@fairwayfreddy said in Safer Seas FAQ:
Haven't been around in a long time but it's wild to see all the same arguments being thrown around about the game.
In ways this reminds me of when Arena mode was introduced, lots of Pirates celebrated the new mode, but not much was said about ruining the "core" experience of the base game.
The difference though is that Arena was a short match-based mode that did not change anything to the core of the game, nor encroached on adventure mode. It had it pros and cons just like safe safe seas though, you couldn't do all that the game offers in there and were limited to only very specific activities. The payout wasn't all that great either, most people played to get the associated cosmetics. It was a benefit to PVE even in a way, since it relieved a bit of pressure by providing a quick PVP outlet to people who craved only PVP encounters, leaving a bit of breathing room in adventure mode.
Now with the introduction of a PVE mode Pirates are concerned with the future of the game. Arena didn't kill the Sea of Thieves and neither will Safer Seas. The base game will be just fine.
What will be interesting to watch is how popular Safer Seas becomes because that is a question many have wondered about for a very long time indeed.
Agreed Safe seas will not kill the game in the measure where restrictions are balance with the regular mode is kept. With arena, Rare wanted to make a separate outlet for people who only wanted to do a specific portion of the game, and it turned out only a very small percentage used it and they ended up axing it. It will be interesting indeed to see if Safe seas will fare better and will see more usage.
