@lem0n-curry sagte in How to end Alliance Server exploit.:
@stundorn said in How to end Alliance Server exploit.:
@wagstr sagte in How to end Alliance Server exploit.:
Cap alliances at 3 ships. That will force people to actually alliance and work closer together and not be off at all 4 corners of the map.
Takes away from regular formed alliances i had during some events and still miss.
Tools not rules, isnt it ?
Or:
15 minute cooldown on hopping/scuttling. You can still have a five ship alliance if you're so inclined but I suspect that wouldn't be much of a thing any more..
Better 30 or even 60 Minutes.
I had no need to hop a Server for month, and after you logged in you could still do one hop, but be then restricted for 30 or even 60 Minutes .
The only real need to change Server is when you get harassed over and over and cannot get away , when you scuttle but they come back to spawnkill you again, what i never experienced by myself .
Another ist maybe to change the ship to be able to invite some more friends and that is why i hopped because 2 friends wanted to join me solo slooping.
I dont see any other legitim argument to hop servers . (...)
Not even when you've spawned on Dagger Tooth outpost in the middle of a stationary storm where the only voyages you seem to be able to find or buy are for Old Faithful, while Flameheart is taunting you from a nearby island ?
That's just harsh ...
These are the best starts ever , believe it or not by accepting that randomness of the game and very barely circumvent annoyance the game is able to create i got Hunter if the Shrouded Ghost title .
Im convinced it is because i immerse and have a Pirate Adventure , because i play the hand i get dealed and dont ask for a new set of cards until i think this is a good hand.
The best experiences i have is accepting things like they are.
An Example from the last days.
Server we joined in a Sloop had a sweaty reaper Brigg, we fought them , but need to flee because of less supplies and they luckily got a skalleone that gave us some time.
Do we change Server when it starts this way and they wont let us do anything except PvP them?
When we sink them will they comeback forever? Maybe yes, but OK we didnt change Server and scrapped our plans and tried to deal with it.
We fought again, after getting supplies from kegs floating etc.
Now they got in trouble. I said , well they have lots of loot and a R5 flag and we can only win and they attacked us, so be it.
We fought hard and then they fled, we didnt know why.
They ran, we chased , then another Brig showed up, we sunk while chasing. No joke, was a solo Brig and it catched up , but we sunk it while chasing the other Reaper to then sink the Reaper at RH.
They had selled some stuff, maybe even Athena, but they had still a lot of loot and their flag.
Was a good hunt because we sunk this other Brigg in between like Pro's what we for sure are not (have to say solo Brigg with Duke shipset , so maybe completely new not knowing what he did), and to our suprise the R5 had 3 supply chests , over 250 planks and 300+ Cannonballs , they were 3 we were 2 and they weren't bad in the fight before, they could have beat us for sure.
Often when you expect a bad party the party is the best for years , often when i think this is boring it isnt but instead very entertaining .
Its not allways true, but a lot of bad starts , even with sweaty PvP often end in a fun ans succesfull session for me.