So, recently I've seen lots of players complain about people running with no way to catch up or have a chance at firing a single volley at the opposing ship. I think a good way to nullify this would be something of a ship "overhaul".
Obviously I can only hope for different ship types (Not bigger though lol), but I figured that a good way to stop straight running would be the inclusion of Tacking. Basically, instead of putting your sails straight into the wind when going against it, ships would have to go at an angle and "Zig-Zag" back and forth towards their destination. This would obviously take more skill, but more importantly would force both opposing vessels to have a clear shot of each other. Going into the wind would still be faster on small ships, but this would allow slower ships the chance at a few pot shots every once and awhile.
On the topic of sails, I realize the sails have a very simplistic design that I quite enjoy gameplay wise. But some could be improved to look more complex akin to their real life counterparts. This would simply mean adding more personality to each ship, and some would be as easy as adding a spanker to the Brigantine and Sloop, without necessarily changing gameplay. Some, I admit, would be a bit more complex, but I feel the sails currently feel a bit small in comparison to the actually size of the boats.
On a final note, I think it would be cool to add new ship variants with drawbacks and weaknesses that are made obvious in their design and layout of equipment. I know how hard it is to balance new mechanics, so I wonder if these ships could be limited to their own mode (adventure classic vs adventure expanded) the only difference being one has more variety, but the other keeps the classic feel. Although, this may just split the player base. One last thing would be the inclusion of some more functionality on all boats in the form of a ships log, and card games. This could be something as simple as renaming the pirate log and putting a book somewhere on the boats. For card games, I find my crew on their phones or doing something else in between action. Having crew and alliance wide card games would feel at home in a sailing game. (especially since it was a real problem for sailors)
Lemme know what you guys think, all replies are welcome. :)
