Stop the Super Stack

  • Hey guys, I know its a minor detail and that some people may disagree with this idea but I propose that they make it ao that we can no longer stack treasure so that it occupies the same space. I noticed that they made it so that explosive barrels cannot stack in the water when placed by a player. So they have at least kind of looked at it. Beyond that, I have always thought a floor full of loot looks better.

    Edit: as I was reminded, loot extends to cages as well.

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  • @rattlyfob Agreed.
    Plus the same should apply to animal cages. They should be able to be stacked on top of each other and not fall through each other.

  • @rattlyfob What make it frustrating is when you want to quickly do an outpost drive-by dropping off your most expensive loot items and somebody has placed 10 castaway chests on top of the captain chest that you so desperately want to pick up first. lol

    Or you can't find the stronghold chest under all of the clutter without first moving everything else.
    Sure it may slow down wouldbe pirates but it's also a hindrance to your crew too.

  • That's a +1 from me, I agree with the OP.

    Although its an interesting strategy to stack good skulls inside a Castaway Chest as a diversion to would-be looters - I personally believe that treasure should occupy physical space on the ship and when dropped atop another chest it should, at the very least, fall beside any potential overlap and then if there is no floor space you have to find other locations on the ship to house your gold.

    I actually had this exact conversation in-game about a week ago (I think you may have been present for it @Admiral-RRRSole ??)

  • The issue with loot not clipping through each other is that on a sloop space is limited and that becomes problematic. Seeing as sloops are normally targeted because they are easier and are sometimes manned by a single pirate the last thing any sloop player wants is to have there treasure getting in the way and making it easier to access because we have to put it near the map table for example.

  • @alphacenturion2 said in Stop the Super Stack:

    The issue with loot not clipping through each other is that on a sloop space is limited and that becomes problematic. Seeing as sloops are normally targeted because they are easier and are sometimes manned by a single pirate the last thing any sloop player wants is to have there treasure getting in the way and making it easier to access because we have to put it near the map table for example.

    That is an extremely good point and one that I never considered.

    But, to play devil's advocate here... smaller ships with less amount of floor real estate means more trips to an outpost or add to the higher risk of having your loot exposed out on open deck.

    Treasure Galleons + more space = more treasure.

    It would also mean that less gunpowder kegs can be stored in places like the crows nest.
    Meaning players would be presented with more risk/reward options in regards to things like: Do we stockpile more gunpowder kegs below deck to have more options in PVP or leave it to the 1-2 currently in the crows nest?

    I think having a no-clip physical treasure chest will just mean that players have to be more creative with where they stash our treasure.

    We have three chests in the Captains Quarters, another couple below deck and some near the brig.

    Rather than everyone default to stacking 10-20 chests ontop of one another on the bed in the Captains Quarters which I've noticed is kinda the default for players.

    You have this entire ship for storage but only 5% of it is being utilised... it's a shame if you ask me.

  • @pikaaroon said

    I actually had this exact conversation in-game about a week ago (I think you may have been present for it @Admiral-RRRSole ??)

    I don't think so, matey. We played "2 days ago" according to the Xbox app. Although I think it may have been last Sunday which would make it 3 days ago.

    Either way I don't recall the conversation but at my age that doesn't mean it never took place. lol :o)

  • @pikaaroon said

    Rather than everyone default to stacking 10-20 chests ontop of one another on the bed in the Captains Quarters which I've noticed is kinda the default for players.

    You have this entire ship for storage but only 5% of it is being utilised... it's a shame if you ask me.

    True. I still like the idea of scattering loot in different locations. We used to do this for a while.
    If we are boarded the chances are that they would see the one stash and tell their crew mates where to focus. Meanwhile you have more elsewhere and perhaps even more somewhere else again.

  • Well smaler boat less loot bigger boat more loot so i do agree with this

  • @pikaaroon I see your point but I think its more convenient that they clip. It means on big voyages sloop players don't have to be going back and forth to outposts and that is not also rather tedious but makes the voyage much longer meaning less money and rep made. As it stands its up to players whether they want to cram it in one corner or spread it out neatly and I think that element of freedom caters for both side. One of the best things about SoT is that there is that element of freedom. Take that away and the game will start to loose a bit of its appeal. Yes realism is important but so is convenience to players and id rather sacrifice the former for the later in this case.

  • I am TOTALLY for this. As much as I exploit the current system hiding skulls under castaways I would love for items to no clip through each other. I'd prefer them to be individual items that require their own space. not only will it look cooler it will be more logical and make it all the more scary with large hauls!

  • My crew already lines up our loot on deck to keep inventory. It helps to keep track of anything that may go missing if you are boarded. Also, when you do get boarded your attackers get a bit distracted by that field of shiny loot.

    The gun powder situation is what interests me the most about this idea. We normally have an insane amount of gunpowder in the crows best. Limiting the amount that could safely be stored would be fun I think.

  • @alphacenturion2 I don't think fixing a clipping issue is going to restrict freedom, but more like fixing exploits.

    There are several spots on the ship that you can actually put items IN the ship. We all know this.. it really shouldn't be able to be done. My son and I abuse it, but it still doesn't make it right. personally, I get annoyed with one particular spot on the sloop which makes getting the items very difficult.

    Heck, sometimes the clipping is so bad that you literally have to scuttle the ship in order to get your items back.

    Having the items take up a space more in line with their graphic would solve this issue. If the items even currently take up space.

    Like I said in another thread, it is pretty messed up that you can place items through the boat.. in each other.. but when on an island, that large leafed bush, you can't place things in that.. they end up being placed ON the bush.

    Also, I want the space on the ship to mean something. Granted, you can still fit a LOT on the sloop as was pointed out by someone that disagreed with my ship space argument. But I eventually want to see the crew limit for each boat be more fluid and less restricted. I think cargo space being something that is worth noting for ship balance is a good idea.

    Having cargo space means something also when it comes to incentive to have additional kinds of boats that a lot of people want. It makes the balancing equation more dynamic. Otherwise we are going to be stuck with these same (3) boats.. or maybe a 6 man boat added in down the road (doubtful)

    Finally, having cargo space as a limiting factor that is necessary for increasing value of chests (wanted feature) by distance traveled.

  • would definitely want this addressed, we should not be able to stack items inside of each other.

  • @alphacenturion2 said in Stop the Super Stack:

    The issue with loot not clipping through each other is that on a sloop space is limited and that becomes problematic.

    There is absolutely no shortage of space on a sloop. Maybe... maybe if you get up around 100 items on board you'd start running into space issues.

    Having said that, though - no upvotes from me for this feature. It'd be more annoying than useful IMO.

  • Not to long ago I remember seeing a teaser screenshot in a speculation thread that showed the merchant alliance NPC along with some animal cages stacked. I have not been able to find this image again but it made me wonder if we will start seeing the ability to actually stack items on top of each other. That is one thing I have been wanting since the merchant alliance was introduced.

  • @pikaaroon said in Stop the Super Stack:

    @alphacenturion2 said in Stop the Super Stack:

    The issue with loot not clipping through each other is that on a sloop space is limited and that becomes problematic. Seeing as sloops are normally targeted because they are easier and are sometimes manned by a single pirate the last thing any sloop player wants is to have there treasure getting in the way and making it easier to access because we have to put it near the map table for example.

    That is an extremely good point and one that I never considered.

    But, to play devil's advocate here... smaller ships with less amount of floor real estate means more trips to an outpost or add to the higher risk of having your loot exposed out on open deck.

    Treasure Galleons + more space = more treasure.

    It would also mean that less gunpowder kegs can be stored in places like the crows nest.
    Meaning players would be presented with more risk/reward options in regards to things like: Do we stockpile more gunpowder kegs below deck to have more options in PVP or leave it to the 1-2 currently in the crows nest?

    I think having a no-clip physical treasure chest will just mean that players have to be more creative with where they stash our treasure.

    We have three chests in the Captains Quarters, another couple below deck and some near the brig.

    Rather than everyone default to stacking 10-20 chests ontop of one another on the bed in the Captains Quarters which I've noticed is kinda the default for players.

    You have this entire ship for storage but only 5% of it is being utilised... it's a shame if you ask me.

    Im glad you brought up the gunpowder. The proposed change would result in less space in the crows nest and would force people to use more creative spots to store the barrels.

  • @kyros-in-exile sagte in Stop the Super Stack:

    @alphacenturion2 said in Stop the Super Stack:

    The issue with loot not clipping through each other is that on a sloop space is limited and that becomes problematic.

    There is absolutely no shortage of space on a sloop. Maybe... maybe if you get up around 100 items on board you'd start running into space issues.

    Having said that, though - no upvotes from me for this feature. It'd be more annoying than useful IMO.

    I totally agree with you...makes more just problems...I'm most times duo-slooping and sometimes we have a lot stuff with us...space would become very rare and sometimes it would be almost impossible to repair because chests are in the way...

  • There are a few good things that could come from this.

    Having the same clipping and fall as a player would for items. IE when you drop a chest off a cliff it won't hang on somehow magically where it has no business landing. You can fall and land ON the chest to pick it up but I feel that if the slope is too steep for a player to stand on. the chest should also slide to a more appropriate landing spot.

    Having chests stackable would mean that players also might not be able to pass through them. Picture this: You're boarding a sloop but instead of killing them over and over you put their own treasure in the companionway and pile it up high while they are taking on water. They can repair but they can't bail unless they move the chests. More holes mean the pirate can't move chests or they'll risk drowning. It would only have to be a half dozen to block the door and what better way to kill a pirate than bury them in their own treasure?

    Pirate drowns, boat sinks. gather loot. Profit.

    I also like the idea of a treasure hold literally overflowing with loot. It would be more aesthetically pleasing.

    Also since we can stand on top of a chest and I think we can stack a cage on it, why not stack cages? or chests?

  • @lifewcoke said in Stop the Super Stack:

    Not to long ago I remember seeing a teaser screenshot in a speculation thread that showed the merchant alliance NPC along with some animal cages stacked. I have not been able to find this image again but it made me wonder if we will start seeing the ability to actually stack items on top of each other. That is one thing I have been wanting since the merchant alliance was introduced.

    Ha, I found it! Only took about an hour.

  • @rattlyfob said in Stop the Super Stack:

    Hey guys, I know its a minor detail and that some people may disagree with this idea but I propose that they make it ao that we can no longer stack treasure so that it occupies the same space. I noticed that they made it so that explosive barrels cannot stack in the water when placed by a player. So they have at least kind of looked at it. Beyond that, I have always thought a floor full of loot looks better.

    Edit: as I was reminded, loot extends to cages as well.

    Agreed.

  • @m1sterpunch said in Stop the Super Stack:

    Picture this: You're boarding a sloop but instead of killing them over and over you put their own treasure in the companionway and pile it up high while they are taking on water.

    Picture this: I put empty cages at the top of my ladders and now you can't board my ship because you can no longer just walk through them.

    Some people might view this as a good thing, but I do not share that sentiment.

  • @RattlyFob I love this suggestion. Personally I feel like having the treasure spread out is more immersive and makes the world feel more real because your on a ship that is actually loaded with supplies that take up space and have a presence on board. Currently you can have a humongous haul but it doesn't feel like you did anything because all of the loot stacked in one location. But when you spread it out it makes you feel like you accomplished so much because suddenly the ship seems filled.

    @alphacenturion2 @Pikaaroon I think the sloop issue could be alleviated if they keep it so players move through the treasure freely. So the treasure doesn't clip with players but it does with everything else. That way you can still move about freely on the sloop.

    Also, I would love to be able to stack treasure vertically provided there is room between the treasure and ceiling. And now that I think about it... we could make cool treasure buildings/towers if this was a thing!!!

  • @kyros-in-exile said in Stop the Super Stack:

    @m1sterpunch said in Stop the Super Stack:

    Picture this: You're boarding a sloop but instead of killing them over and over you put their own treasure in the companionway and pile it up high while they are taking on water.

    Picture this: I put empty cages at the top of my ladders and now you can't board my ship because you can no longer just walk through them.

    Some people might view this as a good thing, but I do not share that sentiment.

    Easy fix is to make the top of the ladder a no go for dropping chests. You can no longer hide chests in between the wall and the voyage table on a sloop so it would be easy to implement.

  • @rattlyfob I do like the idea, and aesthetic idea of being able to stack chests, for example filling up the bottom level of the galley with chests. but I feel like it could create issues too, especially for the sloop. It would be kinda funny if you ran out of room on your ship and had to tow it on your row boat.

    Really one change they could/should make is the weight should make your ship sit lower in the water, so other crews can know when you have a full load. and also it would effect galleons that have holes on the second level as they would have to patch those up.

  • @m1sterpunch said in Stop the Super Stack:

    Easy fix is to make the top of the ladder a no go for dropping chests. You can no longer hide chests in between the wall and the voyage table on a sloop so it would be easy to implement.

    But if I can stack my loot, I'll just build a wall outside of your "no-drop" zone.

    Something else for the general thread to consider: if I stack two chests, what happens to the top one if I pick up the bottom one? Does it hover? Does it take the path of the least resistance to the ground? Can I even pick up the bottom one if anything is recognized as being "on top" of it?

    I just feel this will create more issues for the devs to iron out than it's worth. If you want to lay out your loot all over your ship, go for it. Making it a requirement though doesn't seem like it should be a very high priority.

  • @kyros-in-exile This is my point its seems like something that isn't necessary. Currently you can place your loot how you please I've seen plenty of images with galleons having hundreds of chests all neatly laid out but they're a galleon they have the man power to protect that loot and also the time. In a sloop man power is obviously limited and the last thing you want to do is to keep organising chests, skulls etc. It also sounds like it could be very buggy. Like you said no one has clarified on the physics. Perhaps a work around is that they don't clip on a galleon but do in a sloop but again that seems like a lot of effort when the devs time could be spent doing more important things.

  • @xcalypt0x said in Stop the Super Stack:

    @RattlyFob I love this suggestion. Personally I feel like having the treasure spread out is more immersive and makes the world feel more real because your on a ship that is actually loaded with supplies that take up space and have a presence on board. Currently you can have a humongous haul but it doesn't feel like you did anything because all of the loot stacked in one location. But when you spread it out it makes you feel like you accomplished so much because suddenly the ship seems filled.

    @alphacenturion2 @Pikaaroon I think the sloop issue could be alleviated if they keep it so players move through the treasure freely. So the treasure doesn't clip with players but it does with everything else. That way you can still move about freely on the sloop.

    Also, I would love to be able to stack treasure vertically provided there is room between the treasure and ceiling. And now that I think about it... we could make cool treasure buildings/towers if this was a thing!!!

    Just replace the Brig on the sloop with a treasure cabinet. A bunch of shelves to put loot

  • @rattlyfob That's also a good idea!

  • @xcalypt0x said in Stop the Super Stack:

    @rattlyfob That's also a good idea!

    Although, just personally, i wish we could alter ship loadouts and change the positions of barrels bellow deck and what not

  • @rattlyfob I would also be a fan of that! Same number and types of barrels + decorations, just placed where we choose. Might take a while to get the crew out on the water though.

  • @xcalypt0x said in Stop the Super Stack:

    @rattlyfob I would also be a fan of that! Same number and types of barrels + decorations, just placed where we choose. Might take a while to get the crew out on the water though.

    Easy, just let us save a default and whoever the captain/host is determines the configuration

  • If people wanted a floor full of loot. They would un stack it. Smh

  • @rattlyfob What if we could save the configuration and anyone could apply it at the shipwright chest (just like how anyone can apply cosmetics)?

  • @gummbgummb said in Stop the Super Stack:

    If people wanted a floor full of loot. They would un stack it. Smh

    I do unstack it personally. But i would like to pile it up. I want to see all my loot.

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