Here’s a thought a system of mutual benefits for pve and pvp fans while in an instance if a ship attacks another give them the ability to parley they click a button to bribe the attackers of now the killers have choice to parley and accept a fixed amount of gold if they don’t wanna accept it they simply keep attack at least pve fans are are given just a little more comfort in my idea of the system if the attack do except the bribe the other ship will become transparent much like peaceful in gta now it’s not a flawless plan and the I’m sure it would need to be tweaked a lil to really work but this is something to think about just like the treasure murder and plundering are all important aspects being a pirate so is the pirate “code’ so is the mutual respect of other pirate allowing them to reach a mutually beneficial conclusion
Parley (pirates code)
@sactown-dizzle I don't see that as being a viable course of pve-benificial, but on the right track. Maybe something more of a nemisis system. Say if you were sank by the same person twice or more, they pop up on your map for a "Revenge" voyage. Now one can deny to do this, but also helps you avoid this aggressive ship. I believe pve has enough content to work with as is, such as skeleton forts, treasure runs, now siren treasuries, and more. I think pvp is actually lacking in regards of the gameplay. But this is entirely my opinion, and free for debate.
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