Would limited time items eventually cycle through the game again?

  • I have one quick question. Would we ever get to see the return of certain items in the shop again, like the forsaken weapons from Duke's Shop, or the megaladon figurehead? It may be pretty good to have them cycle through eventually so some people could finish the sets they want to complete.

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  • @cheatingpirate

    As long as people have to actually earn the cycled timed items then I would be for it. A good way of doing it would be to re-turn on the event for 1-3 days each year.

    Ex) The Hungering Deep would be available only on April 12-14 of each year.


    ~Captain Maximillian Zeus:
    The Damned Rider of the Ferry
    and Master of the Song of the Dead

  • @maximillianzeus Yeah I am hoping for something like that.

  • I would hope not.

    Why bother at all then

  • @cheatingpirate just have them slap a different color scheme on it and I am all game.

    Why only add a cosmetic for people that didn't earn it and leave the original pirates out? New color variants give people the option to get a set and the people that have it a new variation to add to their collection.

    Just like any event it should be clear with a minor adaptation when it was achieved. The cosmetics we earn represent the accomplishments we have done and when we have done it. This should remain intact in my belief.

  • I think that limited items should stay limited.
    If u missed the event to get them thats it.
    But I sincerely hope they will make more events with other cool stuff to get.

  • @cheatingpirate I could easily imagine this years exclusives becoming available in year two, with new exclusive stuff becoming available that year too.

    I see no harm in it, especially as clothing/item sets were split over a number of events. I bet many missed the chance to complete specific sets because of that.

  • I think limited items should be just that limited. Ive missed stuff and yeah it sucks but it is what it is.

  • @captmcmonkey Well what about those who did the event, but had their character wiped? In my opinion, I believe such event items should be linked to the account, including the Day 1 Patch and Launch Crew Eye of Reach.

  • @sargent-sully said in Would limited time items eventually cycle through the game again?:

    @captmcmonkey Well what about those who did the event, but had their character wiped? In my opinion, I believe such event items should be linked to the account, including the Day 1 Patch and Launch Crew Eye of Reach.

    Well if that happend that is something Rare have to look into and give that person the items it once had and thats basically it.
    The data should still be available to them for some time. And if that happends to you as a player you should file a supportticket or such to get intouch with them.

  • Well limited should maybe be limited, exclusive maybe should be exclusive.

    But some limited/exclusives all ready made it in-game.
    Some limited/exclusives were added after a small period of time.
    And they mention about adding again some items which was limited/exclusive.

    I reckon more and more of these "exclusive" will find its way into our outpost shops

  • @sargent-sully said in Would limited time items eventually cycle through the game again?:

    @captmcmonkey Well what about those who did the event, but had their character wiped? In my opinion, I believe such event items should be linked to the account, including the Day 1 Patch and Launch Crew Eye of Reach.

    I've never heard of a single instance of a character being wiped that wasn't done by the player themself.

  • @tre-oni Just because you don't hear of it doesn't mean it doesn't occur. Look at our world today.

  • The only time limited stuff I'd like to see come back are the Regional Sails and the Forsaken Ashes Ship and Weapons. (Even though I have them)

    They're just too cool.

  • As I see it, there are two classes of exclusive items.

    Class 1: Game Activity Items. Forsaken Ashes set for the Master Devil's Voyager commendation, Bone Crusher set for 50 skalleons downed, Hungering Deep figurehead for killing Megan. I think that these should be brought back, since the point of them is to say "Look I did this cool thing!" I think that bragging about what you've done is much more fun than bragging about how long you've been playing. So to Rare, make more cool cosmetics to lock behind harder and harder commendations. But leave them open with no time component, or at least re-opened once a year as an earlier poster cleverly suggested.

    Class 2: Real Life Activity Items. This is stuff like the Black Dog/Obsidian/Onyx/Midnight set and the Ferryman set. This is the truly exclusive stuff that you'll only get if you're paying attention to Rare's social media stuff and participating above and beyond just playing the game (or bought for obscene prices -- which is a separate way of demonstrating sufficient commitment to the game). These sets should NEVER be made easier to get. This is why I was irritated with bringing the Mercenary set into the game, as it was previously in this class.

    Anyway, as usual I took too much space to say something not terribly interesting. Hope it makes sense to someone.

  • @sargent-sully said in Would limited time items eventually cycle through the game again?:

    @tre-oni Just because you don't hear of it doesn't mean it doesn't occur. Look at our world today.

    It doesn't. And hasn't.

  • Nothing should be exclusive. It's a premium game for paying customers. If they wanted to make the only content to progress towards in this game time limited, they should have made it free to play. I didn't shell out $60 to be given a strict schedule to follow for unlocking new content. There are other games in my life and I couldn't shed a single tear for people that have some misguided notion that time limited exclusives are a healthy addition to a game that's supposedly all about community. I can't help but cringe at the entitlement from people that think just because they bought the game first and played on a specific day, they should get special treatment. Really hope Microsoft closes down Rare after this dumpster fire. Even the late addition of a pvp fee option or by some miracle if Rare made all cosmetics obtainable through progression in game, it wouldn't be enough to bring me back. The bridge has been burned and the bitter after taste of being alienated by Rare will stick with me forever.

  • @vorondil1

    Class 2- Real Life Activity Items:
    I own the Ferryman Set already but I wouldn't mind if a few more people got it. As long as these other players have to be the best of the best while completing an event that is thematically appropriate to get the set.

    For example lets say that Rare puts out a new expansion that allows you to sail on the Sea of the Damned and do various quests/activities. There would obviously be your Class 1- Game Activity Items to earn but say for the first 100-250 pirates to complete this new expansion they would also receive the Ferryman set. Being in the first 250 is not an easy feat considering that there are so many more players still playing the game. Those people i feel would have earned the set.

  • @blackelite-id16 said in Would limited time items eventually cycle through the game again?:

    Nothing should be exclusive. It's a premium game for paying customers. If they wanted to make the only content to progress towards in this game time limited, they should have made it free to play. I didn't shell out $60 to be given a strict schedule to follow for unlocking new content. There are other games in my life and I couldn't shed a single tear for people that have some misguided notion that time limited exclusives are a healthy addition to a game that's supposedly all about community. I can't help but cringe at the entitlement from people that think just because they bought the game first and played on a specific day, they should get special treatment. Really hope Microsoft closes down Rare after this dumpster fire. Even the late addition of a pvp fee option or by some miracle if Rare made all cosmetics obtainable through progression in game, it wouldn't be enough to bring me back. The bridge has been burned and the bitter after taste of being alienated by Rare will stick with me forever.

    Event cosmetics are event cosmetics. There's still plenty of room for new stuff without recycling the old so you can feel you got your "moneys worth"

    The whole point of event cosmetics was to show where you were and when, and to have a story to tell.

    The people who whine "but I paid money for this game" are the same people who flipped over Mercenary outfit, its literally getting handed out now, and nobody will care about it once its in because of that.

    Bottom line, you'll be throwing that "i paid 60" around every single time you want something, and it'll never end. The "entitlement" line is ironic... You'll always have something to push this on, and eventually nothing will matter.

  • The game itself is built around an ever evolving world, it isn't a constant like a lot of other games. Time passes and events occur that sometimes yield rewards, and those rewards should remain exclusive. One cannot turn back time on the Hungering Deep, or the War brought on by the Warsmith in the Cursed Sails. I don't specifically care about the rest like the Wailing Barnacle, or the Mercenary stuff because they weren't really tied to much of a story, they were just a generic reward for some generic events.

    My position is that certain items should remain exclusive, and some should not. Some of those that should remain exclusive could be re-introduced as a varient for the sake of set completion.

    Here is a rough categorization that doesn't include everything and isn't full refined, but gives an idea of what I mean hopefully.

    HARD EXCLUSIVE - These were deemed "exclusive", and should not be rotated back in to buy in-game. Only through original means, or product relaunch.

    • Pioneer Title/Sails
    • Pre-Order Bonus (Black Dog)
    • Controller Bonus (Ferrymen)
    • HDD (Midnight Blunderbuss)

    TIMED EXCLUSIVE - Available to all either free or in-game purchase.

    • Mercenary Clothing (These were a timed exclusive, get over it.)
    • Onyx/Obsidian Gear
    • Huntress Figurehead
    • Spinal Figurehead

    WORLD EVENT HARD EXCLUSIVE - These are tied to world changing events, a sort of "you had to have been there" sort of deal and should remain exclusive for the most part.

    • BoneCrusher Livery (These were hard earned, but a variation could be allowed for certain commendation completion in the current world.)
    • Hungering Deep Tattoo/Drum/Figurehead (These were directly tied to a story, and aren't part of any real "set" and should remain exclusive.)

    WORLD EVENT SOFT EXCLUSIVE - These are tied to random events, and should be made available if the specific task is completed.

    • Wailing Barnacle (No real story behind the set.)
    • BoneCrusher Weapons/Tools/Clothes (Weren't tied to the original story, but random events. Let them all be un-lockable like the rest.)

    ROTATIONAL EXCLUSIVE - These should come back repeatedly for a small window.

    • Regional Sales (Support for a specific region could easily come back, and the sails themselves do not visually tie to the Cursed Sails.)

    EDIT - In the event any of the event items are made available again, they should still require doubloons to purchase, perhaps even the same amount?

  • @mr-dragon-raaar great points! So more like 3 categories?

    1. Event-locked items (Meg figurehead, Forsaken ship set)
    2. Commendation-locked items (Bone Crusher, Ghost)
    3. Real-life activity items (Black Dog, Ferryman)

    I love your comment about your pirate's outfit telling the tale of his journey. That's 100% what the cosmetics are all about imo, and why they're valuable at all -- they symbolize the adventures your pirate has had.

  • @archangel-timmy I have a feeling Rare already has something like this in mind, the problem is mostly just that they haven't really codified this and made it clear. And also they need to be more regularly putting in new stuff, like 10x as much.

  • @Archangel-Timmy these are my thoughts on the matter as well. World changing events should remain an "I was there when" type item, but everything else can move through rotations or be tied to specific in-game commendations.

  • @archangel-timmy What about the forsaken things? I just want to get the pistol and blunderbuss.

  • I fall into a rare category. I’ve been around for each event, with plenty of doubloons to spend, and have not purchased a single limited time cosmetic item. I’d rather see unlockable cosmetics.

    I’d rather sport a cosmetic set that was earned, say, by completing all the commendations in the gold hoarders. I feel like I’d just be jumping on the fad train by purchasing these limited time cosmetics. Who really wants to sail around with the “Hey look I played the game in august 2018 sails” or the “Hey look I I had to play for 3 hours in october 2018 hull”? Apparently, most people.

    I understand the completionist mentality, nonetheless I’d rather own one cosmetic set that says “I did everything, these are the hardest to earn cosmetics” than fan through a catalog of cosmetics. “Hey billy, should we rock the June 2018 set or the July 2018 set?”

  • @they-sank I agree here, but I do think that some of the story based items that came out for completing the commendations during certain events fall into this category. The Hungering One figurehead for instance.

  • @cheatingpirate

    The weapons made available through the Forsaken Shores in my opinion were not directly tied to a world changing event and should be made available with certain commendations unlocked.

    I feel the same way about the Livery as well.. I don't feel any real connection to a world changing event with these as they were all pretty simple tasks. Perhaps if we had to collect the pieces of the mystical figurehead that opened the shroud, then the Livery would fit into that World Event Hard Exclusives...

    I should note, and will edit my post above, that any potential reoccuring cosmetics that originally cost Doubloons, should still cost Doubloons.

  • @mr-dragon-raaar said in Would limited time items eventually cycle through the game again?:

    @sargent-sully just because you don't hear of pigs flying doesn't mean it doesn't happen :)

    Have you any first-hand proof that characters have been wiped?

    I know I have never seen one but dont even try to tell me unicorns arnt out there somewhere........

  • @vorondil1 said in Would limited time items eventually cycle through the game again?:

    As I see it, there are two classes of exclusive items.

    Class 1: Game Activity Items. Forsaken Ashes set for the Master Devil's Voyager commendation, Bone Crusher set for 50 skalleons downed, Hungering Deep figurehead for killing Megan. I think that these should be brought back, since the point of them is to say "Look I did this cool thing!" I think that bragging about what you've done is much more fun than bragging about how long you've been playing. So to Rare, make more cool cosmetics to lock behind harder and harder commendations. But leave them open with no time component, or at least re-opened once a year as an earlier poster cleverly suggested.

    Class 2: Real Life Activity Items. This is stuff like the Black Dog/Obsidian/Onyx/Midnight set and the Ferryman set. This is the truly exclusive stuff that you'll only get if you're paying attention to Rare's social media stuff and participating above and beyond just playing the game (or bought for obscene prices -- which is a separate way of demonstrating sufficient commitment to the game). These sets should NEVER be made easier to get. This is why I was irritated with bringing the Mercenary set into the game, as it was previously in this class.

    Anyway, as usual I took too much space to say something not terribly interesting. Hope it makes sense to someone.

    Why should commitments outside of the game have more value than the ones in game that helped provide data and feedback that Rare uses to make the game better?

    If you want to bring one back in its original form, you lose all ground to complain if they also bring back others. I believe they should come back, just with minor adjustments like color schemes.

    You can explain how is watching a mixer a sign of commitment worthy of being rewarded with complete unique never to return items than staying up to 2 am in order to kill a skeleton fleet that are bound by real life times and actually requires you to engage in than have something in the background?

    Also the cool I did this, is totally true... the issue with it is that that cool thing that you did isn't there anymore.

    The Hungering deep while similar to the current Megalodons in the game was balanced around multi ship combat and required a minimum of two crews to even do.

    The cursed sails, required you to be at specific places at specific real life times and no cursed cannonballs, less maximum supplies to use. This event made sure that they will never place real life time requirements on events anymore, as people gave their feedback. They actually helped improve the game and have done far more for the game than watching an xbox stream or slapping some cash down.

    The game is evolving, those tasks are no longer in the game and many will never come back.

    So.. yes it is cool to show what you did and that is exactly what those items do. Want to have them return slap a new color on it and do similar things to items that were earned through mixers, buying xBox exclusive packages, like xBox live... as a PC player that doesn't own an xbox one why would I ever buy that. It isn't committing to the game, it is getting a promotional virtual item for some deal.

    The mercenary item was not a commitment to the game, it was a deal sweetener to have people buy 3 months service at once... which they would most likely buy anyway.

  • @archangel-timmy nice take on the matter.

    Though I personally would be fine with anything returning with a different color, I could completely stand behind your vision as well.

  • Sorry to bring this back if the conversation was over. Just had a related question and figured I'd ask here since it doesn't deserve its own thread.

    What do folks think about buying "Hard Exclusive" codes (to use @Archangel-Timmy's naming convention) online? The Black Dog seems the most straightforward example to me -- would buying that just be another cool way to get a nifty set, or do you all think that buying it would be "cheating" if you didn't actually pre-order the game? Would be curious to hear people's opinions and reasoning.

  • @vorondil1 I don't think any code, promo, or event item should be re-released at any point. Through in game MTX, or otherwise.

    Especially if they're labelled as "exclusive"

  • In game named Killing floor , if u miss event achievements , u can earn them in next year at same event. Otherwise they were locked.
    ME , as new player (i join SOT in DEC 2017) i miss all items.. I dont like FOREVER EXCLUSIVE.
    I hope RARE give us opportuniny to buy event items in same DATE as year before.
    Just unlock they for limited time : from friday to sunday. Of course payment is only with dubloons.
    I talk about event stuff , not preorder/alpha items like black dog , ferryman , mercenary.
    I HATE PEOPLE WHO OWN EVENT STUFF and THEY ARE STRICTLY AGAINST THEM TO BE AVAILABLE. 1 Year exlusive is enough i believe.

  • If they bring back any past events, then yes, they should resell the timed items as well as bring on new ones. If they want to give it a different color, whatever. Point is... people should be able to earn past rewards. (This is coming from a PL with all timed/limited event items.)

    I personally think Rare should sell some of those hard exclusive items in the MS marketplace. They'd make a killing on that Ferryman set, etc., and it would stop those jerks on ebay from gouging people. You can't even find the controller or hard drive in stores anymore. Let people buy the code straight up from Rare - money in their pocket. Win win.

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