Progression of the game!!!

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    I think of the following, way progression and what is missing pro game to be perfect.
    1st progression for the characters. Add level to each pirate for everything he does in-game action, such as treasure hunting kill mobs, boss etc ... with that experience would have to have an evolution tree so your pirate gets better and better, like certain level you can carry more bananas more resources generally assign level for new weapons among other features like swimming faster running etc.
    2nd progression for boats (important) ability to give upgrades to boats such as more consistent hull, front and rear cannon, different cannonballs like: cannonballs that break the sails, cannonballs to kill the tribulation etc. . Give more interaction with the boat as the sails breaking in battle parts loosening from the ship.
    3rd Can add more varieties of animals more interaction with animals. Pets helpers. Add more life to the islands and the ocean.
    4 ° Add different mission types calabousos, boss, boss appearing in random places of the map each with different levels and difficulties.
    5th put clothes system different weapons with unique buffs to make it even more atratrativo, being able to get these types of armor and weapons only in calabousos or specific situations.
    The rare said that he did not want to differentiate the players in question of level, but this can not be a problem only to allocate the servers with the pirates with similar or similar experience because the grace of the game and to improve, has to have reward for those who play more this is how to reward players to improve and stay stronger because of this way it makes the game more competitive and dynamic.

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  • One main draw for this game is that every player has the exact same potential to fight other players. Adding these changes would unbalance the game and push away new/casual players.

  • They need some kind of player progression I agree... Give/take upgrades to either weapons or the ship would be nice. Like maybe a ship upgrade that increase speed but hurt maneuverability for example, or a gun that holds more ammo but has a slower reload time.

    I get that they want everyone on an equal footing to keep casuals flowing in but as an avid gamer it hurts my heart to see a game release on full retail price with such a great skeleton but no meat to the matter.

    I get that people picked this up off of Game pass (I think it's called) for cheap to try it out but it really feels like in some aspects PC gamers were given a short straw when it comes to glitches among other things.

  • @giitchhop but this and the point that I approached well in the end so as not to be unequal the servers would place the players next to others with their similar levels to not occur so that not only can flow the game as reward and makes more fun for those who play more time that will be advanced and playing with people of your level to make it even more competitive and dynamic do you agree !?

  • @giitchhop that is not a draw for me at all it means there's no reason to do anything I get the whole balancing dealio but this just feels like a cheap way of not having to actually balance the game.

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