so hourglass defense is not really worth it for the average person just looking to get the grind over with, so here i have an idea to buff hourglass defense along with returning the ability to capture sea forts
the idea is very simple:
raising your respective hourglass for servants or guardians also gives you a flag in your quest radial, similar to the return of the damned event.
capturing a neutral fort for your faction boosts rep gained for defending on that server by a small amount, which turns into a larger amount the more forts you capture
capturing a fort of the opposite faction does the same thing but with an added bonus (maybe some rep, or a broken flag of the enemy faction)
one change from the adventure's flags however is that the forts shouldnt shoot up the giant beams into the sky, and you should just see the flag status in the respective hideouts or something like that, cuz we'll get tired of even more christmas lights in the sky.
this was my idea to boost HG-defence along with a way to add back fort capturing, tell me your thoughts, if you think its good, or bad, or if you'd change anything
