[BUG] The Art of the Trickster

  • Today we (2 people and me, a group of 3) went to do the Tall Tale "The Art of the Trickster" for the first time.

    On our first run, one of our group members shot the barrel and we ended up having to dig the barrel up again.
    On our second try, we made it down to the Trickster's lair (we did activate traps on the way).

    When placing the key on the stand, skeletons start spawning, we fight them, and use the traps supplied to us on the wall. Every now and then one of us dies, or runs out to grab some food (so they don't die).

    After a bit, the skeletons stop spawing, at least at a decent rate. We waited a bit, and every few minutes, 2 or 3 skeletons would spawn, but not on regular spots.

    We ran up twice, trying to fix it, but no luck. We found the thread referenced below which describes the same issue.

    We gave up for the night, but I'm reporting this bug here because I think this is the place to do that? If not, please do point me to the right spot for a bug report.

    Referencing this thread from 2 years ago, which describes the same issue:
    https://www.seaofthieves.com/community/forums/topic/93322/art-of-the-trickster-bug

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  • After two of us left, the third one died, and spawned back on our ship. This ship was no longer at Sailor's Bounty, so he spawned away from it.

    He sailed back to the island and went down into the cave. When he got there, the key was still there, and skeletons spawned normally. He killed a few rounds of skeletons, and the captain did spawn this time. I rejoined and killed the captain with him.

    From there on, we managed to get the Moon Totem, went to Crescent Isle, got the Shroudbreaker Stone after killing the guardians for the medallions, and got back to Plunder Valley, successfully completing the Tall Tale after all.

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