Sea of Thieves Inn-side Story #26: Content Plans
"Arguably there's not a enough reasons and motivations to go out and explore..." - Joe Neate (Executive Producer)
"There will be custom rewards, timed things, that if you do them during this time period, you'll get exclusive stuff..." - Joe Neate (Executive Producer)
"What's great about the weekly events is that it's a great way to for us to announce the content rather than just doing a set of patch notes." - Mike Chapman (Design Director)
The Hungering Deep (May 2018)
- New AI threat
- New item
- Limited time for event
- After event ends, AI will be permanent part of SoT
Cursed Sails (Summer 2018)
- "A new AI threat that can engage you while you're out there"
- "Cursed Sails" - alludes to what's out there
- "A new thing that can engage you different from "The Hungering Deep"
Forsaken Shores (Summer 2018)
- "A new area to explore - a little bit different"
- "...a perilous part of the world - extra odds"
- "A new AI threat "themed" for that part of the world but different than what is being brought in beforehand"
New items
- New ship type
- Cursed cannon balls
- Skeleton thrones (found in hard to reach places with "cool rewards")
Future plans
- Fall and Winter - 3 more major content updates

