Smoke Bombs

  • Throwable.
    Does same effect like ashen lord smoke screen but in very smaller area of effect, also shorter time.

    Would be great in different situations.

    -Tucking.
    Throw smoke bomb, run in and hide, or throw bomb run out and go for a get away or re tuck.

    -PvP
    Use a smoke bomb to blind your enemy for harder combat.

    -Navel.
    Hit the helm and they will be blind and can't steer the ship. Hit the cannoneer and they can't see where they're firing. Or hit someone sniping to blind their shots.

    -Boarding.
    Throw a smoke bomb and that forces them to watch the ladders closely before its too late!

    -Ambush.
    Hide at the cash in spots, Throw a smoke bomb, run in and kill, grab loot, cash in.

    Discuss lol.

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  • Loving the idea, but I don‘t think smoke should linger on deck of a sailing ship (and therefore not blinding the helm while sailing)

    Could be fun scenarios when doing a FoF or FotD and someone wants to open the vault.

  • Sounds like a great idea, I can see it being used pretty often

  • @leator true, smoke would dissipate quick when sailing. But I'm hoping it's got potential!

  • Maybe a bigger area but the smoke doesn't move with the ship and could even detonate when hitting water instead of just the ship, so you could end up blinding yourself more than the enemy it would have to be something like twice the galleon radius.
    Hard to figure out a proper balance.

  • Instead. Make it a puke bomb. Explosive bomb that once thrown sends out a blast of vomit. You can create these yourself, just bucket vomit and maybe use stove?

    And the effects last just as long if you used a bucket on someone. But this could hit more than one target, even npc and own crew.

    Blinding and silly

  • Could work with the blowpipe—if a player gets hit with a smoke dart, it temporarily blinds them for a few seconds. Would work for PVE and PVP.

  • The idea is good, but there will be big problems with fps sagging.

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