I got suspended after playing Hourglass of Fate, and honestly, this decision is completely out of touch with how the game is actually played.
Let’s be real about the situation: farming curses (like the Skeleton Curse) through repeated queueing is extremely common. This isn’t some hidden exploit — it’s part of the current meta. People queue over and over again, and sometimes you get matched with the same crews multiple times. That’s just how the matchmaking behaves, especially in lower population stamps.
In our case, we had a full crew, ready to fight every match. We weren’t AFK, we weren’t dodging, we weren’t abusing third-party tools. We were actively playing the game. Meanwhile, the system kept putting us against the same opponent over and over again.
And here’s the key point:
the game allowed every single one of those matches to happen.
If this behavior is supposedly against the rules, then where is that stated? There is:
No warning in-game
No clear guideline about requeueing
No restriction preventing these matchups
So players are expected to just… stop playing? Guess when the matchmaking is “working wrong”? That’s not reasonable.
Also, let’s not pretend this is some isolated behavior:
People openly farm Hourglass
AFK farming exists and is widely known
Repeated matchups happen all the time
Yet somehow, we’re the ones getting punished for actually playing the fights?
This feels less like enforcement of rules and more like punishment for a flaw in the matchmaking system.
If the system is broken, fix the system. Don’t suspend players for using it exactly as it’s designed.
I’d really like to understand the logic behind this decision, because right now it just looks inconsistent and unfair.
Has anyone else been hit with this kind of suspension?
