Upgrade Brackets

  • Only a few people actually care about cosmetics. Why not just implement stat upgrades with brackets depending on the amount of upgrades applied to the ship? Then people could make ship builds in creative ways. For example someone could spec entirely in cannon upgrades for a risky playstyle. Maybe extra rep and gold would be rewarded for players who voluntarily play above their bracket, rewarding skill. This would add depth to the game without giving unfair advantages and give a real purpose to play for anyone who doesn't care about cosmetics.

    Examples of upgrade brackets:
    1-24
    25-49
    50-74
    75+
    Example of how It could be implemented in the HUD:
    alt text

    Maybe the skull could glow red if playing above your recommended bracket.

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  • We've been over this at least a thousand times; it's staggering that people keep suggesting power progression in this game when the answer is, has been since launch, and always will be a resounding "NO."

  • @blam320 Then the game is already dead. No new players will join without serious overhaul.

  • @rookyclock42 said in Upgrade Brackets:

    @blam320 Then the game is already dead. No new players will join without serious overhaul.

    Baloney. I'd use stronger language, but then I risk the attention of the Deckhands.

  • @blam320 Without change to the game there will be no reason for journalists to cover the game again. Meaning the devs are the only source of publicity. And no one is willing to trust them after such a disappointing release.

  • @rookyclock42 but...they're still working on the game..

  • @tussockycord163 They are not making changes which will prevent a quick death. No matter how much "content" they add there is still no reason to play because there are no rewards. Making your own fun with friends is nice when between challenges. Not as a standalone draw to a game.

  • @rookyclock42 said in Upgrade Brackets:

    @tussockycord163 They are not making changes which will prevent a quick death. No matter how much "content" they add there is still no reason to play because there are no rewards. Making your own fun with friends is nice when between challenges. Not as a standalone draw to a game.

    I know, if only everyone were experienced game designers, developers, and programmers like us then the ultimate game that everyone would play would finally get made. But alas we’ll have to settle for these “real” professionals for now.

  • This will never happen.

  • Has the OP actually been involved with an online game that has been shuttered?
    It would take years to kill this game as it is now. It will only evolve from this point on. It's only been live for what?, a few months?

    Yeah, keep ranting from atop your soapbox, it's going to take a while.

  • @rookyclock42 said in Upgrade Brackets:

    @blam320 Without change to the game there will be no reason for journalists to cover the game again. Meaning the devs are the only source of publicity. And no one is willing to trust them after such a disappointing release.

    You mean besides all the the free dlc that IGN will obviously cover ^bologna

  • @lord-pharqwad the free dlc, and the events whats in the events and so on. there will be quite a bit to cover.
    This isnt no man sky's long lost brother, atleast thing game had multiplayer from the get go, and Rare is keeping their promises, and are even telling us whats going on behind the scenes weekly, if not every few days, which is awesome.

  • @onyx-wartooth you definetly dont see this much commitment to communication from other game developers😃

  • @lord-pharqwad hell no you dont, this is amazing rare is taking such a big step like this. the most communication you get from most devs is the occasional tweet, patch note, or comment on a random reddit post saying "we are watching this post and are discussing about it" and then never do a follow up. its crazy.
    Mad props to Rare. I always have wanted this kind of community first, kind of treatment from devs, and Rare has done it. It literally makes me wanna cry sometimes because I thought Id never see the day.

  • @onyx-wartooth :')

  • @personalc0ffee said in Upgrade Brackets:

    @rookyclock42 said in Upgrade Brackets:

    @blam320 Then the game is already dead. No new players will join without serious overhaul.

    We get new players daily.

    This game is not and will not be about power progression and upgrading.

    Functional upgrades were part of their core vision of the game, as well as some form of coking/crafting. My suggestion has been for sidegrade upgrades that balance a gain in one area with a loss in another area (eg thicker hull/slower speed, etc).

  • @rookyclock42 said in Upgrade Brackets:

    @tussockycord163 They are not making changes which will prevent a quick death. No matter how much "content" they add there is still no reason to play because there are no rewards. Making your own fun with friends is nice when between challenges. Not as a standalone draw to a game.

    The rewards are cosmetic. You earn gold that you use to buy more challenging voyages, and in turn those reward you with even more gold that you use to buy hats, coats, shiny new swords, pistols, and bling for your ship. You don't need to get a skill point each time you rank up that you can spend improving your damage or the speed that you raise the anchor. That's not how the game was designed. It was designed for feats of raw skill, and the occasional feat of pure dumb luck, to dominate, not whoever put in the most hours to get the maximum damage stat.

    In addition to that, we're not two months into release and we're already getting our first major content update. With the next two going to be even larger; the last named one in the roadmap will add a completely new biome to the game. Saying they're not adding content quick enough is very presumptuous, considering they've also added new mechanics, cosmetics, and player-requested changes on the fly in their patches.

    And @ItsPorkchopFu While that might have been part of the game in the concepting phase, it's not the game that was developed, and not the game the community wants Sea of Thieves to turn into. The majority opinion is the same.

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