business following a business model, not a friend. So to assume otherwise would be simply naive.

  • @viperishemu2992 Stop saying it's free. You have paid for it when you purchased the game as a service!
    It's not free. Sure it's no aditionnal charge but not free!

  • @ironuzuka said in Update feels lazy:

    @viperishemu2992 Stop saying it's free. You have paid for it when you purchased the game as a service!
    It's not free. Sure it's no aditionnal charge but not free!

    Not true at all. I bought the game 14 months ago for €60 and that was the end of the contractual deal that Rare and I had. Deal done. Rare could have taken my €60 and gone on vacation.

    Everything they have added since then has been free.

    They are adding to the game because they want to attract/keep a larger player base for business reasons. And some day soon they will start charging money for in game content. That content will not be free. Everything so far has been free.

  • @viperishemu2992 You didn't buy the game, you bought the "game as a service". That was your contract.
    You are referring to "game as a product" which SoT is not.

    They gonna keep feeding content, as per the deal, until they run out of money. That's what the deal is. That's what your paid for.

    Not free ...

    They gonna add MTX to keep financing the game. I doubt they will ever release paid for DLC. Could be wrong.

  • @ironuzuka said in Update feels lazy:

    @viperishemu2992 You didn't buy the game, you bought the "game as a service". That was your contract.

    They gonna keep feeding content, as per the deal, until they run out of money. That's what the deal is. That's what your paid for.

    Not free ...

    No. Wrong again. I bought a game for €60 called Sea of Thieves. I went the Microsoft store, pushed a button and (pre)bought the game. My €60 was gone on day one. Everything since day one has been Free.

    I didn't buy any 'contract' or a 'service'. Maybe you did? Please share it with me. Can I see it? I'd like to read where is says how many updates or what new content your €60 gives you the right to have? Specifically I would like to see in your contract exactly how many cents of your €60 went into this most recent update. Maybe then we can judge it's "value" to see if it was worth the money you spent on it?

  • @viperishemu2992 The game was advertised as a game as a service from day one.

    Here are some articles, including some quotes from the the Devs themselves stating why they chose to have SoT as a game as a service:

    So that you understand what Games as a service are:

    This is your contract:

    https://www.microsoft.com/en-US/storedocs/terms-of-sale

    I would also suggest visiting their youtube channel as they explain really clearly what Sea of Thieves is. Will have a go there to find exact mentions of their plans and definition of the game.

    No. Wrong again. I bought a game for €60 called Sea of Thieves. I went the Microsoft store, pushed a button and (pre)bought the game. My €60 was gone on day one. Everything since day one has been Free.

    Any purchase is a contract between the buyer (contractee) and the seller (contractor).

    I didn't buy any 'contract' or a 'service'. Maybe you did? Please share it with me. Can I see it?

    You also did. Read the Terms of Sale.

  • @ViperishEmu2992

    I'd like to read where is says how many updates or what new content your €60 gives you the right to have? Specifically I would like to see in your contract exactly how many cents of your €60 went into this most recent update. Maybe then we can judge it's "value" to see if it was worth the money you spent on it?

    I have actually been researching the exact terms of the game as a service. You see in contract law there is a very important notion which is "consideration" :
    "consideration is a promise of something of value given by a promissor in exchange for something of value given by a promisee".
    Although I have been looking for exactly what we are getting for the 60$, I haven't been succesful in finding an exact reference. Whenever I did try and figure this out here on the forum I was directed to the Microsoft Terms of Sale.

    So I understand that you are confused as to what you paid for, as am I!

    But I did buy a service and not a product, that's one thing I am certain of.
    Just need to keep digging :p

  • @ironuzuka well its simple, while yes they marketed it as a Game As A Service (GaaS) they are not following the typical GAAS business model:

    In video gaming, games as a service (GaaS) represents providing video games or game content on a continuing revenue model, similar to software as a service. Games as a service are ways to monetize video games either after their initial sale, or to support a free-to-play model. Games released under the GaaS model typically receive a long or indefinite stream of monetized new content over time to encourage players to continue paying to support the game. This often leads to games that work under a GaaS model to be called "living games" or "live games", since they continually change with these updates.

    Source: https://en.m.wikipedia.org/wiki/Games_as_a_service

    As you can read from the parts GaaS in no way entitles you to FREE content updates because usually with this model content updates will be monetized in some way, Rare from the get go has chosen and said that content updates will be free as to not block part of their userbase out of something.

    However they have always been perfectly honest that micro transactions will be coming to the sea of thieves starting out with pets, this has been known since before release.

    With the backfire they received on launch day they chosen to take the original release schedule (including pets) and throw it out the window.

    I think personally RARE’s monetisation plans is one of the most ethical out there:

    • Cosmetic stuff only
    • nothing that will give the buyer of something an edge over anyone else
    • No lootboxes, you always know exactly what you are purchasing
    • no story/lore/gameplay extending content will be monetized

    EDIT:

    And the ‘contract’ you agreed with on purchase are these: https://www.microsoft.com/en-US/storedocs/terms-of-sale

    Those are posted on any sale from the MS store

  • @callmebackdraft said in Update feels lazy:

    @ironuzuka well its simple, while yes they marketed it as a Game As A Service (GaaS) they are not following the typical GAAS business model:

    In video gaming, games as a service (GaaS) represents providing video games or game content on a continuing revenue model, similar to software as a service. Games as a service are ways to monetize video games either after their initial sale, or to support a free-to-play model. Games released under the GaaS model typically receive a long or indefinite stream of monetized new content over time to encourage players to continue paying to support the game. This often leads to games that work under a GaaS model to be called "living games" or "live games", since they continually change with these updates.

    Source: https://en.m.wikipedia.org/wiki/Games_as_a_service

    As you can read from the parts GaaS in no way entitles you to FREE content updates because usually with this model content updates will be monetized in some way, Rare from the get go has chosen and said that content updates will be free as to not block part of their userbase out of something.

    "The principal reason to adopt GaaS is financial, giving a developer or publisher the ability to capture more revenue from the market than with a single release title (otherwise known as "games as a product"). While not all players will be willing to spend additional money to gain new content, there can be enough demand from a smaller population of players to support the service model.[2] GaaS further represents a means by which games can improve their reputation to critics and players by continued improvements over time, using revenues earned from GaaS monetization to support the continued development and to draw in new sales for the product."

    They are in fact a typical GaaS and follow the typical model. It does entitle the player base to new free content in most cases. The simplest content drop being fixing bugs. This can go up to adding new expensions.

    However they have always been perfectly honest that micro transactions will be coming to the sea of thieves starting out with pets, this has been known since before release.

    I am perfectly fine with MTX, and do believe it is a smart move on their part.

    With the backfire they received on launch day they chosen to take the original release schedule (including pets) and throw it out the window.

    That backfire was totally justified. They clearly needed to adress more pressing issues before introducing MTX.

    I think personally RARE’s monetisation plans is one of the most ethical out there:

    • Cosmetic stuff only
    • nothing that will give the buyer of something an edge over anyone else
    • No lootboxes, you always know exactly what you are purchasing
    • no story/lore/gameplay extending content will be monetized

    I do agree it is ethical, that's for sure!

    EDIT:

    And the ‘contract’ you agreed with on purchase are these: https://www.microsoft.com/en-US/storedocs/terms-of-sale

    Those are posted on any sale from the MS store

    Thank you. I did refer to this in both my posts, even linked the page in my previous to last one.

    So I still believe that the "free" stuff is the least they can do. And, sure you can say it's free, but to me it is part of the deal, so not free, rather included.

  • @ironuzuka said in Update feels lazy:

    @viperishemu2992 The game was advertised as a game as a service from day one.

    Here are some articles, including some quotes from the the Devs themselves stating why they chose to have SoT as a game as a service:

    So that you understand what Games as a service are:

    This is your contract:

    https://www.microsoft.com/en-US/storedocs/terms-of-sale

    I would also suggest visiting their youtube channel as they explain really clearly what Sea of Thieves is. Will have a go there to find exact mentions of their plans and definition of the game.

    No. Wrong again. I bought a game for €60 called Sea of Thieves. I went the Microsoft store, pushed a button and (pre)bought the game. My €60 was gone on day one. Everything since day one has been Free.

    Any purchase is a contract between the buyer (contractee) and the seller (contractor).

    I didn't buy any 'contract' or a 'service'. Maybe you did? Please share it with me. Can I see it?

    You also did. Read the Terms of Sale.

    Thank you for proving my point. Did you not read the definition in you link (Wiki) of a "Game as a Service" (GaaS)?

    The principal reason to adopt GaaS is financial, giving a developer or publisher the ability to capture more revenue from the market than with a single release title (otherwise known as "games as a product"). While not all players will be willing to spend additional money to gain new content, there can be enough demand from a smaller population of players to support the service mode

    Rare have not yet charged you or I a single penny for any update or new content. They may well soon start doing that in the future to create new revenue? But as of yet they have not.

    As a consumer your financial contract started and ended with Rare when you bought their game and they provided you with a product. You have no subscription, service or contract with them to provide anything more than that. Rare owes you nothing. They are not your friend. They have been giving you all these free things to keep you playing to generate revenue. But it's all been free so far!

    Ergo, every update, timed event and new content since you bought this game has been FREE. The "why" is irrelevant to our discussion.

    Which is my point.

  • @viperishemu2992 So they could have sold the game and not have provided any support, servers, or updates ?

    Because that's what you are saying.

    The forum, discord, youtube content, updates, bug fixes, website, it's all free!

    I guess I didn't realise that Rare was a charity. I guess you are right, it is all free and I should not have questionned that.

    My bad.

  • @ironuzuka said in Update feels lazy:

    @viperishemu2992 So they could have sold the game and not have provided any support, servers, or updates ?

    Because that's what you are saying.

    Yep. As long as that product fell within the boundaries of a "functioning product" as defined by the Consumers Rights Act of the world region/country that you live in where Microsoft is the seller.

    You bought it, it worked. Done deal.

    You can also read Microsoft's Terms and Conditions if you like legal talk. "Technically" you already did when you pushed the accept button when you bought this game. (I'm guessing that you scrolled past it like everyone else?)

    Rare could have taken your €60 and gone on vacation. But they stuck around to give you free stuff. Not because they like you, but because they want a big player base to generate profit from some day. Believe me, you'll know when you are paying for content and updates. You aren't yet. Which is kind of the definition of "free". Wouldn't you agree?

  • @viperishemu2992

    Yep. As long as that product fell within the boundaries of a "functioning product" as defined by the Consumers Rights Act of the world region/country that you live in where Microsoft is the seller.

    That is if the game is a product, not a service. Which is where the whole argument is.
    It is a service, and therefore "functionning product" doesn't apply. It would fall under a Service Directive.

    You can also read Microsoft's Terms and Conditions if you like legal talk. "Technically" you already did when you pushed the accept button when you bought this game. (I'm guessing that you scrolled past it like everyone else?)

    Plus, you agreed to the ToS. I pointed you toward them already.
    The ToS describe both products and services. Which is confusing (on purpose).

    Maybe these would apply as well ?

    What about the people playing the game through gamepass ?

    We need legal talk here since this is what we are trying to figure out.

    Since the legallity of it all is way past my level of education, I do believe we need some proper clarification. They clarified the Code of Conduct since it was very unclear or unknown to a lot of people.
    They should probably do the same.

    Rare could have taken your €60 and gone on vacation. But they stuck around to give you free stuff. Not because they like you, but because they want a big player base to generate profit from some day. Believe me, you'll know when you are paying for content and updates. You aren't yet. Which is kind of the definition of "free". Wouldn't you agree?

    I wouldn't agree at all, to me, it is still part of the deal. And you have not convinced me otherwise. You have on the other hand been repeating constantly that it is a product (which I disagree with) and that it's all free.

    Well I will repeat again, it is a service, and the content is part of it.

  • they do reskins cause it saves resources.sure it would be cool to have 200 different items;). i think the reapers chest became better pvp content than the arena...

  • @ironuzuka said in Update feels lazy:

    @viperishemu2992 That is if the game is a product, not a service. Which is where the whole argument is.
    It is a service, and therefore "functionning product" doesn't apply. It would fall under a Service Directive.

    The ToS describe both products and services. Which is confusing (on purpose).

    What about the people playing the game through gamepass ?

    We need legal talk here since this is what we are trying to figure out.

    Since the legallity of it all is way past my level of education, I do believe we need some proper clarification. They clarified the Code of Conduct since it was very unclear or unknown to a lot of people.
    They should probably do the same.

    I wouldn't agree at all, to me, it is still part of the deal. And you have not convinced me otherwise. You have on the other hand been repeating constantly that it is a product (which I disagree with) and that it's all free.

    Well I will repeat again, it is a service, and the content is part of it.

    SoT isn't a service. Nor is it a subscription based product. There's no micro-transactions or payed content either. You have no running contract with Rare. Technically it's not (yet) even officially a GaaS until a secondary form of revenue has been introduced.

    You may or may not use the free Microsoft Games Service or their Game Pass. But neither of these are related to your single one-time purchase from Rare. In fact, Microsoft Games could stop supporting SoT tomorrow and there's nothing you could do (legally) to stop them. You'd owe still own the game, just have no platform to play it on.

    But this is all irrelevant to our discussion. Which is about the word Free. Can you show me the receipts or bank statements for any of the content or updates that you have paid for since launch? If not, did you steal them? Or did Rare give them to you as a gift, for free.

    Free /fri:/ adverb without cost or payment.

    True the expectation of many buyers was that Rare would continue to develop SoT after launch. So some people probably did buy the game under the presumption that they would get additional free stuff afterwards. Which Rare has provided. For free. Which is my point.

    My original post was also pointing out to the OP that takes a certain level of "entitlement" to assume that every free update is going to be a "winner".

    They can't all be winners. But they have all been free. Until they aren't anymore.

  • @wilbymagicbear Robbing us of our time? I have had countless great experiences and stories to tell about my adventures on the Seas. It's true that the voyages aren't that complicated, but that's kind of the point - they're open enough that you can pursue that voyage how you want:

    1. You can do it solo or with a crew.
    2. Speedrun or take your time.
    3. Fight or flight.
    4. PvP, or PvE, or both, or 1 and then the other.
    5. Bonus voyages or not.
    6. Alliance or us vs. them.
    7. Honor alliance vs. betrayal.
    8. Reaper's mark or not.
    9. Weapon specialist or jack-of-all-trades.
    10. Party chat or game chat.
    11. Roleplay or not.
    12. Take things seriously or mess around.
    13. Help yourself, or a friend, or a complete stranger.
      ...and more.

    The game is permeated with choices that YOU get to make - not the game. There is no railroad here; only the vast open sea.

  • @galactic-geek Why? Why should we though? The amount of well thought out, fleshed out, balanced ideas that have came through this forum since launch have been staggering and sound better then most of what Rare has gave us since the release of the game. And not a single one of them has even been implemented. Even with that massive poll last year about what we wanted to see in the game and we had a Rare employee make a post saying we are looking at it annnnnnnnd nothing happened.

    So why, why should we as the community keep delivering ideas that would make this game on par with World of Warcraft or even TF2 in their glory days if Rare is just going to not even listen and keep chugging out sluggish, buggy, unfinished content that is barely above the water line.

    Rare left to their own devices can only come up with chairs on rocks for people to sit in. They couldn't even tie that in with the actual world of the story even though we know these super big bad skeleton lords exist. NOPE. It's just these drunkards who got bored and built them for fun and now telling people to go find the chairs. AND EVEN THEN, when the Bilge Rats first came out we saw several different pictures of them in their little forum debut talking about them and get in game and it's only Duke in every Outpost. They couldn't even get a different Bilge Rat for each Outpost. Which is why I am sure we no longer get anything of that nature and they have stuck with the same old Reaper Runs voyages for the past 10 months between updates.

    We can only keep giving them our ideas and suggestions for so long before it's a moot point to even try when it's clear they have no indication or desire to listen to the community that plays the game.

  • @callmebackdraft What roadmap? They have refused to even let us see the roadmap since the beginning.

  • @viperishemu2992 Lol using a wiki article vs the official Microsoft ToS.

    I am going to go with the official ToS written by legal professionals vs a wiki article. Wiki is good but their is a reason why ya know, schools and other places say don't use it as your source cause anyone can go in and alter and edit it.

    Ah I see, he was the one who posted the wiki article in his own post. I thought you were the one who posted that. He had posted both. I understand.

  • All you over zealous cheerleaders need to stop flaunting the GaaS card. The only service is the disservice Rare keeps delivering to the community since the Shrouded Spoils update.

    They have done nothing but repeat the same game over and over to pacify new players who sail for a very limited time by dumping fleet full of loot all around the sea. No real new content and no content to extend and grow the game beyond leveling new players in over a year and a half.

    My spouse, mates, and I got excited when we logged in after this update dropped. The reaper chest sparked some great time on the sea. Problem is it only lasted a couple days. The rest of the update was just the same old, tired, boring cloned, reskinned, renamed, repurposed things over and over and over and over and over and over and over the last year and a half.

    Now the sea is slow and quiet again like it gets immediately after each of these repeated recycled voyages. Have been scooping the reaper chests up without player encounters across multiple play sessions. We started leaving them and just picking them up when we sail close. What a shame.

  • @x-crowheart-x said in Update feels lazy:

    All you over zealous cheerleaders need to stop flaunting the GaaS card. The only service is the disservice Rare keeps delivering to the community since the Shrouded Spoils update.

    They have done nothing but repeat the same game over and over to pacify new players who sail for a very limited time by dumping fleet full of loot all around the sea. No real new content and no content to extend and grow the game beyond leveling new players in over a year and a half.

    My spouse, mates, and I got excited when we logged in after this update dropped. The reaper chest sparked some great time on the sea. Problem is it only lasted a couple days. The rest of the update was just the same old, tired, boring cloned, reskinned, renamed, repurposed things over and over and over and over and over and over and over the last year and a half.

    Now the sea is slow and quiet again like it gets immediately after each of these repeated recycled voyages. Have been scooping the reaper chests up without player encounters across multiple play sessions. We started leaving them and just picking them up when we sail close. What shame.

    You are wasting your time posting here. The "community" will defend Rare until it's bitter end even if they gave out a steaming pile of trash they would still find a way to excuse it. Just look at all the excuses in this thread; it's free, other games do it, it's hard to program, etc. Plus alls they are trying to do is start fights so this thread will be closed.

  • @shinten-rai there was an internal roadmap in which they had captaincy and pets as one of their first updates, they scrapped that and showed us a complete new one with hungering deep, forsaken shores etc on it.

    They never shared a new one though

  • @shinten-rai said in Update feels lazy:

    @galactic-geek Why? Why should we though? The amount of well thought out, fleshed out, balanced ideas that have came through this forum since launch have been staggering and sound better then most of what Rare has gave us since the release of the game. And not a single one of them has even been implemented. Even with that massive poll last year about what we wanted to see in the game and we had a Rare employee make a post saying we are looking at it annnnnnnnd nothing happened.

    So why, why should we as the community keep delivering ideas that would make this game on par with World of Warcraft or even TF2 in their glory days if Rare is just going to not even listen and keep chugging out sluggish, buggy, unfinished content that is barely above the water line.

    Rare left to their own devices can only come up with chairs on rocks for people to sit in. They couldn't even tie that in with the actual world of the story even though we know these super big bad skeleton lords exist. NOPE. It's just these drunkards who got bored and built them for fun and now telling people to go find the chairs. AND EVEN THEN, when the Bilge Rats first came out we saw several different pictures of them in their little forum debut talking about them and get in game and it's only Duke in every Outpost. They couldn't even get a different Bilge Rat for each Outpost. Which is why I am sure we no longer get anything of that nature and they have stuck with the same old Reaper Runs voyages for the past 10 months between updates.

    We can only keep giving them our ideas and suggestions for so long before it's a moot point to even try when it's clear they have no indication or desire to listen to the community that plays the game.

    This is when I learned last year that it is Rare's dream game to build and implement.
    To their success or failure.
    This is not a democracy, we do not actually get a vote in the course of development.

    Players that get butthurt about suggestions that they percieve as ignored:

    Get over yourselves already.

    SoT is just a game. Your either playing because you want to or not.
    Rare is on a journey and many of us are on the journey with them. The devs are in this for the long haul and so far, there are still pirates that are on board with what Rare is doing.
    Feel free to bail whenever you like, for whatever reason.
    Your welcome to come back at any time.

    Again, there are a million other games that want your time.

    BTW, it has always bothered me that there is only one Bilge-rat. With all the detail Rare puts into each NPC, why is Duke cloned?

  • They haven't taken into consideration any of our ideas?

    Say wha!?

    We asked for:

    • Rowboats
    • Harpoon guns
    • Double gun exploit removal
    • More ships
    • Pets
    • Non-crossplay option
    • Improved ship damage
    • More food options
    • Cooking
    • Fishing
    • New companies
    • Story-based voyages
    • New items to collect
    • New cosmetics
    • PvP only mode
    • Traps
    • New regions
    • Easier PvE
    • etc.

    They have given us what we asked for (above) and more, and with even more still on the way! Sure they didn't get everything (minigames, for example), but that's asking for the impossible.

    The simple fact that you have the gaul to call all of their hard work garbage or lazy only shows what kind of people you truly are - bad ones.

  • @galactic-geek said in Update feels lazy:

    The simple fact that you have the gaul to call all of their hard work garbage or lazy only shows what kind of people you truly are - bad ones.

    This is kind of what I was saying to the OP. Everything that Rare have added since launch has been free (so far). Some of it has been good, some bad and some has been repetitive. But it's all been free.

    I wouldn't go so far as to say that these are bad people.... But it takes a certain kind of "entitlement" to insult a gift. Maybe it's not the gift you wanted. But it's still a gift. And you should say thank you whether you like it or not. Like a well-mannered, functioning adult.

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