having everyone start from 0 on captaincy creates frustration for long time players

  • I get its supposed to reflect ur playstyle, and thats alright.

    But u will only play something up to a certian extent. If u start now, u get rewarded - if u alrdy did it, u are being punished, as u either have to skip on the trophy - or try to grind it, which is not supposed to be the idea, but then u will not be able to get the according trophy, and u will miss out on it. And the thing is: u alrdy liked to do it, thats why u have it done alrdy in the first place. And everyone likes to show of their progress, be it on titles, skins, or trophies.

    Even if people like to fish a lot there will be a point where its enough, maybe once gained everything (eg. maxed out certain fish types), or once they have done it to a certain extent.
    At the same time their playstyle really was, for a long time, to fish constantly.
    And now this is not being shown and at the same time, those players feel like getting actually punished for having done that alrdy.
    Newcomers who just start the game and do everything for the first time on the other hand WILL get all those cool new goodies with their natural progress.
    And the seasoned player, have done everything, having seen everything, will now look like a noob on his ship - or succumb to actual grinding, as, at some point there are only so and so much things u can do anymore that make fun...

    Another example: Take the talltales: Most of them u have to do 5 times over, to get the nice stuff. Even if u enjoy playing the talltales - after 5 times its enough.
    Again, if u have alrdy done that, u alrdy dedicated ur "playstyle" to that. This is not shown, and if u want to have the trophy for that now u have to do it all over again - or skip it, bec "u dont need it".
    Ofc u dont, but thats not the issue. The issue is u feel like being in an actual disadvantage now for having played the game so much alrdy.
    So, the "real" playstyle is: Certain person actually LIKES the talltales - but its alrdy played through up to the stop.
    So, as a seasoned player i feel kinda left behind quite a bit...

  • 51
    Post
    25.8k
    Visualizzazioni
  • I'm revisiting stuff I've not done for years and am loving it. Collecting animals for the Merchants, OG Tall Tales (already have the curse), fishing... I genuinely feel encouraged and invigorated by this update.

    Been a long time since I was this excited to play.

  • Why exactly are u motivated to do TallTales, the fishing, and Merchant Animals again? Like, what exactly gives u the motivation

  • @parrotlord6426 the fact they're tracked and work towards new rewards is what motivates me. But I'm specifically doing those things as I forgot how much I enjoyed them. The Tall Tales are so beautifully presented I think they're just worth seeing again from time to time. Fishing is something I never really bothered with but am now enjoying casting off between destinations to pull a few fish in, and I was one of those weird players who actually enjoyed the cycle of sailing out, picking up animals and dropping them off.

    It's horses for courses, but I certainly don't feel punished for doing these things again.

  • Well, I am certainly glad that U are having fun.

    I can see myself revisiting some tall tales maybe once again, once a while, but thats not the same, and thats not the issue at hand either.
    The issue is I alrdy done it, so naturally the motivation to redo it will be less, as its less rewarding . and also very much "alrdy experienced content".
    if u hop in once again into a tall tale, or hunt a fish every now and then, u will not progress in the new system in a meaningful manner.

    For me it feels like a cheap attempt to make players replay existing content, eg. "hey, there is new stuff, come grind for it again!"
    At the end of the day thats what u said motivates u, but thats what the Devs say is not supposed to be the reason for progressing in this new system.
    But ofc i can totally see this point, for me this specific thing about the new update serves as a trigger of frustration rather then new motivation.

  • The idea is that you do it again. This has been stated repeatedly.

    The stats were not tracked before now. Therefore, there is no way to award those things retroactively.

  • @pirateryang sagte in having everyone start from 0 on captaincy creates frustration for long time players:

    The idea is that you do it again. This has been stated repeatedly.

    The stats were not tracked before now. Therefore, there is no way to award those things retroactively.

    Well, that is, at least partly, not true.
    The game certainly does not count all the progress.
    It does however count all the progress u done in tall tales, and the alliances. So u could just, at the very least, add up the things u did on the alliances and tale tales and make them count into the new progress system. Ofc the game never tracked every single fish i fished, but i feel like thats not the important part.
    The important part is to, in some way where this is possible, acknowledge the progress seasoned players have alrdy made. Even more when taking into account some things at some point are "done" to a certain extent, progresswise and player-motivation wise.
    And certainly in simple ways like i just described this would be very much possible - and give seasoned players like me a feeling of being honored and seen

  • @parrotlord6426 yes, and they have stated that not all stats were tracked and, because of this, they would have everything as 0 for the milestones. That way there was no confusion about why some stuff tracked and other stuff didn't.

    But, honestly, ignoring you after this part "seasoned players like me a feeling of being honored and seen".

    You are seen. You have your achievements. Your cosmetics, etc. that other players don't have.

  • @pirateryang i just feel like, if u would define it in a comprehensible manner, like i stated eg., then there would be no confusion about it.
    U can ignore me, thats no reason to be derogatory towards me though. im simply stating my opinion, giving feedback.

  • @parrotlord6426 or just have everybody work together toward the same thing at the same time? That way, people don't start a new patch with half of it completed already. The milestones are tied towards captained ships. You weren't a captain before, and they specifically track what you are doing on a captained ship.

  • @parrotlord6426 day1 player here, got the gold curse, got the legendary hunter finished...am I frustrated, no, especially the tall tales I love to do again...did them in the first weeks of release, 5 times, and some got changes to them, so it's like something new again...also some of my crew didn't do them yet, this is a good incentive to go for them again

  • @pirateryang sagte in having everyone start from 0 on captaincy creates frustration for long time players:

    @parrotlord6426 or just have everybody work together toward the same thing at the same time? That way, people don't start a new patch with half of it completed already. The milestones are tied towards captained ships. You weren't a captain before, and they specifically track what you are doing on a captained ship.

    why are u so passive aggressive towards me, have I hurt u in any way? I feel like u want to make a personal issue about the topic for some reason.
    To ur statement though: Ofc u where not a captain before that, but i honestly feel if u would think about my topic u would understand my issue. I dont know if u are a new player with plenty of progress ahead of u or not, but for me, i have most of the things one can do in the game alrdy behind me. And, thats not really important, but friends of mine have also. We are not usually active in the forums, so we dont follow the discussions here, i dont know where people are at this. We just talk in our crew and i felt like i wanted to voice that, because it feels like worth being voiced. thats all.
    Be it as it is, i would not mind people starting a new patch with "half of it completed alrdy", i dont feel like being treated unfairly then, and im sure lot of seasoned players have plenty of more progress in the game then i have. If they have done it alrdy - they earned it. Thats how i feel, even if i would not be getting anything out of it i still feel like that. Feels fair to me, thats all.

  • 100% Agree I did all the things I love and completed them, but now it's a punishment.

    Want this nice little trophy to display?

    Gets flagellated (Hit with a whip) Get back to work peasant.

    This is the feeling I'm getting

  • @capt-soul-beard said in having everyone start from 0 on captaincy creates frustration for long time players:

    100% Agree I did all the things I love and completed them, but now it's a punishment.

    Want this nice little trophy to display?

    Gets flagellated (Hit with a whip) Get back to work peasant.

    This is the feeling I'm getting

    I would like a whip trophy lol. Hang it over my captain's bed 😉

  • @luciansanchez82 said in having everyone start from 0 on captaincy creates frustration for long time players:

    I'm revisiting stuff I've not done for years and am loving it. Collecting animals for the Merchants, OG Tall Tales (already have the curse), fishing... I genuinely feel encouraged and invigorated by this update.

    Been a long time since I was this excited to play.

    This. 👆
    I was fishing yesterday for the 1st time in months. New reasons create new goals. 😉

  • @parrotlord6426
    Gotta agree with you. Friend and I reinstalled after along time away, we were excited about the new update, owning and decorating our ships, and then we learnt that we had to grind everything again, from the beginning.
    Zero recognition for the hundreds of hours and maxed out trading companies yadda yadda yaddaa.
    Killed our motivation in record time.

  • @scarecrow1771 said:

    Killed our motivation in record time.

    This is purely perception and outlook - whether you think the glass is half empty or half full. You can CHOOSE to look at it as not recognizing what you have already done, OR you can take pride in KNOWING that you have already accomplished it, and are therefore able to do it again, giving you even more reasons to set sail. They have given you a new goal, doing what you were already doing to begin with. Sounds great to me!

  • @galactic-geek said in having everyone start from 0 on captaincy creates frustration for long time players:

    @scarecrow1771 said:

    Killed our motivation in record time.

    This is purely perception and outlook - whether you think the glass is half empty or half full. You can CHOOSE to look at it as not recognizing what you have already done, OR you can take pride in KNOWING that you have already accomplished it, and are therefore able to do it again, giving you even more reasons to set sail. They have given you a new goal, doing what you were already doing to begin with. Sounds great to me!

    There was no valuable reason to do what they did

    Nothing would have been sacrificed by acknowledging stats of players that have been immersed in the environment for years.

    This was not a necessary decision it was a flawed one that took for granted the consistent support and dedication by pirates that love this game and the experience, part of that being their stats.

    They could have handled stats with care, they did not.

    There is no cover for that decision, no reasonable explanation.

    If the stats of long time players do not matter nothing about the captain's log matters. It's an entire story, it's history, pirates are people and people do not take kindly to having their history thrown out and told to get over it. It all matters and it should all be acknowledged and allowed to be carried with the participants that lived it.

    What could matter more than what lead a person to be the captain that they are?

  • @pithyrumble said in having everyone start from 0 on captaincy creates frustration for long time players:

    @capt-soul-beard said in having everyone start from 0 on captaincy creates frustration for long time players:

    100% Agree I did all the things I love and completed them, but now it's a punishment.

    I would like a whip trophy lol. Hang it over my captain's bed 😉

    Sorry I can only tie you to the ancient chain above the Galleon bed and use my fishing pole to whip 😂

  • It's Frustrating either way, Milestones are just inherently a bad concept as we already have multiple very similar mechanics already in game.

    There's 2 Possibilities they could've done for Milestones:

    • Track previous accomplishments made by players: This would result in long time players having already completed 99% of Milestones on day1 of Captaincy, as such they might as well not have existed and don't add anything for those players to do. They log in day 1 of captaincy, already have the gold to buy ships, already have every Milestone done and can buy all the Trinkets, and have the money to buy them.
    • Do Not Track previous accomplishments made by players: This means that players will have to repeat a lot of content with little replayability because the game said tough, do it again. Such as the Milestone for Tall Tales Completed, people with Gold Curse already went through that Hell, and they're being told to do it again.

    Both options are bad, for the same reason; Milestones are literally just copy pasted Commendations which have already been copy pasted before.

    • We have Commendations that track what you do in the game and can reflect gameplay styles as different gameplay aspects will achieve different commendations. The Milestone for ''The Feared'' is about PvE such as World Events, as such that kind of player will find themselves progressing things the Ashen Winds commendations, Skeleton Fort/Fleet Commendations, etc. You don't need The Feared Category to reflect Gameplay styles, we already have that with Commendations.

    • We HAD Live Events which all had challenges that were themed towards whatever the Event was, Vault Raiders had you do a lot of Gold Hoarder Voyaging, Champion of Souls had you do a lot of Order of Souls World Events, Reaper vs the World had you doing PvP, etc. They taught newer players there are more things to do than voyages and gave incentive to try new activates for cool time limited rewards. It helped players find new Gameplay styles they might not have tried before.

    • We have Seasons which has Renown, which you gain for basically doing anything in the game, Seasons also come with Deeds, which are DIRECTLY copy and pasted old Live Event Challenges.

    • We now have Milestones, which are just copy pasted Deeds, which are just copy pasted Live Event challenges, which are just reskinned commendations.

    Why do we have so many metrics to track the exact same stuff? You do one thing and you'll progress commendations, gain renown, progress deeds, earn milestones and earn steam/xbox achievements. We do not need all of these systems that just do the same thing, Milestones are a waste of time.

  • I just got the Gold Curse. I have credit for 1 tall tale on my Galleon, Shores of Gold. Now it is time to do them over again? I am not complaining. I love this season, I've already made 100 and collected my sexy sword 😁 This game is coolness!

  • @pithyrumble said in having everyone start from 0 on captaincy creates frustration for long time players:

    I would like a whip trophy lol. Hang it over my captain's bed 😉

    @capt-soul-beard said in having everyone start from 0 on captaincy creates frustration for long time players:

    @pithyrumble said in having everyone start from 0 on captaincy creates frustration for long time players:

    Sorry I can only tie you to the ancient chain above the Galleon bed and use my fishing pole to whip 😂

    alt text

  • @galactic-geek said in having everyone start from 0 on captaincy creates frustration for long time players:

    @scarecrow1771 said:

    Killed our motivation in record time.

    This is purely perception and outlook - whether you think the glass is half empty or half full. You can CHOOSE to look at it as not recognizing what you have already done, OR you can take pride in KNOWING that you have already accomplished it, and are therefore able to do it again, giving you even more reasons to set sail. They have given you a new goal, doing what you were already doing to begin with. Sounds great to me!

    For us its no different than having our account reset. You say its a new goal, I say its a goal that I have already achieved. New goal are great, as long as they build upon our existing and achieved goals, not force me to start again from scratch.

    I looked at the stuff I'd have to do all again and closed the game.
    Loved my time in SOT but this was the deal breaker.

  • @scarecrow1771 said in having everyone start from 0 on captaincy creates frustration for long time players:

    @galactic-geek said in having everyone start from 0 on captaincy creates frustration for long time players:

    @scarecrow1771 said:

    Killed our motivation in record time.

    This is purely perception and outlook - whether you think the glass is half empty or half full. You can CHOOSE to look at it as not recognizing what you have already done, OR you can take pride in KNOWING that you have already accomplished it, and are therefore able to do it again, giving you even more reasons to set sail. They have given you a new goal, doing what you were already doing to begin with. Sounds great to me!

    For us its no different than having our account reset. You say its a new goal, I say its a goal that I have already achieved. New goal are great, as long as they build upon our existing and achieved goals, not force me to start again from scratch.

    I looked at the stuff I'd have to do all again and closed the game.
    Loved my time in SOT but this was the deal breaker.

    Blame those who wanted a prestige system.

    In any case, you can still set sail as if milestones were never even added - just ignore them.

  • @galactic-geek
    Kinda my point, nothing has changed, there is nothing new to do, no "new and exciting blahblahblah"
    One new voyage once in a blue moon that makes other voyages for its faction irrelevant (damn near the same deal for events), FOMO storylines and now a new grind that has me go back and do the same stuff I've already done many many many times.
    shrugs
    Got my moneys worth outta SOT and I still recommend it to new players, but the warning signs pretty clear to me now.

  • @pirateryang Many of the stats are being tracked from launch.
    Not all of them of course but many of them especially those who are tied to commendations.

  • No one has to repeat anything. If you don’t enjoy doing something, don’t do it. Milestones are meant to reflect how you enjoy playing. You don’t have to unlock everything.

    Your earlier accomplishments aren’t meaningless just because milestones start from zero. You still have all the commendations, achievements, cosmetics, and titles you unlocked. It’s a bit ridiculous to think nothing you did matters because they chose to separate prior stats from captained ship stats.

  • @drbullhammer said in having everyone start from 0 on captaincy creates frustration for long time players:

    No one has to repeat anything. If you don’t enjoy doing something, don’t do it. Milestones are meant to reflect how you enjoy playing. You don’t have to unlock everything.

    Your earlier accomplishments aren’t meaningless just because milestones start from zero. You still have all the commendations, achievements, cosmetics, and titles you unlocked. It’s a bit ridiculous to think nothing you did matters because they chose to separate prior stats from captained ship stats.

    They didn't choose to separate prior stats they chose to remove them without transparency which is par for the course on major decisions that negatively effect morale for many.

    Commendations are far from story tellers for long time players as long time players went well beyond what commendations and cosmetics indicate.

    It's not ridiculous for people to feel as if it doesn't matter when the transition was treated as if it didn't matter.

    It's perfectly reasonable to implement a new system of leveling and for things to not be retroactive. It's not reasonable to remove stats that people followed in a game that is very based on long term immersion.

    The organic experience has not seen a boom of interesting activity. It has people sleeping, drinking, and sitting on sloops and cheesing requirements on alliance/controlled servers.

    Lower morale of long time contributors and they will produce less in a stressful organic environment. No matter how many tell them that they are wrong or that how they feel isn't how they should feel that will not change the fact that people that feel disrespected or as if their history doesn't matter will not produce as much and without that production the organic experience becomes forgettable for more people.

    What was implemented isn't the issue, how it was implemented is.

  • @wolfmanbush If there were meaningful rewards given for all those old commendations, I don't think the new system would feel quite as redundant and would feel more like a "prestige" system of sorts.

    I get the impression that people are frustrated with past progression not counting because there was no reward for it.

    Unfortunately, we have TONS of old commendations that have either no reward whatsoever or only have a title that nobody cares about.

    Now, all those old commendations are pretty much forgotten about and they added new rewards for what amounts to a mostly redundant progression system.

    Maybe they'll make some more commendation-based trinkets like they did with the Shrouded Ghost. I think that would go a long way with the community.

  • @sweetsandman said in having everyone start from 0 on captaincy creates frustration for long time players:

    @wolfmanbush If there were meaningful rewards given for all those old commendations, I don't think the new system would feel quite as redundant and would feel more like a "prestige" system of sorts.

    I get the impression that people are frustrated with past progression not counting because there was no reward for it.

    Unfortunately, we have TONS of old commendations that have either no reward whatsoever or only have a title that nobody cares about.

    Now, all those old commendations are pretty much forgotten about and they added new rewards for what amounts to a mostly redundant progression system.

    Maybe they'll make some more commendation-based trinkets like they did with the Shrouded Ghost. I think that would go a long way with the community.

    or they could have just not removed site stats and put a page in the book called legacy stats which marked the end of the adventurer stat and the beginning of the captain stat. None of it being retroactive or needing to be.

    If long term adventurers looked in their book and saw their past they would be much more interested in their future with the product and with the experience.

    This was not a difficult transition to make, contributors were taken for granted and now an update that is 90% awesome and 10% terrible is going to be treated far less fairly than it should be, but that was caused by the lack of acknowledgement going forward. I don't think all of the criticism reaches the core of why there was such a negative reaction but that's kinda common, people get fired up and the messaging gets a little chaotic.

    If people had their stats to keep them motivated adapting to the new system would have only been a few week process imo. Most people would have just kept on grinding. They had their legacy stats and they have opportunity to number chase again. Wouldn't have been a tough transition just one that required a bit of time to adjust and adapt.

    Organic experiences are showing that currently, there is no big fotd push, no racing to world events, no more high action servers than usual. It's the same old thing out there, and that isn't great for a major update when there are examples of organic activity receiving a major boost in the past from content that motivated/excited people.

  • @wolfmanbush That would have probably satisfied a lot of folks, too. I think many would have appreciated a few trinkets/trophies for the exceptionally grindy accomplishments that they had done before Captaincy... something akin to the overachiever cosmetics but tied to the new decor system of Captained ships.

    Either way, the way that they handled acknowledgment of past accomplishments that they then made redundant with Captaincy could have been done in so many other (better) ways.

    Luckily, there's still plenty of time to course correct. They've already taken action from feedback on some of the milestones...maybe they'll take further action as the dedicated community expresses displeasure with this topic.

  • @sweetsandman said in having everyone start from 0 on captaincy creates frustration for long time players:

    @wolfmanbush That would have probably satisfied a lot of folks, too. I think many would have appreciated a few trinkets/trophies for the exceptionally grindy accomplishments that they had done before Captaincy... something akin to the overachiever cosmetics but tied to the new decor system of Captained ships.

    Either way, the way that they handled acknowledgment of past accomplishments that they then made redundant with Captaincy could have been done in so many other (better) ways.

    Luckily, there's still plenty of time to course correct. They've already taken action from feedback on some of the milestones...maybe they'll take further action as the dedicated community expresses displeasure with this topic.

    Maybe.

    It concerns me that the issue exists in the first place.

    The is a game where people spend years of their lives immersed in contribution, dedication, and passion for the product and support of those that created it.

    I'm not sure how we got to a point where there wasn't acknowledgement of that during the transition into a new form of stat collecting and to top it all off getting rid of displayed site stats (without any communication). If it is corrected it will be appreciated and people will move on from it but that disconnect concerns me. It's a pretty big decision to make and not really just something that got overlooked.

    Even a fancy stat sheet (like the yearly end of year stats) with all of the interesting data about our adventures they could provide (a permanent page we could access) would have been huge for morale. Years of data that could have been preserved and acknowledged. Would have gone a long way.

  • I played from day one and I’m not frustrated about it.

    I’m sure some are, but definitely not all

  • I’ve also seen a tonne of people returning to SoT, and there is also much more loot on the sea, as people are actually doing things again, instead of just the usual server hop for PvP on boat with nothing to loose.

    If all these rewards weee given retrospectively, I would have near enough all of them and still very little to do other than complain there is nothing to do. Don’t get me wrong, there is no way in Hell that I’m delivering more animals, but I will happily do a world event or two and have some loot on my boat whilst still looking to PvP

  • As someone who's played entirely too much :). I was a bit peeved but also recognized the need for it be this way. I think if they had added some trinkets/paintings for commendations like Merchant Shipwright it would have been awesome.

    But I dont care about the fact that my islands visited would be level 2305.... My overall voyager would be even higher for distance traveled for days at sea.

    I took some time, thought about it and shrugged. I changed out of my sweaty and salty ferryman clothing and into a pair of shorts and a tank top. I decided to just take it as it comes and roll with what my crew is looking for.

    I think I became a bilge rat with this update.

51
Post
25.8k
Visualizzazioni
32 su 51