@astro762510 said in Friendly servers:
To be honest - the game needs an option for "friendly servers". Too many times have me myself, many others and alliances done hours of work and lost it just because a more "professional" crew takes us down just when about to finish something like a fort.
Hi,
Yeah you can't really moan about getting robbed with a game title like that lol. No offence, but this is your own fault for not selling. No one else's, not mine, or the Devs, or the games, or the tooth fairy - your fault and your crews; own it mate. As wolf said - sell it, don't stack it, or you are asking for it. You simply got what you deserved for being the opposite of what that "professional" crew was.
It takes away the joy and want to even try anything when you constantly lose everything. I know it is a "sea of thieves" and it is part of the game, but who wants to play if you get always sunk/killed after hours of work and get nothing?
I can manage with that but like today - i made an alliance on my sloop with two kids on their sloop to help them out on the new fort. I had to save them during the fort from two sloops and one brigantine attacking. Otherway they would not survived. They were extremely happy and cheered and shouted happily... until during the last boss an galleon with highly experienced four players came and sunk both our sloops and killed us and took all the loot from the fort. Again, it was ok for me, but the kids... other one of them cried and both were really sad.
Lol the first part was nice. It is good to hear you stepped in. But arguing on the point that someone cried because they cannot control their emotions is irrelevant. Now there is nothing wrong with crying, but if the game causes someone to cry in that manner over a game not going their way, then they probably shouldn't be playing it/should be having a break. You say you can manage it and that it was Ok for you, but I'm not so sure I believe you, or understand why you are trying to say the game needs to be changed because some others came over and played the game as it is intended to be played.
This is why the game needs a server option of some kind of an "friendly" server, where you could do these forts and stuff in peace. After some skill learning and so on, you could then go to normal servers. It could be like you get less gold or something while playing on friendly servers so the tempting to move to normal servers is gained during learning the game basics.
Yeah, I'm not convinced. It's really odd too, that when I play the game - I never see all of these dramatic nasty PvP'ers making people cry. Having a friendly server completely undermines the games shared identity.
As ever, you might want to read the following, and pass it on to anyone you find crying in the middle of the sea:
First check out the code of conduct - which states that the proper way to play is partly about being "a good sport. Sea of Thieves is a pirate game, and stealth, stealing and battles are all part of the fun. All pirates on the seas accept that, but be a good sportsman in both victory and loss. "
Secondly, you might want to check out what Joe the Dev said: "People attacking other player's ship, and people stealing items off players and making their getaway and stuff, it's obviously, that's absolutely acceptable as part of Sea of Thieves, it's a shared world, its always been a shared world, it's always been the intent that there is gonna be risks when you are out there on the seas. And so that kind of player behaviour is absolutely within the spirit of Sea of Thieves."
Ofc it bugs me also when i play 1-3 hours gaining loot and trying to advance somehow and then a crew with high experience just knocks me off easily and hauls all my loot. Not fun at all.
I understand and I can relate to what you mean, it does happen to all of us. But the real issue, isn't the game - it is the attitude of those who claim there is something wrong with the game and who get angry because they "lose" at something in particular, while the rest of us just get on with it. There is a disconnect here in regards to expectations and reality.
This isn't a commune where "From each according to his ability, to each according to his needs" is respected and entertained, and nor should it be - the game is about pirating and all the good and bad things that comes with it. It rewards players with skill, grit and determination, as well as high threshold of resilience for situations like you describe - but it punishes naivety and is unforgiving with mistakes because of the real interactions of it's dynamic in being PvP heavy.
If you treat your game session as if you only have one life and treat everyone as a real threat, you might just do a bit better.
Keep playing, stop making excuses and turn in loot often. There is no such thing as failure - and no point in crying either, as long as you learn something from every mistake.
Cheers and all the best.