"Known Issues: Ranged and Melee Weapon Hit Detection"

  • In areas of intense action, players may find themselves firing shots or landing strikes that do not cause damage to their targets. While small improvements continue to be delivered during our regular updates, we are continuing to investigate and identify further improvements to the player combat experience.

    alt text

  • 4
    Post
    4.2k
    Visualizzazioni
  • Bucket issues have been approximately 10x more annoying than hit reg ever issues ever were imo.

  • @greengrimz said:

    In areas of intense action with more than 1 player, players may find themselves firing shots or landing strikes doing things that do not cause damage to their targets happen. While small improvements continue to be delivered during our regular updates, we are continuing to investigate and identify further improvements to the player combat experience.

    Fixed.

  • @wolfmanbush said in "Known Issues: Ranged and Melee Weapon Hit Detection":

    Bucket issues have been approximately 10x more annoying than hit reg ever issues ever were imo.

    True, bucket is annoying too.

    Losing a fight due to bad hit reg or bugged buckets feels kind of the same though.

    @theblackbellamy said in "Known Issues: Ranged and Melee Weapon Hit Detection":

    @greengrimz said:

    In areas of intense action with more than 1 player, players may find themselves firing shots or landing strikes doing things that do not cause damage to their targets happen. While small improvements continue to be delivered during our regular updates, we are continuing to investigate and identify further improvements to the player combat experience.

    Fixed.

    Also true! Hahahahah!

4
Post
4.2k
Visualizzazioni
1 su 4