~ ~ You don't have to read my gigantic first post to reply here ~ ~
What do you think about AI ships in the waters?
Do you think aggressive, anti-pirate crews would convert to the black? (I am/would)
Heed my call, Ye of little faith, ye pyrates of the realm! Let there be gold on the horizon; For 'tis the sea which is my home, and not the land!
ABSTRACT: It would be great if Rare could implement some form of AI merchant vessel roaming the game world. Part of being a pirate, after all, is capturing peaceful vessels and taking their gold. Perhaps even take their ship as a prize (doesn't have to be a new ship type).
Ж There could be, lets say, 2 to 3 merchant vessels roaming the game world (separately).
Ж Each vessel has crew, but to make the programming easier, it is not necessary to have them operate the sails and other equipment correctly. There is a "sailor" at the helm (the steering wheel), but really the ship is its own AI, which controls both sail parameters and rudder (essentially the ship AI is steering the driver).
Ж To make things even simpler, the vessel can follow preset "trade routes" at medium speed. Once they notice a player in pursuit, they can divert (flee), and raise the speed (It should be moderately difficult to catch them). The skeleton AI on islands already have a mechanic where they run away so this shouldn't be impossible to implement.
Ж The ship AI ceases control of the ship, and the "sailors" on the ship become individually acting AI (They act like skeletons but look like sailors), when one of several conditions are met:
- Their "captain" (at the helm) is killed.
- Their hull integrity at 50%
- A player manages to get aboard their ship.
Ж At this point the merchant vessel will drift, and anchor must be dropped by either an AI sailor or a live player.
Ж Obviously, the Merchant vessel will contain Chests of gold, various expensive trinkets (that you can sell), and most importantly, Cages with chickens and pigs, which you can sell to the Merchant Alliance so that you don't have to do those dreadfully boring chicken missions.
Ж Contents and value can vary with difficulty.
Ж = I’m serious.
Ψ = I’m spitballin’
*AI = Not controlled by another player. Much like the skeletons on the islands.


