The issue of the respawn problem being discussed is mostly around forts, as currently the fights are so pro-longed due to how quickly ships can respawn and engage. Example our 2 man sloop kept a galleon busy for 3 hours at a fort. It was fun for us but probably not for them :)
Every time you sink a crew's ship, I think it should increase the time it takes for them to re-spawn a new ship.
So cool down could work like this.
1 sink = 1 minute before next spawn
2 sinks = 2 minutes
3 sinks = 5 minutes
So sinking an enemy ship gives you an advantage and some breathing space, not the other way around.
