I am sure many remember that not to long ago, the game had a large number of glitches and issues. But, in the Shrouded Spoils update, they fixed a great deal if not the majority of those issues.
Then this latest, very small update, and here we are. Many of those old issues have returned.
- Return of the misfiring cannon. Now you can fire out of the cannon at odd angles again. Even getting "caught" in your own sail, even when the sail is only half down. This problem is most prevalent if you are actively turning your ship while someone tries to fire out of the cannon.
- Screen freezes or other lag issues. Seems like the screen freezes or you jump back, to jump forward.
- The spiderman floating pirate has re-appeared. I named this the spiderman floating pirate because, well, your pirate looks like he/she is posing as spiderman jumping while floating across the deck.
- Game sounds do not always work. This seems very random, and only effects a couple of sounds at a time. For example, you can't hear the anchor or sounds of the anchor being lifted, but you hear the water. You can't hear the sail when it gets into full wind and billows, but you can hear your footsteps on deck.
- Islands disappear under various circumstances. Sometimes it is when you are in your rowboat and you drop from your ship, other times it just happens when you are in ship battle near an island.
- Floating skellies. Exactly what it says. Skellies that float away.
- Objects in game that are floating. I had floating rocks at devils ridge a couple of days ago. It was kind of cool to be honest, but still, something is not right.
- Hearing players at an island that are not there. You can hear full on conversations with people that are no where to be found. They simply are not there are anywhere close. But you can hear the full conversation. This latest time I heard it at The Crows Nest fort.
- Glowing green skeleton pirate returns!!!!
- Player Names not appearing correctly or in the correct color.
- Boom barrels in rowboat can explode when docking to the boat.
- Mermaid does not always return you to your ship. Sometimes you end up in completely random locations.
NEW ISSUES
- Enlisting pirate time is random and can be quite extensive. Sometimes taking up to or more than a minute before moving beyond that point.
- While either poisoned, standing in boiling water or drowning the visual FX are much more dramatic, and you can't open barrel until the FX is gone.
- If you kill the meg while it is chomping on your ship, the invisible part of the body can block portions of the ship. I imagine this is the hit box. But it makes it so you can't move around. Once we lost our ship because we killed it as it damaged our boat and we could not get below deck to patch or bail because of the invisible barrier. Another time, we couldn't patch, but we were able to get down the stairs to bail water, so we didn't sink that time.
- In the Athena Fortune, the water sometimes disappears, and as such, you can't reach the ladders if you fall into the valley (that is normally supposed to be filled with water.
Ongoing issues:
- Black screens while loading or re-loading. Often times this can take quite a long time and end up costing you a battle or losing your ship.
There are more, I am just running short on time and can't recall them all right now. If you can think of any, please comment below.
I am only making this thread because once again, we are taking 2 steps forward with 1 back. Seems to be a pattern with this game that we add some new cool stuff, but break something else in the process. And right now, the game is not back to its worst as far as the glitches go, but it is not that far off.
