For all the People that want the slack gone; THEY NEED TO HANDLE THE INTRO OF THE GAME BETTER!!
Do yall ever think about a new players experience?? Imagine coming in from a whole different perspective in gaming, coming from flipping Fortnite. Your greeted as a drunken sailor, weirdly grabbing a banana. And thats literally it.. Now its up to you to figure things out.
I remember queing in with a random, learning later that he literally just got in the game.. I tried to show him around, and he just left... It was so awkward too, I was kind of roleplaying, pretending there was a lot more depth to the game it self.
I suggest a better Intro to the game. Instead of giving us some paper that says "Sea of Theives" on it. Give us a "peice of paper" that guides us into the game. Like say, after it shows you around your Interface, It tells you to go around the outpost, and it guides you on the different factions.. etc
There is nothing more fraustrating than going in your boat for the first time, confused, just sailin around the Seas trying to find people. Only to find out thay you needed to go to a Quest Giver.. I know from experience...
And I am talking more about the Solo Players, or atleast players that start out so.. Checking the game if they want it or not. You cant always expect People to bring 3 other people just to try a game out!