@alphacenturion2 I don't think fixing a clipping issue is going to restrict freedom, but more like fixing exploits.
There are several spots on the ship that you can actually put items IN the ship. We all know this.. it really shouldn't be able to be done. My son and I abuse it, but it still doesn't make it right. personally, I get annoyed with one particular spot on the sloop which makes getting the items very difficult.
Heck, sometimes the clipping is so bad that you literally have to scuttle the ship in order to get your items back.
Having the items take up a space more in line with their graphic would solve this issue. If the items even currently take up space.
Like I said in another thread, it is pretty messed up that you can place items through the boat.. in each other.. but when on an island, that large leafed bush, you can't place things in that.. they end up being placed ON the bush.
Also, I want the space on the ship to mean something. Granted, you can still fit a LOT on the sloop as was pointed out by someone that disagreed with my ship space argument. But I eventually want to see the crew limit for each boat be more fluid and less restricted. I think cargo space being something that is worth noting for ship balance is a good idea.
Having cargo space means something also when it comes to incentive to have additional kinds of boats that a lot of people want. It makes the balancing equation more dynamic. Otherwise we are going to be stuck with these same (3) boats.. or maybe a 6 man boat added in down the road (doubtful)
Finally, having cargo space as a limiting factor that is necessary for increasing value of chests (wanted feature) by distance traveled.