I think one of the key things to bring more life to the world is NPCs....
I've played the Alpha and been watching alot of gameplay vids recently and have seen that each outpost is practically a ghost town. Having only like 2 npcs in total (the barkeep and the other lady you sell the chests to)
I don't think that theres gonna be enough players on a server to accomplish the feel...imagine having moments where you walk into the tavern and theres another crew in there or vice versa...that would make for an exciting encounter but it be a rare occurance
I realize that when the game actually comes out theres gonna be a slight increase with the other factions setting up shop there but even then thats not enough....
I feel like these outpost should be bustling with people, not like 100s of NPCs but a good amount...enough that makes sense, each outpost is a little different so it would balance accordingly
A good example of what I mean comes from a game called Warframe, in the game theres a town/city called "Cetus"
And it truly feels the way it should. In the market section there are NPCs walking around buying and selling goods, its also not just a visual thing...but the audio truly immerses you as well, you really feel like your in the busy market of the town
Now hopefully when you go to an outpost after they added the NPCs for the 3 factions its not the same 3 NPCs no matter which outpost you go to...and its a different representative at each outpost for each faction. Now let me explain for those of you who might be confused...
Lets say I get a voyage from an NPC who is part of the Gold Hoarders faction, lets say his name is Jeff... now if I travel across the sea to a completely different outpost I better not see Jeff there but a completely different member of the Gold Hoarders faction, Jeff can't be at every outpost at once...that be dumb
Now I also dont know if its gonna be setup in a way that you can only get voyages from a specific faction at the same outpost, meaning that if you wanna get a voyage from the Gold Hoarders then you have to travel to that specific outpost
Another type of NPC that I think would be cool is a Native.
Alot of pirate movies have these tribes people who usually are cannibalistic...it would be cool that on certain islands not all if these tribesmans are another enemy to take on
They can use arrows, blow darts and maybe some type of melee weapon that would fit
These are just a few ideas I got, I know there not huge deals but I feel like alot of the little things would make for a much better experience
