Aggressive PVP mentality is ruining this game

  • It's a pirate game, so naturally I expect pirates and I consider very few things actual griefing. Spawn killing people just for the sake of spawn killing them is one of those few things I consider griefing. I bought my buddy this game and his first session ended quickly in him being spawn killed repeatedly until it was no longer fun. He didn't even know how to play the game at that point. I told him to just skuttle the ship and that it's really no big deal because he didn't lose anything, but I could tell he was disappointed. Of course the spawn killers were cussing at him and as it turns out it was their plan to repeated kill him to steal his ship in order to see how long he'd put up with being spawn killed. This is probably one of the few things things that gets irritating with the PvP. It's a story I've seen a million times now. I'm all for pillaging, sinking, and being merciless, but I'm merciless and then I move on. I don't seek to irritate people to the point of rage quitting because it's funny.

  • @triheadedmonkey sagte in PVP is the [mod edited] of this game:

    @lord-sphinktus said in PVP is the [mod edited] of this game:

    ..find out their gamertags and block them under:friends-recent players-block. This will cause matchmaking to avoid matching you with those players in the future. Eventually you will be matched with better groups of players...

    some of the replies/threads on the forums have helped me proactively bolster my blocked list :D

    "I'm a Pirate, I'll chase/spawn kill you for hours..." copy GT, paste.. blocked....no you wont :D

    omg why didn't i think about that beforehand?! the names here are the same as in xbox live right? lulz

  • @onigirizangief i out ran a galleon once by using rocks. but something odd happened..

    the galleon was about half way past viewing distance and i was going straight ahead and taking a load off my chest and thinking i won. then, all of a sudden, that galleon came up on me so fast and rammed me like it was going 2x faster than me out of no where. the wind was against them and i made no turns. it blows my mind how this happened

  • @hiyall1 That's strange. Maybe it was another galleon?

    The usual rule during galleons vs sloops is that they are faster going with the wind, and they are slower going against the wind, so a galleon shouldn't be able to catch up to you if you go straight against the wind.

    That being said, an experienced crew that works well together can do wonders and really make the best of their ship. When I'm being chased by a galleon, I usually never relax until they are out of drawing distance. You never know in this game! :)

  • @onigirizangief not always happening as my 2 man sloop was significantly outpaced by a galleon against the wind.... This seems to happen all the time

  • @juno-dawae said in Aggressive PVP mentality is ruining this game:

    Anyone else annoyed with crybabies roaming the seas with their "cuddle pirate" mentality? All week I've played for hours every night.... Adhering to the pirate code while bad players do what they can to give you free loot at every opportunity you've worked on for the past 2 hours to get.... Yes it is fun following people around to steal their loot on the way to the outposts..... Beautiful game but it's people with deluded, misunderstood entitlement mentality ruin it for others!!!!

    Ftfy

    In case you missed it, this be a pirate game and you be crying that there be pirates in it.

  • @therealdadbeard that just blocks comms. You can't forbid players from randomly being put in your server.

  • PvP is not grefing, and this game is nothing if no PvP is available.
    You have to be at risk at all times or there is basicly no fun.

    If you don`t like it go play something like Tetriz or Super Mario.

  • @jimmy-voorhees said in Aggressive PVP mentality is ruining this game:

    Ftfy

    In case you missed it, this be a pirate game and you be crying that there be pirates in it.

    lol

  • @juno-dawae
    It's not griefing if they're killing you to take your loot. That's one of the main aspects of the game.

    Either get better at defending yourself or play smarter and keep an ever constant eye on your surroundings (and yes, you can do this even while on an island).

  • Sank a galleon yesterday that had 10 chests on board.
    I felt a little bad for the other guys because that must have been a lot of work but I finally got that 20 chests achievement this way. 🤗

    It's not aggressive pvp mentality, it's not griefing, it's the name of the game: Sea of Thieves
    If you don't want your stuff stolen just don't play a pirate game. Or have a look-out on your ship. Or turn in your chests more frequently.

  • @juno-dawae said:

    ...while griefers do what they can to sink you at every opportunity to steal loot you've worked on for the past 2 hours to get....

    I'd rather spend 10 minutes taking all your loot than to spend 2 hours like you did to go an dig it up.

    Be more pirate!

  • @alphamattisimo said in Aggressive PVP mentality is ruining this game:

    @jojodepirate i played it enough to do solo sailing. I played it like 15h in solo sailing in the past 3 days.
    The time i got raided like that was a time a wasnt even on my shipp because i went to get the last pig.
    Am the type of guy who loves playing with friends but dont enjoy it as much with randoms, so i go to solo sailing.
    So if you have a passive mode no one would get harmed and everybodey has as much fun with the game as he possible get.

    I don't believe 15hrs of play time is enough to know how to play solo sloop very well. At that stage you have to expect to get sunk a number of times. Keep at it. You'll learn tactics and maneuvers that will allow you to sink galleons. At the very least you'll learn enough to put up a heck of a fight. Nothing more satisfying than making a 4 player galley run when you're playing solo sloop. Raise and lower sails at the right times to help out turn a galley. Stay on their blind spot. Hit the upper deck as well as lower deck. Aim at their cannons to take out players. Get them to try and board you but move the boat just before they get to the ladder. Do a fly by with nothing in front of you and fire yourself on their deck. When you sink your first galley in a solo sloop it's a fantastic moment. If you want to run just head into the wind when they break off attack to repair. I'd be more worried about how you'll fare against 4 man sloops when that gets implemented.

  • Yeah it's becoming boring to be frankly. You have players basically harassing others for the lols. Ruining most likely the play sessions for thousands of players. One thing is to engage in PvP now and then and to honor cease fire and truce and the pirate code.

    But these griefers and for the lols generation of players are not contributing to anything to the game except making players log off. And some maybe never log on again after gaming session after session getting soured and ruined.

  • A mechanic that could be added to deter aggressive PVP would be to have all loot on a sunken ship be lost. Would encourage boarding a ship to steal loot rather than sinking every ship you encounter and waiting for the shinies to hit the surface.

  • @juno-dawae pvp is 75% of sot
    i do think its a bit unfare for slopp's to be matched up in servers with galleons i think if you choose to sail alone it should put you in serverss (world)with other 1 player ship's same for 4 man galleons should only put your 4 man crew in a world with other 4 man crews

  • @binaryplayerone
    Its not griefing if you get pvped. Im gonna spend hours tomorrow with the crew attacking everything we see just to remind everyone that this is not a safe place. And it wont be griefing. It will be playing the game as it was intended to be played

  • @jojodepirate this is exactly how I view the game, without the pvp aspect this game would be dead in the water. The risk v reward is 75% of the entire game model. Snowflakes need not apply...

  • @shrek-t-t No they shouldn't. People choose to play solo. That doesn't entitle them to a server all to their own. Every ship's crew (1 player through 4 players currently) would all have their own server and divide up the current population.

    People wanted Rare to create a 1-2 man ship, so they did. Rare created the Sloop. Now you have players complaining about fairness because they can't sink an organized 4 player group on a Galleon.

    There will be more ships and more crew disparities. Rare is giving us choices. You can chose to take risks and go solo or duo, or you can play it safer with a larger crew.

  • All I got from your post was “pirate mentality ruining pirate game”

  • @nwo-azcrack said in Aggressive PVP mentality is ruining this game:

    @binaryplayerone
    Its not griefing if you get pvped. Im gonna spend hours tomorrow with the crew attacking everything we see just to remind everyone that this is not a safe place. And it wont be griefing. It will be playing the game as it was intended to be played

    I will be joining you. Hope to send you to the locker at least once!

  • In my opinion Isles and espacilly outposts should be neutral zones. if you playing alone or as two you cant really search very long for sceletons or chests on isles, because you always have to be aware of other ships. Same as when you want to sell your loot and have to leave the outpost after a few mins because of a galleon coming near. wouldnt it be enough if the open sea and the strongholds are pvp zones?
    What you guys think about this?

  • @necrolythe said in Aggressive PVP mentality is ruining this game:

    A mechanic that could be added to deter aggressive PVP would be to have all loot on a sunken ship be lost. Would encourage boarding a ship to steal loot rather than sinking every ship you encounter and waiting for the shinies to hit the surface.

    https://www.seaofthieves.com/forum/topic/51164/stealing-ships-improvements/35

  • @snappnix
    No safe zones or pve servers are comming mate. They said this numerous times. It ruins the core of the game

  • @snappnix said in Aggressive PVP mentality is ruining this game:

    In my opinion Isles and espacilly outposts should be neutral zones. if you playing alone or as two you cant really search very long for sceletons or chests on isles, because you always have to be aware of other ships. Same as when you want to sell your loot and have to leave the outpost after a few mins because of a galleon coming near. wouldnt it be enough if the open sea and the strongholds are pvp zones?
    What you guys think about this?

    How about no? I play solo 90% of the time, I'm that sloop the galleys learn to leave alone.

    Get better. M8y

  • @cutlass-pain said in Aggressive PVP mentality is ruining this game:

    @necrolythe said in Aggressive PVP mentality is ruining this game:

    A mechanic that could be added to deter aggressive PVP would be to have all loot on a sunken ship be lost. Would encourage boarding a ship to steal loot rather than sinking every ship you encounter and waiting for the shinies to hit the surface.

    https://www.seaofthieves.com/forum/topic/51164/stealing-ships-improvements/35

    Then no respawning on ships.

    "Not fair they get my loot for sinking me, but I want infinite respawns to fight them off"

    Get real and get better.

  • @juno-dawae argh matey pirate life is rough

  • I enjoy the PVP aspect of the game. The game wouldn't truly be a pirate game without the ability to kill other players and steal their loot. I understand what people are complaining about, though. I've had an instance where I've been by myself on a sloop, and some random people showed up, killed me, sunk my ship and drowned all my pigs that had taken me 2 hours to find! The game developers have done a good job spawning you away from people who sink your ship. The only problem with the current system is if your ship gets sunk and all your loot gets taken, then you get spawned half way across the map. Retaliation is impossible at that point, so it's harder to take your loot back if that happens. So you either have to avoid getting into a battle with another ship now, or just make sure you win. A good idea would be to create some sort of "parley" system. Perhaps you could change the settings of your ship so that you cannot be attacked, and the little flags at the top of your ship change colors depending on whether or not you are hostile. This would make perfect sense from a pirate standpoint. Pirates did make use of the parley system. You are basically agreeing to an armistice with the enemy. For people who want to focus on PVE and not so much on PVP, this would be a great help. This is just a suggestion, of course. Thoughts, everyone?

  • It's a pirate game... I get that. I like that.

    But it's never a case of just STEALING something. It's always the death of the other player(s) and the sinking of the boat. Not to mention, now if they take whatever chests you dug up you're spawned miles away and have to travel for ages to dig up the rest.

    I'm not sure what the answer is, but there needs to be something of a middle ground.

  • So you think pirates just took your stuff and let u go? Everything you just said is exactly what this game was meant to be. Killing, stealing, sinking and riding off in the sunset with your hard work

  • @hastyimpala7784
    You have a parlay system. Talk into the mike and say you are not hostile. If a cannonball comes your way then you have your answer

  • @hastyimpala7784 everyone should be equal. No "cannot attack me" mode will ever come to this game. I'm not good at pvp myself, but the constant threat is the game's lifeblood. Without it you are playing Happy Pirate Sailing Sim and it will be boring as heck.

  • Hi everyone. since I have been playing SOT I have been raided a few times, and sometimes coming off better than the raider. But hey aren't we all pirates anyway. If this didn't happen then what would the point of playing this game be. on the other hand I've played with others and we have worked together so the community spirit is there but there is a time and a place for it. Great game.

  • It was quite satisfying last night after witnessing someone sink my sloop and wait for my return.

    Only for me to clock them - take a gun powder barrel and blow there ship to hell.

  • @tel-prydain said in Aggressive PVP mentality is ruining this game:

    It's a pirate game... I get that. I like that.

    But it's never a case of just STEALING something. It's always the death of the other player(s) and the sinking of the boat. Not to mention, now if they take whatever chests you dug up you're spawned miles away and have to travel for ages to dig up the rest.

    I'm not sure what the answer is, but there needs to be something of a middle ground.

    If we're stealing your treasure then you're likely to try and stop us from doing that. So we're going to kill you so that you can't stop us from stealing it. Issue is, you'll respawn unless we sink your ship, so we have to sink your ship in order to stop you from respawning in order to steal your treasure.

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