Hi everyone,
SO we've all sailed through a heavy mist, or experienced smoke around FotD or Reapers.
In the history of naval combat, as recently as WW2, smoke was used to obscure line of sight in combat, create cover during manoeuvre, or for simply shielding an retreat.
I think this could be a good addition to the game, providing it's both limited in effectiveness & works well within the structures of the game, simply to create a few more interesting combat scenario's. Similar in rarity to cursed balls, fired from a cannon like a flare, but effectively just creates a small area-of-effect that obscures vision within this area. Functionally very similar to the mist, but small AoE.
What do you all think about adding smoke to the game?
