We're a few days after discovering the final code and a couple of days from the end, but I think I'm at a place where I can give some feedback on the current Mystery.
First off, congrats to the winners. I think we have an idea who won, and I really do have my fingers crossed for the lovely couple of pirates who shared the code. But we'll see soon enough. GG in any case.
I thought the Hoarder's Hunt has been a massive improvement on the previous Mystery and, overall, I thoroughly enjoyed it. It felt more focused on puzzle solving and a lot less focused on social media engagement, though it did still lean a little much on requiring folks to have accounts to certain services in order to progress.
In particular, Spotify and Amazon were the more egregious of these requirements. Amazon, especially, while you could get preview of the comic, the clue for that section required having access to the full comic - which needed an account. Spotify, was similar, I believe. Things like this I hope get ironed out in future mysteries, with less reliance on third party accounts.
While the IRL prizes on offer certainly added to the intensity and competition, I did feel they also detracted from what was an opportunity to really bring the community together - especially in the latter stages. As a community, we got lucky that someone decided to share the final code or it could have been a disappointing end. Next time, I would hope for the stakes to be different (maybe a fail state and ramifications if we don't solve it?) and really rely on the community to work together.
On that subject, the Discord just felt like a mess of voices and wasn't helped by misinformation from trolls. I don't know if there is a way to limit that but perhaps a role system could be implemented and stages broken up into channels.
While Rare Thief and Merfolk's Lullaby did a great job of keeping guides up to date, it was a bit disappointing to see clues disappear (Twitter accounts changed, OneDrive files removed) as the Mystery progressed. It meant anyone starting late would not be able to work on the Mystery without looking up guides (good luck MatPat trying to do a Game Theory on this one!).
However, having the Mystery broken up into stages really helped with the flow, I felt, as everyone knew the structure - puzzle, then voyage, then puzzle, etc.... Though I do feel we lost something by not having some more elements of in-game interactions during the puzzle phases. That said, the voyages were fantastic, in my opinion. I know it would be a lot of work to make them modular and varied, but I would love to see them implemented as proper voyages in the game - maybe another part of the Legend of the Veil?
I liked the rewards on offer, they felt fitting. Though stage 2 suffered from not having anything beyond 10K for completing it. It was a minor issue, in my opinion, but something I had heard folks express.
Finally, we don't know (yet) the full outcome of the Mystery story, I would hope we get some resolution on Thursday regarding who H is, or something that shows our actions had an impact. As it is, though we have some vague lore implications, we don't really have a sense that the Mystery has concluded - the story just seemed to fizzle out.
(P.S. please do a recap of the Mystery, I know a lot of us would love to know the thinking behind a lot of the clues)
