PvE Server

  • @elysianlegion89
    Ahoy Matey,

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  • @tak225 It is hard but definitely not impossible. I've done several skull forts solo in the past week. It sucks, but it's doable. I'd suggest putting up an alliance flag (which is supposed to help with this exact thing) and being communicative well before the other ship can start an engagement. It won't always work but it does sometimes which can save you a lot of hardship

  • @jeanlucpicowned fam, that ain't it. Yeah it's frustrating af to run solo. Maybe if you are solo they try to pair you with more other solo players, but if you have no fear of other pirates then are you really playing SoT? It's part of the thrill of completing voyages. It also doesn't make sense for somebody to get pirate legend without facing what PvP players have to face. It would make things imbalanced. If they wanted to have PvE lobbies that had a different set of rep than the main game then maybe, but even then you'd have the already somewhat scarce community split and it would make the multiplayer aspect - what the game is built around - basically non-existent. Imo empty lobbies suck even if I'm solo and want to just do my own thing. I have more of a problem with the balance of PvE elements when solo. Getting attacked by a meg and a kraken at the same time solo is basically impossible

  • @tak225 I am a parent too. Rather than asking the game to change, I did.

    I stopped caring about loot. I play a lot of open crew and enjoy helping them through their voyages. This way you can help inexperienced sailors against those who wish to sink them. I hop in and hop out. This way I play whenever I want with others, and I have a good time. I no longer am worried about not finishing voyages.

    Here we have those asking for a pve server. In another thread, they want to remove some of the pve as the Kraken is too hard (everyone used to cry it was too easy), skeleton ships are too fast with autoaim and speed, Megs are too frequent, and volcanoes have autoaim.
    Who should Rare listen to?

  • @chronodusk

    People can still have the exact same experience you described by playing on PvP server.

    No other game out there provides the experience that Sea of Thieves would without PvP.

    If you really want to get your buns in a knot over ~Pirate Legend~, whats wrong with creating separate characters locked to PvE servers? If someone wants a PL on a PvP server, they would have to stick to the PvP server.

    If PvE servers became an option, the only thing lost from the existing game would be the whiners who don't like PvP. Isn't that a good thing?

    Plenty of people would still play PvP. Just look at how WoW handled it.

  • Also it's a ridiculous claim that making separate PvE servers would make the game feel more empty. Each server has a cap of 6 ships. If the game was ever so unpopular that not even 6 crews wanted to play, it would have already been shut down.

    The real scarcity will be when Microsoft decides this game isnt profitable anymore and shuts down the servers, then no plays it ever again.

    This is a problem bigger than SoT but it sorely needs an end of life plan

  • the game is a pirate game, pve servers would be dumb and would ruin the experience

  • @d4m0r3d

    Why not just stick to the PvP server if that's the experience you want?

  • the game is a pirate game. it wouldnt be sea of thieves without pvp

  • @d4m0r3d

    There is a lot of non-piratey content in the game

    You think pirates were chasing pigs and selling to reputable merchants? Shipping plants and cloth?

    Would you care to dispute the points I made rather than just reassert your own opinion?

    A PvE option ismt going to make PvP servers any less piratey

  • I always wanted a single player mode where you can play by yourself without other players, but I always thought what's the point of the other servers, if you can just grind out money with no disturbances... well maybe a new currency idk
    Good idea

  • @spazthemax its a pirate game, about being a pirate, sure you can do stuff other pirates didnt do but that doesnt mean they arent pirates. real pirates didnt have krakens and megalodons. does that mean the game isnt a pirate game cause it has these things. lol its a pirate game calm down with your pve sailing adventures. even people who werent pirates who did ship plants and cloth had to face pirates, they couldnt just be like i want to sail the pve seas lol

  • @sugarwoif said in PvE Server:

    Honestly, I probably wouldn't use a pve only server, but I get the feeling that most people against the idea are afraid that the only people that will use the pvpve servers will be people who want to fight and they wont be able to prey on those that are poor at pvp or just want to quest and they'll have to actually try to win their battles.

    Wrong, it would result in the PvPvE servers being a place that is going to be even more PvP only focused as people that want to grind will go to the PvE server.

    Resulting in the issue you are wanting to address will be even bigger on those servers. Most pirates enjoy the trill and excitement that comes with seeing sails, are they friendly, neutral or enemies. The mystery of first contact.

    I don't want to do PvE in a safe space, but I also don't want to be the only one on the server doing a (solo) Athenas in a tank filled with PvP focused crews. We need a balanced server composition, not singular focus ones in the Adventure mode.

    I enjoy a good fight, a good chase (especially when I am the target) and I don't mind losing if it was fun, I tend to have 10 to 80k worth of treasure on board.

    Not that it isn't fun dominating from time to time, especially when they are the aggressor, but isn't a reason to be against PvE servers.

    I like SoT because it's like a social experiment, we're given the tools to help or hurt each other, and that makes things fun and chaotic, but predictably, most of the time people choose to hurt.

    Only if you give them that option. You can avoid people all together and most don't keep a chase going unless they know you are a juicy target full of booty.

    Really though, I would like pve and pvp servers, because I find that when I want to just quest, I'm constantly being harassed by people trying to just kill me for the sake of it, and when I want to battle, I can never find anyone on the server, so maybe having the choice would be a good thing.

    Just my thoughts.

    Why do you want to pick what I am going to experience at the start of a session? I enjoy all aspects of the game, but the mystery and unknown of what I will encounter is the most important. This is what PvE servers would destroy.

    The only way it works if it is completely seperate and you cannot swap back and forth. Earned stuff in PVE mode, you can only use that pirate in PVE mode and I am not even that big of a fan of that as I enjoy meeting friendly people on the servers that just want to team up. The ability to swap would make the PVP enabled servers the hunting grounds and the PVE servers if you want to make money and rep.

    Just relax sit back and wait for the Arena to hit. That way the people just looking for a good fight have a place to go and overall aggressive behavior should cool down a bit.

    It also has been a while since Duke had anything to provide us with, which usually means that people are more likely to be aggressive as well.

    At everyone who is involved in these talks. Can we stop trying to put labels on people: are you a PvP or PvE player?

    Just so polarizing and starting to get really annoying, especially when people go make claims about the others.

    PVP people:

    • only want easy targets
    • only want to ruin people's fun
    • are toxic troll legends

    PVE people:

    • need to get gud
    • want a sea of friends
    • don't understand the game

    When are people going to get that the pure PvP or PvE players are a very small group of the player base. It isn't black and white, it is grey. The majority of players are sometimes PvP hunters and sometimes Treasure hunters.

    They are pirates and give them a opportunity to get your treasure with ease and they will take it.

  • @jeanlucpicowned why did you server hop after the Kraken?

    You know there's one on every server right?

  • @vatroxplays I wont be happy at all.

  • Everyone? Call me OUT.

  • Sea of Thieves is a pirate-themed action-adventure cooperative multiplayer game played from a first-person perspective. ... Sea of Thieves is a shared game world, which means groups of players will encounter each other regularly throughout their adventures.

    Keep it PvE and Pvp that’s why the game works. 🙃

  • @spazthemax

    I love how I can type up a good argument, yet people can go pick out one piece of what I said and treat it like it was the only point of my argument.

    There’s more to what I said and I really don’t have the energy to try explaining it again. I have a comment with 5 upvotes on page 1 of this thread. Go read it to see the full scope of my argument against PvE servers.

    Or don’t read it, It’s up to you.

  • @chronodusk

    I read your post, and addressed both your points.

    Perhaps you didn't see my post.

    You argued that the experience of SoT requires the freedom of the existing game for the stories to tell. That's fine.

    I totally get how switching between PvE and PvPvE with the same loot and progression would break things. I dont want that.

    What Im proposing is to keep everything seperate between PvE and PvPvE servers. Progression, loot, characters, all of it.

    The PvPvE servers would stay just the same, minus those who NEVER want to PvP.

    There are plenty of people, including some in this thread, who have already made an example that they would still play the PvPvE because it's what they enjoy. That experience would still be there, those stories would still be there to tell.

    Or you can keep pretending that there aren't valid arguments against you and tout your upvotes as a measure of legitimacy.

    Naturally, people who agree with you will probably be more common on this forum because those who want to be playing PvE simply stop playing the game.

    PvE servers would bring more people into the game who simply don't play it otherwise. It's not just a matter of ~getting gud~. It may be difficult for you to comprehend if you like PvP, but not everyone enjoys frantically searching the horizon every 5 minutes. Im a solo slooper who hasn't run into a single person for hours because of being careful, and there is a thrill in that, but sometimes I would just want to be able to relax and play without that worry.

    There is no game that provides the experience that SoT could without PvE. If there was, I wouldnt be here.

  • @darkjedirebel as it is sold as PvEvP, it is not an opinion, but a change request. You bought it as PvEvP. Get along with it.

  • @spazthemax The issue is there are finite resources (Devs) and instead of focusing on a unicorn idea (a fix everything that they feel they have an issue with) instead of focusing on more content, more items and systems to bring the two together.

  • IF pve servers became a thing, they would have to either remove all rewards from all voyages done whilst on such a server, or double or possibly even triple the rewards for all voyages completed on normal servers.

    Both seem kind of pointless to me. Whilst the added pve threats have increased since Shrouded Spoils, they still don't amass to a great threat. With no risk, comes no reward. The game has always been sold as one where player interaction was a key component and imo and that of many others, that shouldn't change.

  • @tak225 said in PvE Server:

    Totally agree with this we need pve servers since the streaming popularity of this game it impossible to do skull forts or fight cursed crews in peace we need p v e servers

    Cloud events are end-game world events that are meant to attract pirates from across the world... it is why its location is broadcasted to everyone with the cloud.

    It is a place to bring pirates together and it is up to them whether they want to share or not.

    I never get that people feel they are entitled to end game content without the requirement to control and claim the area or have another pirate show their face ($_$) ... I want the booty, but don't think I need to defend it.

    In the old days we would have to defend ourselves against 3 to 5 other ships that just kept returning after sinking... and a fort would pop after 3 hours. Nobody even knew what an uncontested fort was, it was the guaranteed spot to get PvP with loot at the end.

  • Wouldn't this be like making a pve server for UFC? Just doesnt make sense really. If all there is is an unabated grind to 50 what fun is that?

  • @badassfro

    That is a fair arguement, if I was asking for anything special in the PvE servers. The only difference would be that people cant damage eachother, and that doesnt seem like a far fetched idea to me.

    To be honest I would be satisfied if a Rare producer or director publicly made a statement saying they would never devote resources to a PvE system. I respect their authority as the creators of the game to make that decision. But as far as I know, they haven't said so explicitly.

  • @therealepicandy

    Some people like the grind

    And UFC doesnt offer a plethora of non-fighting activities to do. Although that would be interesting.

  • Need server PvE and i come back in the game.I stop played since July 'cause to many toxic player in the game(sorry for my english)

  • @raohul you could do all those beta and bugfix testings. Almost PvE. :P

  • @tak225 ha detto in PvE Server:

    Honestly the guys that's disagree with this are afraid that once the pve players go which they will they will have to fight other pvp players and might find that the game ain't as fun if they are not the dominant force they once was and will prob find themselves on the pve server to have some fun lol

    There is no point in splitting the community as it is not common to meet other players on the servers.
    I'm not a pvp player, but I don't dislike it. Sometimes you win sometimes you lose with those who are better.

  • We're getting a 'PvP' mode and while I do think this will suck a lot of the hostility out of the adventure mode, a third 'mode', would split the player base too far.

    Given the recent discussion on the weekly stream about inviting your friends to join your session, etc. I think the most reasonable solution to this community desire for some way to play peacefully, practice, enjoy the art and time with friends, is to allow private servers without progression.

    I think @elysianlegion89 spoke of this already in this thread. If you want to play alone, with skeletons, fine, but you don't get to unlock the adventure mode achievements and level up your reputation, etc. If that's the case, have at it.

    I wouldn't really support this as an open game mode, but one that streamers or YouTubers could use to promote the game and to build a community around their stream/channel. However, if that's what they do, I'd be ok with it.

    I honestly just think you guys want a sailing simulator with pretty chests to turn in. It's a PIRATE game, not a happy seas, fun time, treasure for everyone, game.

  • @vatroxplays No

  • No, that would ruin the pvp aspect of the game, if you could just hop on a pve server and do quests why would you do it on a pvp server, you wouldn't, and that would make it so when sinking ships on a pvp server there is no lootable reward. Plus this is a pirate game and pirates aren't all friends and they definitely don't have it easy. Also you exploit the alliance system to get cash from everyone on the server. It would also be a slap in the face to everyone who put in work on pvp servers

  • That defeats the point of the game.

  • @darkjedirebel I think the quote was that private servers are something they would like to do sometime in the future. Another one of those "not a matter of -if- but -when- things"

    This is known. He also made it known that there was no ongoing work for it or release plans, just that they'd like to do it at some point. So it isn't "coming soon." Who knows what it will be? It may not even allow for gold or rep to be earned.

    Also, a private server is different from PvE servers....

  • @tak225 said in PvE Server:

    Honestly the guys that's disagree with this are afraid that once the pve players go which they will they will have to fight other pvp players and might find that the game ain't as fun if they are not the dominant force they once was and will prob find themselves on the pve server to have some fun lol

    this is a false statement. I dont want this as it takes a threat away from me. I like the aggressors they add more depth to the game.
    Telling the story of how I survived a skeleton ship or a meg, is nothing compared to the story of beating aggressors at their own game.
    I dont always beat the aggressors, but the times you do give greater satisfaction.

    Please stop making general statements for everyone.

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