Crew Sizes for Ships

  • Ever since the beginning, (I am -on my FancierPine760 account, a Day One Pirate) My husband and I, along with friends, have felt and said that the sloop should have 3-4 Pirate crews, Brig 4-5, and Galleons up to 6! ...(especially with how big the galleon is, that shouldn't be a problem at all. But we -friends and I, via alliances, have play tested multiple pirates on sloops, brigs and galleons and had a Blast!
    Please take this into High consideration 🙏, thank you.

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  • The ships are balanced for the crew sizes they are set to currently. Increasing that amount just unbalances the ships, and it's unlikely they are going to do that.

    I think you can do this in Custom Seas though.

  • @madam-lu-86 said in Crew Sizes for Ships:

    Ever since the beginning, (I am -on my FancierPine760 account, a Day One Pirate) My husband and I, along with friends, have felt and said that the sloop should have 3-4 Pirate crews, Brig 4-5, and Galleons up to 6! ...(especially with how big the galleon is, that shouldn't be a problem at all. But we -friends and I, via alliances, have play tested multiple pirates on sloops, brigs and galleons and had a Blast!
    Please take this into High consideration 🙏, thank you.

    Starting tomorrow you can have all kinds of crewsizes on Custom Servers (max of 24 players on a server though); you and your friends can have all of the fun there.

    Duo-sloops are already difficult to sink (with a good crew), imagine trying to sink a sloop with 4 players ...

    The max number of players on a ship is there to have balance; fighting a galleon that can stay afloat easily while sending out 3 boarders would be very unbalanced.

  • @madam-lu-86

    I'm surprised that a day 1 pirate doesn't understand that the crews are balanced due to the complexities of the ship size. For example, the sloop being the smallest ship, it takes 10 seconds to raise the capstan, it's much more agile, it's much quicker to bilge, and supplies/ship tools are much closer due to its smaller size, so you don't need a lot of players to manage it. A galleon however, needs more people in dedicated roles to handle the perplexities of the larger vessel.

    By having additional people you mentioned, it would make ships unsinkable. It wouldn't be about skill, but about the number of players, and the game would be incredibly imbalanced. Surprised a day 1 player doesn't know this, but it what it is. In custom seas, you'll be able to put 24 players on a sloop (because why not?) and have whatever fun you'd like.

  • @europa4033 I am more of a PvE player and do my best to avoid pvP! Thus I am for "harder to sink ships" because I tend to just see the seas be filled with toxic trolls who think that just because it is called "Sea of Theives" that they have to go around sinking everyone and not just the skelly ships. There is plenty of content to focus on, plenty of skelly ships to "Theive" from and now that they have the battle area again, they can go take their pvP there. But most of the time I find myself soloing and full crews find me with my HC or Guild flag because they have their Reapers 5 and there goes all the time I've worked towards EARNING my levels/rep and gold. So yeh, I know they have it set they way they do for a "balanced" game to allow "easier" sinking. But when there is so many pc and cheats out there, it makes no difference. I am trying to hold my own on my original Xbox that I got just so I could play and no I cannot afford to upgrade at the moment because I am also trying to raise a family and of course family is my #1 priority, which some find offensive somehow, idk how, but whatever that is their deal. So think whatever you want about, I dont mind. I still feel the same. And what ppl think of me doesn't matter either. I am me, and if they know the real me, they will like me for me. No judgements either way. Have a good day.

  • @europa4033 on top of that, look at how many bullseye targeting ai Skelly's man all the different ship sizes and that's worse than what I've asked for.

  • @madam-lu-86 said in Crew Sizes for Ships:

    @europa4033 I am more of a PvE player and do my best to avoid pvP! Thus I am for "harder to sink ships" because I tend to just see the seas be filled with toxic trolls who think that just because it is called "Sea of Theives" that they have to go around sinking everyone and not just the skelly ships. There is plenty of content to focus on, plenty of skelly ships to "Theive" from and now that they have the battle area again, they can go take their pvP there. But most of the time I find myself soloing and full crews find me with my HC or Guild flag because they have their Reapers 5 and there goes all the time I've worked towards EARNING my levels/rep and gold. So yeh, I know they have it set they way they do for a "balanced" game to allow "easier" sinking. But when there is so many pc and cheats out there, it makes no difference. I am trying to hold my own on my original Xbox that I got just so I could play and no I cannot afford to upgrade at the moment because I am also trying to raise a family and of course family is my #1 priority, which some find offensive somehow, idk how, but whatever that is their deal. So think whatever you want about, I dont mind. I still feel the same. And what ppl think of me doesn't matter either. I am me, and if they know the real me, they will like me for me. No judgements either way. Have a good day.

    1- You can be sunk at anytime for any reason. It's a fact of life in this game. It's up to you to have a watchful eye, be observant, and learn how to defend your ship from those who try to sink you (pvp isn't toxic).

    2- Yes, skeleton ships are great to sink and all, however that skeleton ship isn't going to have your faction flag I need to turn in, or any loot you have that I might also need to turn in for an achievement, commendation, etc. AI is boring to fight against after a while.

    3- The "battle area" (called Last Ship Standing), is only around for a limited time, there's no treasure you can collect from other players, has quite a lot of bugs and issues still, and doesn't take place in Adventure.

    4- If Reapers are finding you on the seas due to your faction flag, why aren't you being observant of your map and surroundings? You do realize Reapers are shown on the map, yes?

    5- If your issue is other crews cheating, no amount of players on your ship is going to change anything. Personally speaking, if I encounter a cheater, I record and report, and switch servers. There's an infinite amount of treasure in this game, and I can always get more. It doesn't make sense to make the game imbalanced just to deal with cheaters.

  • @madam-lu-86 said in Crew Sizes for Ships:

    @europa4033 on top of that, look at how many bullseye targeting ai Skelly's man all the different ship sizes and that's worse than what I've asked for.

    Not sure what this means, but it sounds like you're saying Rare should make the game with seriously imbalanced crew sizes because skeletons target and shoot you? Not sure what you mean by, "all the different ship sizes," because skeleton ships come in sloop or galleon only, and knowing what to shoot and where makes them quite easy to sink.. I don't think a sloop needs 4 players just to sink a skeleton ship.

  • @europa4033 I hear you. I agree. Other than when I say it is toxic, I say this because more often than not, when I have encountered pvp crews, they spawn camp and there is no point in fighting when you don't even have a chance to fight. Anyway, you clearly have your opinions and I have mine. Rare has made a fun game into a pvp focused game. You talk of being able to achieve commendations, well, it doesn't matter how much I keep an eye on the map, my eye on the look out, or change server after server just to try to avoid the reapers and "their commendations," Rare has made it, as it seems more imbalanced for all other emassaries vs Reapers in favor of reapers.
    That being said, I know you will have more to say but I am not going to argue with you. We are all entitled to our own opinions.

  • @madam-lu-86 said in Crew Sizes for Ships:

    @europa4033 I hear you. I agree. Other than when I say it is toxic, I say this because more often than not, when I have encountered pvp crews, they spawn camp and there is no point in fighting when you don't even have a chance to fight. Anyway, you clearly have your opinions and I have mine. Rare has made a fun game into a pvp focused game. You talk of being able to achieve commendations, well, it doesn't matter how much I keep an eye on the map, my eye on the look out, or change server after server just to try to avoid the reapers and "their commendations," Rare has made it, as it seems more imbalanced for all other emassaries vs Reapers in favor of reapers.
    That being said, I know you will have more to say but I am not going to argue with you. We are all entitled to our own opinions.

    May I ask what's holding you back? What is the issue preventing you from seeing another ship approaching, especially one seen on the map? You say you don't even have a chance to fight, and I'm saying if you're observant, and see their ship approaching (either on the horizon OR on the map), you'll be more than prepared to deal with them and be ready. May I ask how other players are able to spawn-camp you if you don't let them onto your ship? From your earlier post, you claim you're not a new player, and I'm legit confused here how you're not experienced with these things already. You should know that Rare doesn't tolerate toxicity, and by recording and reporting those being toxic to you, they'll be banned (with your video evidence).

    Rare has made a game that's PvPvE. There's PvE elements, and PvP elements. It's up to you to be prepared for whatever that horizon brings. Asking Rare to put 4 players on a sloop when you fail to see ships coming, isn't a failure of the game developers or the core foundation of the game. Are you sure you're a day 1 player?

  • @madam-lu-86 so since you can only have max of 16 players on a server you will then have basically max of 3 ships per server at that logic then so this would be horrible. Everyone is already complaining seas are dead with no ships it will really be dead then

  • @europa4033 you don't know what or how I play. I do see them coming. I do keep my eye on the map and horizon. Just because I am a day one player does Not mean I am a pvP expert, especially when physically I cannot manipulate my fingers and hands fast enough to keep up with the speed of most. I fight when I have to, avoid as much as possible and report when I can. But I have literally been hacked several times, crew could back me on that proof but that would be the only "proof" i would have as the hackers somehow deleted some of my content as well as logged me, and 2 other ppl off their games and consoles at the same time. I have tried reporting numerous times. I have hit "record" numerous times and cannot find the exact ones needed for the report when I pull up my recordings. So thank you for your sarcastic [mod edit] remarks. I am not as stupid as you make me sound. There literally is Real legit reasons why I have posted what I have posted. So back off. I have nothing further for You.

  • @europa4033 other than to note about how the get on the ship. I can gaurd the letters all day, but there is only so much i can do to stop a cannon ever or harpoon! And somehow ppl have found a way to make it so when I Did kill them, they actually spawned back ON MY ship instead of theirs...so Yes, it most certainly, in my case, 90% or more of the time, has ended up being a toxic encounter. Nothing to do with wether I have skill or not, thank you!

  • I don’t see how having more players on a small ship will reduce the results of “cheaters” as you just described above.

    It would make it more of an issue than anything. Even for those who are solo already. Dealing with duo is hard, dealing with trio is problem and managing a crew of 4 is chaos. But do able.

    You’re wanting to double that number? Yeah no.

  • @madam-lu-86 I am Day 1 Alpha. I've been here longer than the game has been available to the public.
    When I was testing and helping in early development, I had no idea this beautiful game was going to be pvp only.
    I'm a gamer for many years. The other games I have played all have a pvp side and a pve side.
    Halo
    Gears
    Destiny
    GTA
    For Honor
    Just to name a few very successful games.

    I had no idea SOT was going to be like this regarding the so called "PVPVE"

    Makes no sense to me. At all.

    I hear you and understand completely.

    I love SOT, always will, but I believe they can do better.

    The PVE players want it. You're not alone.

    All the best! Cheers!

  • @blu3s-65 Thank you

  • @madam-lu-86 said in Crew Sizes for Ships:

    @europa4033 other than to note about how the get on the ship. I can gaurd the letters all day, but there is only so much i can do to stop a cannon ever or harpoon! And somehow ppl have found a way to make it so when I Did kill them, they actually spawned back ON MY ship instead of theirs...so Yes, it most certainly, in my case, 90% or more of the time, has ended up being a toxic encounter. Nothing to do with wether I have skill or not, thank you!

    If it's nothing to do with whether or not you have skill, having 4 players on sloops, isn't going to help you any if they also have 4 players. Of all things, having the additional 2 players will make the sloop almost impossible to sink, and you'll be in here even more frustrated asking for PvE servers next.

  • @europa4033 From the beginning, we (those of us who actually like and appreciate the PvE side) have been asking for pvE only servers, but Rare has been consistanly catering to pvP which is a huge part of why they lost such a big following of players in the first place. Clearly you cannot read between the lines that I am done with you and that We have been asking for pvE only servers from the beginning, so I am being blunt now. Maybe you will understand blunt better? Yes, we would like and appreciate a PvE Only server were we could Equally earn Emassary Rep and gold the same as if it was a pvP server, because all the same activities that earn rep and gold by pvP can be earned via pvE only, WE HAVE TESTED AND PROVEN THIS. Skelly ships work just fine for killing amd sinking "other crews" for plunder to be used at Reapers, just as any other loot found along beaches and bottles!

  • Rare has been consistanly catering to pvP which is a huge part of why they lost such a big following of players in the first place.

    Few seasons ago, a lot of content was just PvE...one or two seasons of PvP content and they are counted as Catering to only pvp....
    What this big following you speak? How do you know?

    From what I witness, a huge following of players are the ones who play "everything" and enjoy all the game offers, not one or other. Choosing to only enjoy pve stuff is fine, but you're reducing your own content by it.

    We have been asking for pvE only servers from the beginning

    Only started when Arena first jumped on the scene and when Safer Seas was introduced. From the beginning, we pvpve players have been enjoying it all.,

    WE HAVE TESTED AND PROVEN THIS.

    "We" cant be everyone.

    Players seem to forget, If you cut out one part of the game, you lose out on the majority of the game itself without realizing it. Commendations and Achievements.
    IF you want a PvE pirate game experience, there are many others that offer just that. Your asking to change the game to fit your style of just enjoying a Single player world....that isnt SoT.

  • @madam-lu-86 sagte in Crew Sizes for Ships:

    Yes, we would like and appreciate a PvE Only server were we could Equally earn Emassary Rep and gold the same as if it was a pvP server, because all the same activities that earn rep and gold by pvP can be earned via pvE only, WE HAVE TESTED AND PROVEN THIS. Skelly ships work just fine for killing amd sinking "other crews" for plunder to be used at Reapers, just as any other loot found along beaches and bottles!

    If you want PvE Servers that would mean you would only get the PvE side of the game, which means:
    No emissarys, since those are a PvP system.
    No Reapers, since they are ment to be a PvP focused faction.
    No Guardians of Fortune and no Servants of the Flame, since those are PvP factions.
    No Fort of the Damned, since you wouldn't be able to get the PvP flame.
    And certain commendations, that require stolen treasure or enemy pirates, would also have to be deactivated.

  • @elmo6842 sagte in Crew Sizes for Ships:

    @madam-lu-86 so since you can only have max of 16 players on a server you will then have basically max of 3 ships per server at that logic then so this would be horrible. Everyone is already complaining seas are dead with no ships it will really be dead then

    The max amount of players on a server, is 24 at the moment.
    It being 16 has been a long time ago, when servers were not able to handle that many players, but it has been reverted again.

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