@pofoof said
I love this game. No game fills me with more wonder and excitement. Sorry I have a different opinion on how the game flow of the combat can be better.
That is your opinion on the game being ''better'' clearly 99% of the people disagree with you here. Just because you think pulling up ladders is a good idea, we all here came up with reasons why we think it's a bad idea that outweighs yours.
(I came on strong to grab attention obviously got yours.)
Yeh, to say I don't like your idea at all, if your benchmark is getting someone to reply as some type of ''flex'' on a gaming forum for discussions, then I'm not sure what else to say..
A winning solution would be to put more thought into your surface level idea where people would agree with it. Pulling ladders up has been a suggestion since day one of the game, typically made by players that are heavily PvP avoidant...
I played the game in beta and have the day one patch. I haven’t been on the forums much but I have been around this game for a little while now. not many games update faster than this one on the level it does. Yes there are still lots of dumb bugs and exploits and some of them getting old but I will advocate for the game here it’s got a top notch dev team. I played Minecraft before endermen that game took for ever to get new stuff and that games code isn’t even as complicated as sot. They can make you able to roll up and down ladders. Heck they made a ship breath fire. They definitely can tie a ladder update in with much more too in no time. (A couple of seasons.) Maybe in a modular ship customization update? I have played games for most of my short 26 years not all of them evolve the speed this one has. That’s for sure.
I'm a day 1 player on my main too, with the eye patch. Your comparing Minecraft that was revolutionary at the time in terms of game dev. Generation massive biomes that is never ending, compare that to SoT who's last big map update was the Devils Roar.
SoT does have impressive tech such as being the first ones iirc coming up with ''Aggregating ticks''.
Also your whole Minecraft/Enderman scapegoat falls flat into the water when that was released during it's beta 1.8, you know, 3 years before they got backed by a trillion dollar company, the same one that SoT is backed by... The comparison of games is childish when it's two completely different games, you can compare SoT to say Blackwake, or Blazing Sails, or Skull & Bones, other pirate games sharing the same genre.
Heck they made a ship breath fire.
I don't see how that's impressive lol, literally been a game mechanic for decades, press 'X' to interact, good stuff there...
I bet you also got excited about this seasons megs, WOW one firebombs your ship and the other spawns ocean crawlers!
I would be impressed if the megs had actual different ways of attacking/defeating, and not just a health buff and calling it a day.
this game is a masterpiece but I still am convinced this could make it better.
Oh yeah, just like everyone else out there that have ''wonderful'' ideas on how they could make the game soo much better on paper, but falls off a cliff when logical thought is put into it with outside perspective, such as your ladder suggestion.
What if I want to double gun and go for a long board via the true and trusted method of a cannon shot to a ladder? Am I hindered because I didn't use a grapple gun, or sail my ship closer for a harpoon board? Or sail a rowboat in the open with the most obvious signal that I'm going for a board, what if I die with the rowboat, it's pretty much a one time use right now that i'ts far away on open water, or my ship is getting damaged by the time I undock the rowboat and spend a minute rowing over while it gets pelted by cannons? Could work on players that don't PvP at all, but doesn't work one bit against PvP players with their brains switched on.