First of all you have made it so that skeletons can walk through the player, but the player can not do the same. This ends up with the player being surrounded by skeletons and not being able to move. either make it so the player can do the same or stop the skeletons from walk through the player.
Secondly, skeletons don't receive a penalty when being hit with a sword by a player. When a player is hit the combo is reset, many times me and other crew members have been hitting skeletons with our swords and the skeletons are able to pull of a three hit combo. Skeletons should receive the same penalty as players.
Thirdly, when doing an Athena voyage the constant spawning of random gunpowder skeletons is over the top. I understand that Athenas are meant to be difficult being end game voyages, but having one spawn (and in some cases 3-4) every time the randoms skeletons spawn is to much. at least reduce the frequency at which they can spawn.
Last and by no means least, this has to be the most complained about feature sniper skeleton.
The number of sniper skeletons that can spawn at one time and along side other gun skeletons is to much. Having more than one sniper skeleton spawn at one time is beyond a joke, many a time me and other crew members have been killed before even stepping on foot on the island. This is a massive problem when you have other pistol skeletons spawn alongside them, many at time my entire crew has been killed before getting close the skeletons. Plus the accuracy of the sniper skeletons is ridiculous, so many times i have been in the devils roar and i have been launched in the air by a geyser and I have been shot and killed mid air by the snipers. I don't agree that they need to be removed from game as they are a good challenge when done correctly, but there needs to be something done about how many can spawn at one time especially with other gun skeletons, and the accuracy needs to nerfed.
Please Rare Fix your skeletons.