Q: What sort of player is SoT made for?

  • SoT is advertised as a comical pirategame.
    PvP enabled, but alltime with fun in mind and a playful aproach.
    The game is casual friendly, but it has some combat mechanics for tryhards.
    With several streamers who abuse these unintended mechanics to own other players the question comes up who wants Rare to attract?
    Players playing for fun, casuals, normal players or tryhards and pro gamers?

    The thing this game and community suffers the most from is the difference between casual, family, for fun players and the PvP pro's and tryhards destroying everybody without mercy while not acting, communicating very empathic, playful, fun orientated but treating it more serious, e-sports like or even obsessed.

    As long as combat exploits exist, as long tryhard gamers will abuse them and spoil the game for the normal players.

    What do you think this game is made for and what need Rare to do to distract these gamer tryhards who are spoiling the game for many?

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  • It's just an open world, do what you want type of game. Don't like a certain voyage? Don't do it. Want to role play? Do it. Want to fight everyone you find? Do it.

    It is an online PvPvE, so we'll come across every type of player. I can't stand "double gunning", so I don't do it. I can't stand role play, so I don't do it. I love trying to sink every ship I come across (99% of the time), we (my crew and myself) do it. We love making gold, so we do that (sinking others & stealing loot) while trying to get voyages done. We love gold, so we sink everyone.

    It's for anyone (of age) that can handle playing an online multiplayer game. Casuals and pros. Everything in between too.

    No game is for players that can't handle losing from time to time. Especially online multiplayer games.

    Games are for everyone. Sea of Thieves is for everyone.

    If you're asking what types of players Rare were/are actually trying to target and market to, well, no telling. Only they could answer that.

  • Lies. It's a pvp game that disguised itself as an adventure game. Adventurers are punished while pvp [Mod edit] are rewarded. Look at the last few updates. Heaven forbid you want to play by yourself a bit.

    Keeping the sea salty.

    However. I laugh in Rare's pvp loving face and continue to solo sloop. Keeping an eye on the horizon for streaming punks who only "want to ruin someone's day" (that's a direct quote from a commentator on one of the streaming events btw) and the murderlords. I will let the red have my loot long before you can get me.

    You'll pry my solo sloop wheel from my barnacle crusted fingers before I go pvp or stream and provide free content.

  • think the game is best for the somewhat casual player.
    special if you are new to the game, there is so much to do right now.

    But with somewhat casual player, I think you have game sense, an do you research before you buy a game.

    I played since before game launch to now, an with that comes a lot of experience, that you cant not get right away.
    I have always had the rule that we dont fire first, unless we can see you are trying to get in range with cannons/gunpowder.
    An now I can almost always tell your intensions just from your ships "body language"

    but that just my play style, an understand that many fire first an ask question after, because in there experiences it work.

    It's a hard question, special because that are so many different players with different motivation.
    new
    veteran
    to streamers(that rare support so hard)

    the new FOTD is fun for newer player, because there is everything you need to gain a lot of lvl in the different companies, but for PLA10 it's only the commendations that is really worth anything.
    for the streamers it's a wonderful time for some betraying, you know for the views sake.

  • @pithyrumble sagte in Q: What sort of player is SoT made for?:

    while pvp [Mod edit] are rewarded.

    Who hurt you?
    Lost some meaningless virtual goods to players with other intentions in a pirate game?

  • Rare.

    Pvp focused events like the Bone and Rags events where stealing was a commendation. Damned fort too. Where server hopping try hards are rewarded but quiet friendly Smugglers that light beacons with red and pink lights and leave supply crates full of cursed and regular cannonballs, pomegranates and mangoes, and boards are punished by making server merges mandatory and taking our safe space of not dropping anchors away. I bet you tuck.
    Try hard. 💩

    I know my numbers are small, but 1k dubs, 1m gold. I don't care about loot. The supposed "spirit" (ha) of the game.

  • cant also stand the attitude from the most streamers....sot is an open world game with pvp encounters,the risk when u gathering your loot on voyages is the fun. but i think i never played a game thats so frustrating when you lose your loot :D...yesterday we made 2 forts of the dmaned in a row so many ships came in of all types, we sunk some it was really fun after we got sunk we came back it was a 4 ship battle at the end the brig run away and hided the key somewhere it was so frustrating :D cause even the commendation counts just when you open the door why not when you killed the cpt,we lost everything our loot and got no commendation

  • @pithyrumble

    Please try to be respectful in the language you use to describe others, I have had to edit your post above as it overstepped the mark a little.

    Thanks, matey!

    Happy sailing!

  • @l4chsfps Ahoy matey!

    I have removed the meme you posted in your response as it came across a bit baity! Please try not to do this in future as it only causes unrest and a more heated response in return!

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  • Honestly I think the game was intended for casual fun. But somewhere they felt the need to make it “try hard”. Remember when the EoR only did 50 points of damage? And no one used it for fighting in your face. Remember when the cutlass was slow and took time to master the dance?

    Now we got fast paced gameplay to cater to the style of tryhard gamers.

    You could see when the EoR damage was at 50 points they didn’t want it to be over used. Which it was a good balance to me. However the little kids and “sweaty tryhards” complained that it’s a “sniper” it should be OHK in the head, it’s a rifle it should hit harder. That right there showed that players who said those things weren’t ready for a game like this.

  • Personally, I just want all of the bugs and "pro" tech to be fixed and removed so that everyone is on a relatively even playing field again. With all of this tech that experienced players have learned to take advantage of (cancelling lunge cool-down; infinite sword-swing, etc.), newer players don't stand a chance - at least more so than they already did, and that hurts the community's growth potential and drives away pirates from the seas.

    I think that the developers at Rare don't know what kind of player they want, as it seems to have changed over time. Perhaps this is because they were surprised by the amount of popularity they got from the streamers? First it was casuals, then hardcore players, now everyone...

    With that said, I think this game was more of an experiment more than anything, and still kind of is - they're just going with the flow, largely going with their pre-planned stories for the long term, and player requests for the short-term. For me personally, I think that experimental nature is actually what's hurting the game. If the devs don't even know what they want, then Poseidon help us...

  • @galactic-geek said in Q: What sort of player is SoT made for?:

    Personally

    Tl:dr

    This.

  • @musicmee said in Q: What sort of player is SoT made for?:

    @pithyrumble

    Please try to be respectful in the language you use to describe others, I have had to edit your post above as it overstepped the mark a little.

    Thanks, matey!

    Happy sailing!

    It hasn't been a problem before 😁😋😉

    Aye Cap'n. I'll behave.

    Somewhat.

    #be more pirate 😋

  • @pithyrumble Cheers matey!

    I know sometimes we choose words to get our point across and choice words may be uttered under my breath sometimes but we need to keep discussions on track and a little more focused and less mudslingy!

  • @musicmee said in Q: What sort of player is SoT made for?:

    @pithyrumble Cheers matey!

    I know sometimes we choose words to get our point across and choice words may be uttered under my breath sometimes but we need to keep discussions on track and a little more focused and less mudslingy!

    Drops mud

    Who? Me?!
    does cute and innocent act

    (sends monkey to detonate your megakegs)

  • Some what agree with this except I think it is a work in progress gaas game that has the potential to appeal to a wider audience by adding things players want there are players out there who only want pve I say give it to them there are players who want private servers give it to the them there are players who want optional cross play give it to them let people have the experience they want from the game with said options and perhaps it will attract I wider audience of players and continue to grow and keep adding content as they pretty much are

  • @bugaboo-bill
    The premise of your argument is absurd... Who says a game can only attract casuals, or tryhards?

    Historically, games have attracted both... There's no ultimatum here...

  • @sweltering-nick it's a pretty good way to lock off a large portion of a player base for sure

  • @tak225 I mean, take any multiplayer game as an example, Team Fortress 2, attracts new players all the time, some casuals who only like to goof around aimlessly having fun... and others who try hard to win every game. Everyone gets along just fine. ._.

    I don't know what you mean by locking a portion of the playerbase off in this context though.

  • @bugaboo-bill
    From the start Rare has claimed all are welcome. I truly feel they meant this. No headshots, no true stealth, and all around simple combat and ship mechanics.

    I think the problem is that it takes a special kind of person to sail these seas.
    We are acting as pirates, stealing and killing eachother, in a world without rules.
    The lack of a safe zone and pve server mean the players here must have thick skin if they wanna stay here.

    Its exactly why i preoredered this gem.

  • @k1lroyw4sh3r3 They should make EoR do 50 damage again then, I see no point using flintlock over it except in extreme close range for the hipfires with flintlock. I started to use flintlock again after they nerfed EoR but I found that you really did have to use EoR in order to be as successful as possible in pvp. Cutlass needs to be made just like it was at launch imo since back then it was actually fun to use and wasn't just a clickfest.

  • The game doesnt need things to distract us tryhards. We find things to entertain ourselves. While more often than not its via a ship on the horizon, but often we may try to find more tricks within the engine to use and show off to players.

    Additionally its the tryhards who make the guides and the fan content for this game that really drives the community forward. Not the guy who logs in, get angry he died from a crew then leaves to go play Fortnite.

  • @nwo-azcrack said in Q: What sort of player is SoT made for?:

    From the start Rare has claimed all are welcome. I truly feel they meant this. No headshots, no true stealth, and all around simple combat and ship mechanics.

    100% while headshots would be fun it would be an absolute nightmare in this game (lookin at you hitreg) but it simply isnt needed due to the plethora of other things this game has to offer. And as an avid stealth player, while i do complain alot about the mermaid giving me away, i do like that i have to really outplay someone to really remain undetected. The game is brutal for all playstyles and that is one of the reasons i love it so much. You have to be more stubborn than the environment and playerbase in order to truely gain what you are after.

  • @nwo-azcrack sagte in Q: What sort of player is SoT made for?:

    @bugaboo-bill
    From the start Rare has claimed all are welcome. I truly feel they meant this. No headshots, no true stealth, and all around simple combat and ship mechanics.

    I think the problem is that it takes a special kind of person to sail these seas.
    We are acting as pirates, stealing and killing eachother, in a world without rules.
    The lack of a safe zone and pve server mean the players here must have thick skin if they wanna stay here.

    Its exactly why i preoredered this gem.

    As you know i'm also around since Alpha scale Tests and i love Sea of Thieves for exactly what it is, PvPvE sandbox with ships and treasures and pirates and all that.
    I like PvP in this game, because it is not about pistol +1dmg and a Jacket with +50 HP etc...

    I also can do block lunge hit strafe or jump combo's i can bunnyhop all the time, Doublegun and i can dig up faster using animation breaking and whatnot.
    But i dont do it, it's not fun to me, it's afaik unintended use of exploits and i'm 43 and do not seriously compete anymore, not in realife, not for sports, not in games, but i like to compete and fight others players in a relaxed and friendly manner.
    Like playing Mario Tennis or Mariokart :-)
    I aproach or want to aproach SoT like Mariokart. Funny battles. I dont mind loosing if i feel and see my opponents aproach it playfull like me.
    Now we have a good amount of salty Seadogs trashtalking and make it an e-sports competition with the language quality of early Counter Strike Communities and such games, were "haters gonna hate" - btw someone remember forumfall in the Darkfall Vanilla days? - and they use many words to bellittle and insult someone as it is normal and the way to go, adapt or shut up you "freaking mustard" .....
    Asocial speach is nowadays normal, F... you is not an insult anymore it's generous. Git gut noob, because someone lost means not we can laugh together but take that thing into personal insults, undignified treatmemt of each others and not caring anymore for the fellow player.
    C'mon you say get thicker skin.
    My skin is double an Elephant, i das people dying, i reanimated, i can handle a lot, insulting me has nothing do with i need to get thick skin, no no, it has to do with that, but them are jerks and some say i should not make drama out of it.
    I dont, i just ask what are we having for?
    The quality of speech and gaming the system aproach of LoL, CS, Dota, Pubg and Fortnite?
    I maybe like games, but i honestly dont play them, because of the jerkish character of their communities.
    Maybe it's time to quit SoT if this is a trend starting over to the Sea of Thieves.
    With Rare supporting several streamers who exactly do this and attract hundreds of thousands followers who are celebrating beeing jerks and not play together to have fun, but play upon others to own them hard. The harder the better for the celebrating jerks beeing so cool and awesome.

    I want like @Galactic-Geek Rare works ultra hard to remove these exploits and glitches finally.
    If they would have put more time and work into this we never had to split the playerbase.
    Arena therefore is a mess and wasted ressources imho.
    The split of the playerbase is inevitable also and very much because of this gap KBM users do use exploits and do unintended combat moves and Controller players have barely any chance to counter. Yeah i know you can do most of these exploits also with a controler, some are even easier on a controler compared to a KBM setting.
    Thing is who has fun to be a "sweaty tryhard" an aproach SoT like some games with communities toxic like hell?

    The thing is a few of them can destroy it for many more easily.
    Not PvP in general, but the whole game.

    I imagine SoT splits xbox and PC, and majority of PC players is for sure more competetive and toxic.
    I dont want to mess around with people abusing exploits and unintended combat moves, who tell me git gut and insult me.
    I want to play a game, have a funny fight with you, dont mind you win if we all had a laughter.
    I can get over it loosing loot. Honestly i need nothing, no rep, no gold, even the new Jacket is cool, but i dont crave or rush it.
    I never did.
    I allways was after the red Jacket you get for level 36 it was iirc or 41 Merchants?
    I never grinded to get it, someday i got it and i was happy.
    When you had the opportunity to get it all over time, original Bonecrusher, old Barnacle and even the title Hunter of the Shrouded Ghost everything becomes relative.
    I dont crave for more.
    If i need to impress someone i maybe put Founder Sails on and The Hungering One Figurehead and my day one eyepatch.
    What is more impressing likea pirate who had already sailed the seas when others didnt know how to reach it?

    I want SoT a game for players playing for fun, cooperate, compete, steal, betray, kill and sink each other as long as it is not a "sweaty tryhard" rage kid or adult.

    Unfortunately i again feel they are attracting another type of players and i'm waiting for the next to find out how to run faster with an ammo box using drop/pick exploit using double gun with nearly "infinite" ammo etc...

    Wrong direction imho.
    Completely wrong direction.

    But i suggest they only follow the money like most do (i dont, i wholeheartedly quit career and refused more money) and dont care where it comes from as long as it comes.

  • Sand Box players...

    SOT’s take a minimum of 2 hours to even get into the groove. It’s like Jazz Music 🎼

    In the world of sports it would be Golf.

    You gotta be in the “mood”.

    It’s a Sunday afternoon game after all the chores are done. It’s the kinda game you zone out in for 2-5 maybe even more hours.

    I get why it’s not for everyone. But when your in the right mood with a like minded crew there is NOTHING on the market that gives you the unique experiences this game creates.

    Although it’s the same thing every time its totally different every time.

    You never know what’s gonna happen, when it’s gonna happen, how it’s gonna happen and how your gonna get through it. And when you do? That’s the “Magic” that makes this game so special!

    The game is only as good as the crew your in. It’s only as fun as the crew your with.

    I feel sorry for those who solo the game. Yes it’s hard to find a good crew. But your truly missing what this game is all about.

  • I feel like they have tried to get as broad audience range as possible when developing SoT.
    They want everyone to be able to just jump in and play and have fun.

    However it’s not easy to make a game which caters to everyone. In fact I would go as far as saying it’s pretty impossible.

    I do feel they have done a better job than games like Ark ect for trying to open the game for everyone. But there will always be issues in developing like that.

  • @glannigan

    You dont talk to me or?
    Barely soloing, have a decent crew, won 2 out of 3 fotd fights recently and overall i'm completely fine with the game, but i just wanted to say that Rare better should fix all the animation breaking exploits and double gunning and lunge without to rest exploits.
    The players they want to have is these Mariokart sort of competitors fighting for fun and not sweaty tryhards celebrating they owned you using exploits.
    And if they are streamers representing the game and Rare, they should think over imho.

  • @glannigan said in Q: What sort of player is SoT made for?:

    Sand Box players...

    I feel sorry for those who solo the game. Yes it’s hard to find a good crew. But your truly missing what this game is all about.

    Ive played solo for about 85-90% of my hours played. While playing with a crew can be an amazing experience if it hard to get the right folks together to do it. Everyone has their own personalities and agendas which can cause unrest in certain situations.

    Solo is an exhilarating experience that those who rage about losing to another player or crew are missing the point. I never log in with an intention. I get on with a long term goal and go. If it works out when in that session great! If not something probably happened that made a new story I couldn’t have planned.

    The game changed when the double gun exploit started. That’s when the combat changes came in and they announced Arena. This is when the change happened. I solo a lot still but I just don’t take the game seriously.

  • @k1lroyw4sh3r3 sagte in Q: What sort of player is SoT made for?:

    @glannigan said in Q: What sort of player is SoT made for?:
    The game changed when the double gun exploit started. That’s when the combat changes came in and they announced Arena. This is when the change happened.

    This ^

    i said it when they introduced Arena and several streamers became famous for using exploits, play tricks on others etc...
    Tricks can be fun, we also hung on ladders unnoticed and used the ingame voice to make some creepy sounds, but we didnt lay on the roof with a small character or used doublegunning etc.
    When i solo i do sneaky stuff, stealing fish, treasures, gems and RP with others sometimes and i also sink others "for no other reason" but because i can, then gift them some chests and say sorry "some explosive air from my back" (the appropriate word is censored -.-) let explode a powder keg while i was near your ship :D
    they lost nothing, but their empty ship an got some worthy treasures from me.
    Thats all not the Problem. The Problem is people using unintenedd combat mechanics to own others and tell us to git gut and insult others for not beeing "dedicated" tryhards.

    If Rare does not finally work on this and if Rare on top splits the playerbase, i forsee no good. It's just an assumption, i can be wrong, but they will loose me for sure. Not that this is something anybody cares for :D
    Rare should not try to make a game for everybody.
    Noboy has ever get that done succesfully.
    They shoud make a decision about it , stick to their philosophy about fun pirate gaming, social experience and such and get rid of these game destroying glitches and exploits tryhards use not to have fun with their fellow players but to own them and not really caring if they have fun.
    Sure there are sour loosers who cannot handle it and take it also all way too serious, but if i'm honest if i get wrecked by pro gamer tryhards its not fun, sorry, it's just not fun and i really dont mind loosing. But they way they o it - and i cann see the difference very clearly - is not fun!!!
    This just feels like i go to kick some balls or shoot hoops with friends and then comes Mr. Cool and his gang and want to teach me a lesson, bragging around how awesome they are by playing me down and tell me how bad i am.
    Who want to play in real life with these sort of gamers?
    Sorry i dont, but maybe i'm just too old

  • I think it has definitely shifted from the original vision they had for the game from a more casual PvPvE adventure experience to one where they're focusing a lot on hardcore PvP streamers and chasing the money that brings into the game - for better or worse.

    I'm still going to be pretty chill about it, I'm less concerned right now about other players' actions and more about the state the actual game is in. I feel the devs are not doing themselves any favours though with the monthly updates and it's impacting the quality and experience for everyone.

    As for who it's made for? Game Pass Subs, if I'm being honest, and the shift to monthly updates only cements my opinion of that, it's there to keep them engaged and potentially spend money in the Emporium.

  • I have and always will compare this game to Roblox and Minecraft.

    1. It has a similar pace

    2. PVP feels exactly the same

    People get salty when I say this but it’s the truth. This is and never will be “Tight” like Overwatch or MK or CS:Go or hell even tight like For Honor.

    So trying to appeal to any legitimate “Melee PVP Crowd” is a waste of time.

    The real PVP - what makes this game stand out and be different is the ship to ship PVP. With a small element of Melee (Occasionally dealing with a boarder).

    Player to Player PVP has been and always will be a Minecrafty sloppy, silly, funny mess and that’s ok. No one should be using this game to measure epeen.

  • Rare tried to make a game where as much as possible kind of gamers could find their fun. One is casual, the other is achievement minded, another is more adventurous and wants storydriven adventures and others just like to fight...

    From here all is well , but as someone above said about a Streamer " let's destroy someone's day " , that's were it has gone wrong...But where does it goes wrong ? The Game? No, because that has proven to many thousend Pirates that it is fun and that you can play , kill or allianate with others without having angry, or frustrated feelings...

    Like in any other Multiplayer game , a minority with a very loud voice , with similar thinking fools destroy the Repûtation of a Game and it's Community...

    Games are a great tool to determine the Gamer's mentality...After a few hours you have forgotten that you are playing for that time , you have forgotten to "act" and the real you is slowly surfacing...Some are uhm not that Friendly or fair while others are just there to have fun in a fair way...

    This Game is for all people who love Piracy , a real looking Sea , who like to scalliwag , cutthroat ,plunder or just goof around...Imported additions like Streaming has opened options that can be used to do Good , like getting others to know this game or do Bad , in which like said before we are going to ruin someone's day...

    This game surfaces your Personality , and without knowing your playstyle will express how you stand in the world or how you treat others...Some are Gems of Persons , believe me i met very many, but i have also met the minority that told me to shut up from the moment my throat peeped...

    Blaming A Developer or it's Game is easy , everything that has been invented can be used in a Good way or a Bad way but who does handle the invention to use it for good or bad? Right , humans...

    This Game is for everybody but how many embrace the full game , use their Personality to enhance their own and other one's Experience? Ah, that's not a bad question, hey ( * Please , moron ,just shut it , your nonsense stinks)

  • @bugaboo-bill

    The game is for the fun you have on the adventure. Many players leave it or turn to permanent PvP because they play it like other games released at the same time, focusing solely on what the game spells out for you (being the voyages) and nothing more. That's why there's so much to find in the world, because if an explorer wants to do so they can go out and find it. If someone plays the game, defeating other people and nothing more, but they're enjoying themselves, it's part of the game. The worst streamers, of course, don't even enjoy themselves while killing all they see. Should someone not want to deal with these players, they can always switch servers.

  • @ultmateragnarok sagte in Q: What sort of player is SoT made for?:

    @bugaboo-bill
    Should someone not want to deal with these players, they can always switch servers.

    Fully agree, all fine - but they can also fix the combat exploits and make gaming the system unattractive or even impossible for those who think that they "need to do that" to have fun.

    You can foul a player, i dont say i never fouled someone, but it's not my intention and if i'm honest i allways apreciated a good referee, good gamemechanics that prevent foulplay and punish it.

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