I used to play sea of thieves all the time with a group of friends and from the start we have been talking about what we would like added to the game. These are the things that we still wish for:
- Prevailing Winds/currents-
These would be routes marked on the map which would act like highways for the sea, allowing for higher speed/predictable wind conditions.
if currents:
ships within the current would be pushed with its flow, allowing for travel in the direction even if the wind would normally work against the vessel.
if Prevailing winds:
marked on the map would be a dashed, arrowed line showing a path where wind normally pushes in a particular direction and doesn't ever go more than 90 degrees from.
Results:
Having reliable, high speed routes would draw players to follow particular paths and reduce some frustration of fighting the wind and making slow progress due to poor luck. Beyond this, it would allow for pirates to have areas of higher than usual player traffic. Where one might hideout and wait for a quarry to chase and loot.
- Boarding Axe:
A melee weapon similar to the cutlass but significantly slower that would be able to damage a ships hull creating small holes
and lastly
- Ship variants:
A change to ships where each type has two different ways of being outfitted. One that trades speed for heavier weaponry (perhaps with rearward guns for defense) and one with higher speed but less weaponry. The difference could be shown with the faster ships having jibs (perhaps allowing for catching the wind at mor angles and requiring less fiddling. This would make ship identification a skill players would rely on to properly weigh pvp encounters
