[MERMAIDS] - Remove Mermaids When Not in Water!

  • Hello, my suggestion is to remove mermaids when you are not in the water. When you jump into the water and swim a distance, the mermaid should appear for you. This will improve many game-play aspects, and promote quality memorable moments you can experience in this game. This suggestion improves the game in these ways:

    1.) Memorable stealth plays will be encouraged and players will now have to search an outpost before selling a valuable item instead of just having to search for a mermaid and knowing someone is there.

    2.) Instead of searching for a mermaid around the island, you can consistently swim out and know a mermaid will be there for you.

    Hiding on ships or hiding on islands is made completely irrelevant by mermaids when competent players are involved. Unless another player is completely incompetent, the first thing they do is look around the island for a mermaid before cashing in an Athena chest or other valuable loot.

    It is very annoying and unfair to the person trying to pull off a stealth play. It would be much more fair if players had to search the island, instead of simply looking for a mermaid. The people doing stealth have an obvious disadvantage, it could easily be made much more fair. I tried to complete a Legendary Thief commendation steal, but was thwarted by the enemy who laughed at how they saw my mermaid right away. I sat there for 3 hours to no avail, with the odds stacked against me from the start.

    Please Rare, add this improvement to the game. It would level the playing field for anyone trying to pull off a stealth play. Thank you for your time.

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  • @le-piggard I'm just going to say you don't know enough about the mermaid mechanics if you are making this post.

    I'm being serious. You need to learn more about the game. This post clearly shows that you are missing some very important knowledge about mermaids. I'm usually forth coming about the information but I think its better if you ask around next time you are in game. More than likely someone after me will post what I'm talking about but either way. Learn more about it first.

  • @xultanis-dragon Thank you for the reply, but you really didn't add anything to the discussion besides a condescending comment or two...

    You claim I don't know enough about mermaid mechanics, then you go on in your post to say absolutely nothing about the mechanics, even berating me for "not knowing" the mechanics... You can see the irony, are you just trolling or something?

    From what I understand, when you fall too far behind your ship, a mermaid will appear in the water to take you back. If you are stranded on an island, a mermaid will appear nearby to take you back to your ship. Enemy players can see your mermaid in the water, but they cannot see the smoke it would emit for your crew. Players will search around the island for this mermaid before turning in valuable loot to make sure there are no players on the island.

    It's a simple concept, why would I not know this? I have been playing since before day 1.

  • @le-piggard Not trying to be condescending. If you took as such then I apologize. My remarks have no emotion tied to them. I'm being honest. I also said I would not add any information because I feel as if it would be more helpful for you to find out on your own.

    In truth someone will probably hit this thread up sooner or later and let you know about the mechanics of the mermaid. You have the one important one down. That it spawns when you are too far away from your ship.

    My remarks were just to get you to know that you are missing some information and for you to go and figure it out. Look for some older players, join their game, play and ask them questions about the mermaid.

    Again no emotion tied to what I said. I said what I said because it was true. The advice is yours to take or not.

    SIDE NOTE This topic has been talked about before. This game has mermaids to help people combat stealth tactics that would be completely overpowered in this type of game. People can hide on islands without being seen as its very hard to find a player who is hiding. Your idea is not balanced for the game. You should still ask around and learn more about the mermaids mechanics though. Good luck on the Sea's.

  • This is a repeat topic talked through endlessly, it's a big nope from me. There is nothing wrong with the way mermaids work.

  • @xultanis-dragon To be honest your stoic comments are both unhelpful and unappreciated. People don't go up to other people and say "I know the answer to your question, but I think it would be more helpful for you to find it out yourself." Only crazy people do that, or people who just can't help from talking down to others. I've been playing this game longer than you, and you are telling me to join the game of older players and ask them questions about the mermaid... It's condescending. I would appreciate it if you stopped replying at all and derailing the thread.

    The topic may have been talked about before, but I don't believe any developer said the intention of the mermaid was to hinder the use of stealth. The intention of the mermaid is to get a player back to their ship when they are off their ship.

  • @le-piggard ????? Are you serious?? You have been playing this game longer than me?? Really?? I seriously doubt you have been playing the longer than me. You might have played back in the alpha or beta, but someone who plays the game for 1 hour in the beta and never touches the game is not someone who has "played" the game longer than anyone.

    Bro. I gave you advice telling you, that you are missing information. Its not crazy. Its the truth. If you don't want to bother figuring it out thats on you. Also the dev's have talked about the mermaids before and the stealth of the game.

    I gave you advice, take it or not. Get your feelings hurt or not. Get embarrassed or not.

    Upto you man. Ask some older players and get the information or search the forums. Its there.

  • Where is the sources..? The only developer response I found on mermaids is this:

    alt text

    I'm not suggesting that players summon the mermaids. I'm suggesting that the mermaids come to the players only when they are in the water. Imagine playing a stealth game and your respawn beacon was flashing nearby you, giving away your position. The mermaid removes stealth from this game as an option, leaving the player with fewer options. Some of the greatest and memorable moments can come from stealth plays. I'm almost certain it was not intended for mermaids to hinder stealth in the way they do.

    @Xultanis-Dragon The only advice you have given me is to go get advice. I won't feed your obvious trolling anymore. If you are going to respond, say something helpful and cite your sources. Otherwise just move on and grow up please.

  • @le-piggard i would suggest players get a Sea shell that summons the Mermaid scUBER, they could remove one of the musical instrument slots and make players choose 2 instruments, like they do weapons, and that third spot now becomes a conch shell thats blown like a flute, summons the Mermaid and then has a 20 or say 30sec cool down before being allowed to reuse.. Now players can swim up to a boat with No mermaid giving away their location, doesnt endanger traps or set ups, and gives players a reason to be more observant on the seas.. will increase players ability to maintain and control their territory( ship)

  • @le-piggard a dit dans [MERMAIDS] - Remove Mermaids When Not in Water! :

    Hello, my suggestion is to remove mermaids when you are not in the water. When you jump into the water and swim a distance, the mermaid should appear for you. This will improve many game-play aspects, and promote quality memorable moments you can experience in this game. This suggestion improves the game in these ways:

    1.) Memorable stealth plays will be encouraged and players will now have to search an outpost before selling a valuable item instead of just having to search for a mermaid and knowing someone is there.

    2.) Instead of searching for a mermaid around the island, you can consistently swim out and know a mermaid will be there for you.

    Hiding on ships or hiding on islands is made completely irrelevant by mermaids when competent players are involved. Unless another player is completely incompetent, the first thing they do is look around the island for a mermaid before cashing in an Athena chest or other valuable loot.

    It is very annoying and unfair to the person trying to pull off a stealth play. It would be much more fair if players had to search the island, instead of simply looking for a mermaid. The people doing stealth have an obvious disadvantage, it could easily be made much more fair. I tried to complete a Legendary Thief commendation steal, but was thwarted by the enemy who laughed at how they saw my mermaid right away. I sat there for 3 hours to no avail, with the odds stacked against me from the start.

    Please Rare, add this improvement to the game. It would level the playing field for anyone trying to pull off a stealth play. Thank you for your time.

    I second this.
    Mermaids should not spawn when player is on an island/outpost, or at least make it that it's not visible to other players than yourself.
    It would encourage more stealth play, force people to be more careful and adds a lot to the gameplay, its a pirate game, not carebear game !!

  • @flintlock-avery The developers have already stated they don't want players to be able to summon mermaids from that tweet I posted. They want it to be more of a world mechanic from what I can tell, most people are opposed to the summoning anyways. The mechanic should be simply tweaked to only have mermaids appear when you are in water, making stealth plays possible while keeping it a world mechanic!

  • @le-piggard You don't take advice well do you? I like how you called me a troll when I haven't even trolled you at all.

    Yes my advice to you is to go get advice. Whats funny is that you didn't even try asking in any of your following post what it was you as missing. No instead you sit there ignoring what I told you. You got mad, hurt, or embarrassed. Whichever it is who cares. Then called me a troll, and then talked down to me??

    Your idea is bad for multiple reasons. I've even stated one of the reasons why. There are threads even ones from a week ago about this subject.

    Get over yourself. Ask around and learn more about the mermaid mechanics.

  • @le-piggard i can understand that, some how it would get abused or someone would find an exploit to it, but yeah something needs to fix that issue.. makes stealth missions a pain in the arrrrrrs lol

  • @xultanis-dragon a dit dans [MERMAIDS] - Remove Mermaids When Not in Water! :

    @le-piggard You don't take advice well do you? I like how you called me a troll when I haven't even trolled you at all.

    Yes my advice to you is to go get advice. Whats funny is that you didn't even try asking in any of your following post what it was you as missing. No instead you sit there ignoring what I told you. You got mad, hurt, or embarrassed. Whichever it is who cares. Then called me a troll, and then talked down to me??

    Your idea is bad for multiple reasons. I've even stated one of the reasons why. There are threads even ones from a week ago about this subject.

    Get over yourself. Ask around and learn more about the mermaid mechanics.

    You Sir bring nothing to the table, my advice is you should move on cause you're getting ridiculous...

  • I'm with xultanis. It is very delibiratly designed this way and if you don't know why then u don't care about it.

    Thing is design decisions aren't made for 1 person's preferation so tough luck OP

  • @jojoeee Are you just saying that, or did a developer say it was designed this way for a reason? It seems like mermaids were designed to take players back to their ship after they get stranded in the ocean or on an island, not hinder stealth gameplay.

    I actually do have sources that show the developers care about stealth gameplay, it's creative and can be a fun part of this game.

    Source 1: The developers encouraged stealth gameplay by hiding name-tags when swimming underwater, this is currently in the game, discussed by Joe at 6:30 in this video: https://www.youtube.com/watch?v=Scx9ktvDZCQ

    Source 2: My second source really is just common sense. There is no convoluted design built in to hinder stealth gameplay, that is not the intent. The blue smoke is even hidden for enemy players, so they don't go to your mermaid. It's meant to be a mechanic that gets you back to your ship when you are away from it.

    alt text

    If you or anyone can find a source from a developer that says the mermaid is intended to give away your position to another enemy crew, then I will drop this topic immediately. Until then, I will keep at it until this quality of life fix is added!

  • Reminder to treat our fellow pirates with respect and follow the Pirate Code!

  • @le-piggard We were the crew that caught you camping on the outpost and the mermaid is not why you failed to get an athena chest from us.

    This is what you did wrong:

    1. When we came up to the island we could see your other crew members name on the island, wasn't appropriately even hiding.
    2. We never had our chest of legend, we were going to the outpost to get cargo (we were in the middle of the athena). You assumed we were done with our athena without any info and jumped the gun.
    3. We decided to have fun and bring a captain chest to the tavern to see if you would actually attack, you both did without even seeing the chest we had was just a captains.
    4. My crew member typed "I've got the life changing Chest of Legends!!!" completely wrong.
    5. Vet/experienced crews usually send 2 people when turning the chest in

    Stealing an athena is supposed to be hard and situational and you have to in most cases execute things perfectly and be clutch. It wasn't the mermaids fault, but GG either way.

  • @sparbuck I don't really remember you, but you were probably the third crew of the day on the second server we tried stealing from if you were the galleon. That steal was botched pretty badly I will admit, depending on the type of crew some steals will work some won't. My point is that stealth is made 10x harder when your respawn beacon is giving you away so easily, which happened to me earlier in the day.

    Nametags aren't usually an issue unless you are hiding out in the open :-)

  • This would push the balance towards PVP, and would be impossible to counter for those who do not want PVP.

    It is completely unrealistic to expect a crew to slash away at every Bush, rock, tree, and every possible glitches hiding spot to find people before unloading.

    This is not a stealth game, and as such it should be expected that it is difficult.

  • @yarrrold What if I ignore your advice?? You might think I bring nothing, but what I said was truth.

    @Le-Piggard The names were removed while under water because it was too easy to see people trying to board your boat as you were chasing people. They would just sit at the bow of the ship and look for a name not a body. Its only natural that when you are under water that your name should not just be visible.

    You even proved that you made this post just because you are salty that you can't camp an Outpost. You are mad that you failed. I've used the strat before and I've had good degree of success with it. Which would probably mean you made it completely obvious what you were planning to do, or you were sitting at a popular outpost. Anyone doing a DR Athena is going to go to either Morrows Peak or Ancient Spire. Maybe instead of asking the game to make it easier for you, you instead got better at the game? Just saying

    The mermaids bring balance to the game so that players can't hide on islands since hiding on a huge island or outpost is a huge advantage with no disadvantage towards the attacker. Its imbalanced.

    Also learn more about the mermaid mechanics to find out what you are missing because you clearly need to learn more about the game.

  • @xultanis-dragon said in [MERMAIDS] - Remove Mermaids When Not in Water!:

    @yarrrold What if I ignore your advice?? You might think I bring nothing, but what I said was truth.

    Right here, your still bringing nothing to the table that has the word "ADVICE" written anywhere in it.

    @Le-Piggard The names were removed while under water because it was too easy to see people trying to board your boat as you were chasing people. They would just sit at the bow of the ship and look for a name not a body. Its only natural that when you are under water that your name should not just be visible.

    So then we agree that was so people can be stealthy.

    You even proved that you made this post just because you are salty that you can't camp an Outpost. You are mad that you failed. I've used the strat before and I've had good degree of success with it. Which would probably mean you made it completely obvious what you were planning to do, or you were sitting at a popular outpost. Anyone doing a DR Athena is going to go to either Morrows Peak or Ancient Spire. Maybe instead of asking the game to make it easier for you, you instead got better at the game? Just saying

    The mermaids bring balance to the game so that players can't hide on islands since hiding on a huge island or outpost is a huge advantage with no disadvantage towards the attacker. Its imbalanced.

    This I can agree with right here.

    Also learn more about the mermaid mechanics to find out what you are missing because you clearly need to learn more about the game.

    This right here though makes you sound like a broken record. Saying you have the answers and advice and then not saying anything but "get good" is just rude and that type of opinion needs to be kept to yourself sir. Bcuz it's not helpful nor is it giving advice dude, you're just trying to be mean and make him feel bad about his "SUGGESTION" bcuz you disagree with the OP's post. That ain't cool man.

    I hope they DO take the mermaids out when on land now just bcuz were so mule headed about it.

  • Can't even be a thief, people say it is Sea of Thieves all the time but then when suggestions are made to make being a thief better. It gets met with derision.

    It's like the spongebob meme. It's sad.

    Sharks are another good point to be addressed when wanting to actually play as a pirate and thief in a game called Sea of Thieves. Why do the sharks always come? They never fail to appear. It makes trying to have some real fun stealth type swims just un-enjoyable. Maybe have the shark spawns be tied with health? Or anything else? If you are not at full health a shark will rarely spawn behind you, something.

    It takes the fun of being in the water and exploring or trying to do a long distance swim to another boat for recon. They are inevitable.

  • To my knowledge, 🦈 are pretty random - I've been able to swim for nearly 10 minutes without seeing even 1 in some circumstances...

    Regarding the 🧜‍, Rare intentintentionally designed them to counter camping on islands and outposts for balancing reasons. Without it, camping would run rampant, nobody would sail, and everyone would eventually just quit playing once they realize that they can't turn anything in after all of their hard work. Look at the bright side - just because they might know that you're on the island doesn't necessarily mean that they will also know where you are hiding. Stealth is still absolutely possible; you just have to be smart about it.

  • See this^ is how you give advice to people dragon, and he/she wasnt even trying by the way I was reading that. Could be wrong, but still, this is a much nicer way of giving advice than telling someone to get better and learn for themselves.

    I honestly take my last comment back a little cuz I do think it's kind of messed up if you didn't have some idea of a threat being around. Bcuz everyone should have a fair chance at keeping on their toes, and at the same time, have a relaxing period.

    Basically, I would say just always assume the best out of your opponents first then try to get a few steps ahead of them. Try to pretend that you got lost and gain their trust or try to join their crew and then get a good view of where they are in the mission before dipping out to meet your crew. Very many opportunities are still available to at least attempt to steal chests and/or sabotage your opponents if you strategize right.

    Remember, ALWAYS assume the best out of your opponents. I've come across some of best pirates that have smacked me and my crew down and I've come across pirates that are so bad they'll keep bucketing nothing and their whole crew is getting murdered by friends. But so far I've been on a winning streak bcuz I always assume the best out of my opponent.

    Like a good %80-%90 of the time it works out.

  • @xix-zeno-xix ????

    I'm going to try and explain this as best as I can because it seems that not only did the OP get angry for no reason, and that other poster also make a comment about me not bringing anything to the table, and then there was you repeated what he was saying.

    So lets work on this.

    The OP states his reasoning as to why he wants to mermaid change. He made a mistake in one of his comments which clearly point to his lack of knowledge of said subject. Judging from the way his post was written out, I determined that it would be better for him to actually find out what he missed. Not once did he assume that maybe he was actually misinformed about something.

    How did he reply? He got apprehensive, defensive, hostile, and called me a troll. Let me point something out real quick because this is important. In not ONE of his posts did he ask for me to CLARIFY what he was missing. Not once. The way he acted was proof that if he actually looked for the information himself, it would have been better for him than me telling him.

    At what point should I have given advice when the advice was not asked for? I let him know that he was missing something. Even after I apologized to let him know I was not trying to be condescending or talk down to him, he calls me a troll. Then instead of maybe taking a moment to ask if maybe we are just having a misunderstanding or ANYTHING, he gets apprehensive, defensive, hostile, and again calls me a troll.

    So tell me kind sir. At what stage should I have gave him advice when he himself was being hostile?

    Also your comment "This is how you give advice to people dragon, and he/she wasnt even trying by the way I was reading that. Could be wrong, but still, this is a much nicer way of giving advice than telling someone to get better and learn for themselves"

    Giving someone the answers all the time is not a good way to help anyone learn. If someone is given all the answers then they get complacent and they don't bother learning for themselves. If their first attempt doesn't work they assume it can't be done.

  • @xultanis-dragon said in [MERMAIDS] - Remove Mermaids When Not in Water!:

    @le-piggard You don't take advice well do you?

    Like right here, you claimed to have given him advice but all you said was just go learn for himself because you assume he doesn't know about the mechanics". Yes that would probably increase his chances of finding out "whatever else the mermaids do", but he wasnt seeking advice at all, correct. Then why did you "give him advice" then, and kind of claim you did right here?

    Yes my advice to you is to go get advice. Whats funny is that you didn't even try asking in any of your following post what it was you as missing.

    Then what was he missing? Please, explain good sir, unless you dont really know anything else about them at all an you're just trying to get someone to shut up about his SUGGESTION, bcuz I happen to know about the mermaids perfectly well and it seems to me everytime you say that hes "missing something", pretty much implies that you know something about the mermaids that apparently nobody else knows. I'm pretty sure he listed all the things that the mermaid can do. (other than the glitch where it stays until the remaining crew gets on their ship)

    Also your advice is to go get advice huh? Yea what gonna happen when he goes and asks someone "So is there anything about the mermaids having some sort of alternate way of using them other than the way the are programmed? Bcuz I made a post on the forums, and some guy told to me to go ask for advice on those?" Then they tell him "I dont know what the hell you're talking about." Bcuz that's all I got when I asked all my friends that have played since the alpha straight through today, and none of them know what the hell I'm talking about. And I know you're gonna say that their probably dumb too dont even play that card because it's not true their good people and pretty dang smart too so dont even.

    The only reason I said anything at all is because you have a bad way giving advice to people in general. I know I dont know you and you dont know me but the way you tried to handle that without even suggesting another strategy for him to try after telling him hes missing something in his summary of how the mermaids work, that's messed up dude. That's like saying "I know something that yoouu dooon't".

    Plus, I agree with one of the comments you made in my earlier quotation of you that i dont think they should remove the mermaids bcuz it does definitely provide a way to let the crew on ship to be aware of danger a foot. This needs to stay the same.

    **You even proved that you made this post just because you are salty that you can't camp an Outpost. You are mad that you failed. I've used the strat before and I've had good degree of success with it. Which would probably mean you made it completely obvious what you were planning to do, or you were sitting at a popular outpost. Anyone doing a DR Athena is going to go to either Morrows Peak or Ancient Spire. Maybe instead of asking the game to make it easier for you, you instead got better at the game? Just saying

    The mermaids bring balance to the game so that players can't hide on islands since hiding on a huge island or outpost is a huge advantage with no disadvantage towards the attacker. Its imbalanced**

    I agree with this

  • @galactic-geek They just must hate me then specifically. Everytime I get in the water it is shark central. I can't think of a single time during any my sessions since launch that a shark has not spawned on me within the first 3 or 4 minutes of being in the water.

    I get that the sharks were to keep people out of the water so they aren't able to just stay in the water which is kinda messed up when you think about it. Play the game how you want, use your imagination, it's a sandbox. But yet they punish players by wanting to stay and play in the open waters for reasons I don't know. I guess it's to make it so that people can't swim over to a ship and have them not see you? I guess they want people to sail in and be visible in this game where the word Thief is right in the title. Aren't the mermaids enough for that? Otherwise they are just annoying PvE monsters that keep you from enjoying a sandbox game and playing how you want to play.

  • @shinten-rai There are ways to counter sharks when you see them coming. They're not very good at turning, so swimming up, down, left, or right usually buys you more time. Also, it's incredibly hard to do, but did you know that you can actually block a sword bite? Yep!

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