@stuffidontknow said in Blunder and sword changes that I think should be implemented.:
I have been playing this game for about 2 years now and it’s become one of my favorite games.
Great to hear!
I have 1100 chests turned in and get all of my rep from stealing and pvp.
Don't gloat. Be humble instead.
I’m on Xbox btw.
Me too!
Blunderbuss has never really felt right in a game like sea of thieves where strategy is everything and sword just feels buggy and doesn’t work correctly half the time.
I personally disagree, and as a Master sword user that knows more than most, outside of the occasional hit-reg, the sword is not buggy at all.
When your on Xbox where good aim is a lot trickier than you might think,
This is true for some (like me), but not all.
you tend to see players using the blundy and sword most of the time because they require little to no aim.
No, you see it most of the time because boarding is a popular tactic, and it's the best loadout for that particular situation. It has little to nothing to do with weapon accuracy.
It gets very frustrating and repetitive because if you board a ship like a Galleon, you’ll have like 4 people chasing you around with sword and blunder.
A fact of life. Try your best to split them up or distract them long enough for the rest of your crew to 🤬 up their ship. Remember, if all 4 are chasing you, then none of them are sailing their ship - communicate that to your crew!
When you get sliced once, it usually ends with all of the enemy crew trying to slice you and you die because you can’t get away from sword stun.
Actually, it doesn't because there is a way out. First, though, you have to use your block. Why? Because it protects you and opens up a new avenue - the sword dodge. Simply block, move and jump all at the same time.
With this simple sword mechanic, you should never be cornered, trapped, stuck, or outnumbered (at least when sword vs. Sword). You can actually use it to dodge THROUGH your enemies in order to stab them in the back. And the best part? It still works even when stunned! Yep, that's right! It's your get out of Ferry free card. Use it!
If I’m boarding a ship and they hear me, a decent crew will know how to guard ladders effectively.
Did you know that if you block or aim with your weapon as you start climbing the ladder, the sound of the water splash as you grab on will be much quieter?? Use this to stealthily board if they haven't already spotted you. If they have spotted you, try to bait their attack for an opening by sliding down the ladder. Also, hold your block/aim as you crest the top because it will allow you to instantly block (for defense) or aim (for offense) as you board.
When I’m trying to bait ladders by hopping off and getting back on the ladder or sliding down the ladder, good crews will see right through that and just wait until I actually climb up just to get one blundered.
Yeah, it's their best defense. Use the above-mentioned strategy to try and not get spotted in the 1st place.
Blunderbuss in my opinion, outranks pistol and sniper because 95% of all combat in sea of thieves is on a ship with closed corners and tight turns making the blunderbuss shine.
Yep.
Just run around and chase the person while weaving to avoid the incoming shots with blunderbuss or sword and you’ll probably kill them.
Did you know there are over 30 ways to avoid being 1-shot by a blunderbuss?
Blunder also has huge knock back making it easy to board a ship like a brig or sloop and blast the enemy off the side. It’s like a miniature cannon because of how easily it can knock people off a ship.
So, maybe don't stand near the edge of the ship?
Here’s what I think should change with blunder.
-reduce the knock back so you can’t knocked off a ship so easily
That's a key factor of what makes it great, right now!
-reduce the damage from 100 to 99 to remove it’s one shot capability from full health
If you make this change, it would make the blunderbuss the worst weapon in the game. Its knockback will be the only good reason to use it - and if you nerf that too... Well...
This would still make the blunder a hard hitter up close but remove the one shot that makes it so easy to get kills with compared to pistol or sniper
That 2-shot is exactly what makes it a viable weapon. Without it, as I already said, it becomes the worst weapon in the game.
Here’s what I think should change with the sword.
-25 to 20 damage
-reduce the penalty for missing a sword lunge
-reduce the sword lunge damage by 10
This breaks combat altogether by ensuring double-guns becomes the meta all over again.
With this change, pirates can sit there and shoot you twice in the time it takes you to hit them 5x ensuring that you die and that they don't when they're using the long-range weapon and you're using the short-range weapon. Doesn't exactly make sense does it?
With it as it is now, it only takes 4 hits, they can't do tank hits anymore, and you have the added bonus of having an easier time against skeletons and can even solo ruby mermaid statues (provided you have plenty of good food with you).
As for the sword lunge cooldown, simply don't miss. Personally, I don't use it because I think the sword is good enough without it.
This would make sword combat a lot more interesting and thought out instead of just running around a ship spamming RT with a controller.
Sword combat is interesting and does require a lot of thinking - if you're simply running at the enemy and spamming your sword slash, then you're doing it wrong, and aren't a very good sword fighter.
It would also increase the amount of skill it would take to use the sword.
99% of pirates I have encountered underutilize the sword due to their own ignorance of its capabilities. Sorry to say this, but you appear to be no exception.
CONCLUSION
These changes would make the weapons in sea of thieves a lot more balanced and skill based
No, they would break the balance, and as such would reduce that skill base, actually giving you the opposite of what you want.
because in the current state of sea of thieves blunder and sword are the weapons I see 75% of time on Xbox because of the lack of skill they require
They're easy to use and popular, because as I said earlier, boarding is popular. Ease of use also doesn't equate skill - it just lowers the bar in how it's used. More skilled pirates will still succeed with those, or other, weapons if they use the right strategies.
In conclusion
You, and others like you, aren't as skilled or as knowledgeable as you think you are, still have a lot to learn, and would rather have the game change before you do.