Remove Reapers

  • They're trolls and ruin things constantly. Can't get anything done without them rolling over a single sloop player. All I can do is run and I'm not wasting that time.

    Add some lore where Athena's fortune and such take down FH and his group for good and add something not so toxic.

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  • They're trolls and ruin things constantly.

    Why just reapers? Ive seen Gold hoarders do some hateful things, stealing my stuff...because it shiny

    All I can do is run and I'm not wasting that time.

    You could fight...

    take down FH and his group for good

    Then whom will be the main bad guy?

    add something not so toxic.

    "Define Toxic" for me first

  • @vaerryn

    I have a few questions here.
    1- You think removing the Reaper faction is going to remove PvP? All it means is that they won't be marked anymore.
    2- Since they're marked on the map, can't you kinda see them coming? Big red flag you can see anywhere on the map? Kinda noticeable?
    3- Do you realize this is a PvPvE game? Anyone can sink you at anytime for any reason, to include just the bananas in your barrel (like what happened to me on my first day playing)?
    4- If you have nothing to lose, why not try fighting back? It's how you're going to gain experience and get better at defending your treasure and ship! Just go out and practice for fun!

  • Speaking to devs, not players. I'm sure they'll figure it out.

  • The game design and intent for Sea of Thieves is a shared world adventure, and it always will be. Those who wish to play in the confines of Safer Seas will always have the option but we will not bring the rewards and activities in line with those of High Seas when many of the restrictions are in place due to the risk vs reward factor that is inherent in Sea of Thieves - removing any risk means rewards must be balanced accordingly.

    Safer Seas will act not only as a safe space for our Tall Tale players but also for families with children who just want to pirate, for people who want to play the game but learn the ropes and it will organically feed into Adventure mode, keeping the player pool there healthy and upskilled as they've learned the mechanics.

    This is not only useful for new players but also families and players with accessibility needs - the whole game suddenly becomes available in a way it hasn't before, letting them naturally progress to High Seas and become a Pirate Legend. SoT has grown a huge amount in 5 years and it can be fairly overwhelming.

    The borders put in Safer Seas mean that to experience the full depth and breadth of the game you will have to hit the high seas BUT if you're playing with your family you don't have to, you can just enjoy the game and have fun as a family.

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