With so many changes to the UI and the player controls, the current default configuration is awkward and unintuitive. I want to customize the inputs to suit my needs, but I keep running into road blocks. I would like the ability to do the following:
• Separate "engage" and "disengage" to be mappable to different keys on the keyboard. (The controller functions this way, why not the keyboard?)
• More sensitivity sliders for more things. Currently the Spyglass is not customizable, neither is the cannon. Some of the guns also do not go past 10 and desperately need it.
• Mouse and keyboard inputs are conflicting with controller inputs such that using a combination (controller and mouse for example) results in the game getting confused and radial menus disappearing. All inputs should be treated the same regardless of their source.
There was a change to how inputs are handled some months back and it has basically made the game unplayable for me. I would really appreciate more options, even if it's just in the form of a .TXT config file.