It's a PvE game without PvE servers...

  • @xatencio6729 said in It's a PvE game without PvE servers...:

    Great! You should have the option to play whichever way you like. Having an option for solo players to enter an instanced PVE environment wouldn't harm you in any way.

    Ah, your original post sounded like it would be automatic.

    But yer wrong. It would harm me. It would take away the chance for me to meet those players in game. I already have to accept that I'll never get to meet the opt-out people. Now I'm supposed to never see my fellow PvEers as well?

    That's cold, bro. =(

  • said in It's a PvE game without PvE servers...:

    @xatencio6729 said in It's a PvE game without PvE servers...:

    Great! You should have the option to play whichever way you like. Having an option for solo players to enter an instanced PVE environment wouldn't harm you in any way.

    Ah, your original post sounded like it would be automatic.

    But yer wrong. It would harm me. It would take away the chance for me to meet those players in game. I already have to accept that I'll never get to meet the opt-out people. Now I'm supposed to never see my fellow PvEers as well?

    That's cold, bro. =(

    Uh, no. My idea would have the option for SOLO sloopers to enter an instanced PVE only environment. At two players and up you should be on the main PVP server.

    Most of the time I lose anything as a solo slooper is when I'm on an island trying to complete a longer voyage and someone comes up to my ship and starts messing with it. Like... I can't keep my eye on both my ship, the horizon, AND my voyage objective at all times. And it's EXTREMELY frustrating when most of your loss comes at times where you can't do anything about it.

  • I think the main issue is the time-sink sea of thieves can be and the (surprisingly) brutal mantra of win or lose when it comes to PvP. The majority of games give a player who has lost something often in the form of experience points or some sort of progress; Sea of Thieves doesn't. If you lose your loot you've essentially wasted your time and that can be 2-3 hours worth of playtime. This can be especially frustrating if it's a timed event and/or you have a busy life and you can only spend three hours a week to play a game.

    I believe I'm in the small minority of players who want more depth when it comes to the game, deeper combat, more mobs, more weapons, a deeper company structure beyond just being an emissary, multiple loadouts, heck even classes that act differently to one another (which would also mean multiple pirates per account).

    If anything I think tall tales should be instanced, the PvP aspect of the game really gets in the way of trying to tell any kind of story when OGKEGSTER69* comes out of nowhere and just starts sinking your empty boat because you wanted to sit and listen to a npc now drowned out by the cannon fire.

    *Not a real name... I think.

  • @karloss00
    personaly thats its own issue
    SoT is such a unique game with its own way of running its progression that trying to compare it to other games is kinda not right
    most games as u stated have exp or such as progression...
    SoT imo has cosmetics and actual expereience as its progression..
    remember when u first started playing remember ur first encounter with the kraken and/or meg?
    i remember mine i got my pirate booty handed to me soo fast
    now i can take on both and another sloop at same time with prob as much risk as the meg was on day 1
    thats progression right there your skill at the gain has progressed further and youve gotten better SoT doesnt use the materialistic progression meter it uses YOU the player as the progress meter
    issue is players now aday need some kind of shiney moving bar to feel a sense of acomplishment and SoT doesnt have that
    personaly it doesnt need it it does fine
    people jsut need to remember focus more on the adventure along the way than the overall goal that is what the devs want and intended with their game design
    some of my fav memorys end with me being sunk my loot stolen and me visiting the ferryman but the massive 4 ship pvp battle for an hour nd a half was sooo worth it
    slamming into a keg in the water barely saving ur boat being RAREd with skelekrakemegladon (meg kraken and skele ship all at oonce) and beating it even tho at the end of the night i lose my loot or just give it away these are still some of my fav memorys cuz of the adventures along the way

  • @xatencio6729

    That's why I hide my loot ashore if I have to leave my sloop. Most driveby attackers don't even bother to stop. So after they leave, I finish up, catch the mermaid, and come back for me booty.

    I once had like 7 or 8 captain's chests just stuck in a small clump of bushes right on the beach. The jokers never even saw 'em.

    I only play solo and still turn in at least 75% of the loot I find. Maybe I'm just lucky or something?

  • @karloss00 said in It's a PvE game without PvE servers...:

    If you lose your loot

    I disagree with everything you think should be in the game. It sounds like you want a completely different game and don't understand this one. I mean, for starters, you think loot is yours. The loot is never yours.

    You are simply transporting loot for other people and you give it away at the end of your voyage. They don't care if you lose it and nor should you. The adventure you have along the way is what makes this game special. If you told me you spent 8 hours handing in loot without a single instance of threat, I would not be impressed. That's called parcel delivery simulator. It's not hard to deliver loot with no threat and would very quickly get boring.

    People ask for PvE servers, yet PvE can also take away the loot. So really, their request makes no sense.

    "I don't want to lose the loot, so give me a special server where I can lose the loot".

  • It’s Sea of THIEVES. If you’re seriously still whining about pvp then don’t play the game. It’s extremely simple.

  • @hurricanegriz said in It's a PvE game without PvE servers...:

    It’s Sea of THIEVES. If you’re seriously still whining about pvp then don’t play the game. It’s extremely simple.

    If that's the case (that the game MUST be ONLY PVP) then boy what a missed opportunity. Sea of Thieves could've been an MMO franchise next to mega-popular games like WoW. WoW is a MMORPG that heavily features PVE and it's fine.

    Sea of Thieves already has the systems and content in place for a PVE only environment. Hell, you could have NPC pirate ships that are simply palette swaps of skeleton ships and still keep the same feel.

  • @xatencio6729 said in It's a PvE game without PvE servers...:

    If that's the case (that the game MUST be ONLY PVP) then boy what a missed opportunity.

    Good thing it's a PVEVP game then. The only missed opportunity, is pigeonholing oneself in a single aspect of the game and fighting tooth and nails not to partake in the others.

    Speaking of MMOs, one of the game that inspired SoT greatly was EVE online. Guess what? There is always PVE and PVP, no safezones, and you lose everything upon death. Imagine the salt of people loosing their sails and paintjobs upon sinks, as well as their clothes and weapons skins upon death, and needing to buy with gold new ships to respawn with. Doesn't that put your measly hour of lost loot in perspective?

  • @xatencio6729 said in It's a PvE game without PvE servers...:

    @hurricanegriz said in It's a PvE game without PvE servers...:

    It’s Sea of THIEVES. If you’re seriously still whining about pvp then don’t play the game. It’s extremely simple.

    If that's the case (that the game MUST be ONLY PVP) then boy what a missed opportunity. Sea of Thieves could've been an MMO franchise next to mega-popular games like WoW. WoW is a MMORPG that heavily features PVE and it's fine.

    Sea of Thieves already has the systems and content in place for a PVE only environment. Hell, you could have NPC pirate ships that are simply palette swaps of skeleton ships and still keep the same feel.

    That would literally kill what’s left of the game bud. If you’re having troubles with getting robbed, then don’t play a game where it literally encourages theft in the title 🤦‍♂️

  • @karloss00 said in It's a PvE game without PvE servers...:

    I think the main issue is the time-sink sea of thieves can be and the (surprisingly) brutal mantra of win or lose when it comes to PvP. The majority of games give a player who has lost something often in the form of experience points or some sort of progress; Sea of Thieves doesn't. If you lose your loot you've essentially wasted your time and that can be 2-3 hours worth of playtime. This can be especially frustrating if it's a timed event and/or you have a busy life and you can only spend three hours a week to play a game.

    How much play time you "lose" is completely up to you. If you don't want to lose 2-3 hours worth of loot, sell earlier. It's completely up to you how much you are willing to wager you can carry and be able to turn in.

    If there are ships in the area and you are carrying stuff you don't want to lose, better start figuring out the safest delivery path.

  • @d3adst1ck said in It's a PvE game without PvE servers...:

    All of the world events are designed to be open for any crew. They aren't instanced encounters, so it's always possible you will encounter PvP when doing one.

    It's the same direction the game has always been going and it's not in a PvE direction - it supports both at the same time.

    It does not support both as PvE games will give options if you want to PvP...Learn what they are.

    This games biggest criticism is the no PvE servers where you can just relax and cruise around and make friends.

    It would not be hard to add some servers for just PvE people. Why are so many of you against it? Scared if they added PvE 90% of players would play on it? Well yes they would. I like this game but when my time is limited and I play for 4 hours to farm some loot and have a bit of an adventure to be ganked by a Galleon and lose all that time and effort then its detracts me from even bothering to play anymore.

    Some nights there are morons after morons non stop. All good games cater for all types of players. RARE just cant seem to understand that.

  • @sdmittensyt Private servers are coming so you and your friends can sail and enjoy the game without the threat, BUT you wont get rep and gold so you wont be able to grind this easy mode and devalue everything in the game.
    That was the perfect compromise.

    "Why are so many of you against it? Scared if they added PvE 90% of players would play on it?"
    Lol its the exact opposite, because its a waste of recources because those who wants PvE servers are a tiny minority.
    And dont you complain about "all type of players" just take a look at the accessibility option and youll see how Rare cares like no other so just because they dont care about "morons" whiners who dont want to learn about the game, and feel the need to change everything to their demands. Yeah its not going to happened sorry bud.

    You are being selfish.

  • @faceyourdemon said in It's a PvE game without PvE servers...:

    "Why are so many of you against it? Scared if they added PvE 90% of players would play on it?"
    Lol its the exact opposite, because its a waste of recources because those who wants PvE servers are a tiny minority.

    People who complain about getting sunk and demanding PVE-(progression)-servers are indeed a minority.

    BUT if these servers are ever introduced a lot of players would flock to them depending on the kind of content they want to do. This would kill adventure mode in it's current state because why grind voyages for a couple of hours with the risk of getting the loot stolen if there's also a safe space where the risk is low.

    Adventure mode would be filled with players looking to sink others to steal their loot but there won't be that much to steal because the players doing voyages are playing it safe on their PVE-server.

    One of the main arguments of pure PVE players is; "Why are you afraid of PVE players leaving? afraid to lose those easy kills so you'll be forced to improve your skill?". No, PVEVP players and PVP players are afraid to only encounter empty ships because all the loot will be on the PVE servers killing a huge aspect of the game.

  • @jimzir Exactly! The main issue is that players will devalue progress and gold because of you get rid of the main threat the pirates its going to be way too easy to get rep and gold.
    They refuse and learn and adapt and they want an entire vision and playerbase to csve into their demands and the compromise was not good enough for them because they dont want any less from their demands.

  • @sdmittensyt said in It's a PvE game without PvE servers...:

    All good games cater for all types of players.

    They... really don't.

  • @sdmittensyt said in It's a PvE game without PvE servers...:

    All good games cater for all types of players.

    "Those who seek to please everybody please nobody"

    RARE just cant seem to understand that.

    You can't seem to understand the direction they chose to take and decided to stick to. That's entirely your problem, not theirs.

  • @sdmittensyt

    All good games cater for all types of players.

    This is very naive and ignores a large amount of very successful games out there. Does Dark Souls and the other Souls games cater to casual audiences? How about any games with stakes, which Sea of Thieves shares? Look at Rust, you can lose everything you gathered and have your entire based razed and raided while you sleep. Rust has a massive player base. Even games with perma-death, Darkest Dungeon certainly isn't very casual friendly. Games like Xcom even tell you that you can't win all fights.

    If you are going to sit here and say silly things like that, you are very ignorant to the games around you that do the opposite of that. These games know their audiences, and they lose their audiences the minute they try to please everyone.

  • @withmyapologies I understand the game perfectly, I wouldn't be a launch crew pirate still playing if I didn't. But the game still needs structure and something more enticing then just cosmetics. It works for some but it won't last forever.

    Also my stance on other pirate ships is the shoot on sight. I rarely have a "good" experience with other player ships, it's always been filled with racial slurs, abuse or just plain hacking.

    As for the loot thing, kinda is my loot since it wouldn't be there if I started the voyage and dig it up, even the game agrees with me as there's commendations for "stealing other people's treasure" so there is clearly an ownership ingrained in the game's code.

  • @lethality1 Play on alliance servers if you want easy money and all progress like right away. Just that this will make your later experience pretty boring I guess.

  • When looking at games with longevity, multiplayer conflict is usually a key ingredient. MMORPGs that stick around release new classes, new gated content, etc. Single player/coop games die out. Skyrim is still being played by new players, but not retaining the player base outside of mod updates re-igniting interest. Single player games that survive do so on a "building your empire" idea, like Farmville/etc.

    This game is completely different. Rare is not interested in those genre of games with this title.
    SoT doesn't fit those visions, it isn't a copycat. It's new, and great.

    Player interaction is the focus.

    PVE only does not lend itself to the focus. PVP only doesn't either.
    The idea that anyone you encounter could be a friend or foe adds to something missing in most games.

  • @karloss00 said in It's a PvE game without PvE servers...:

    @d3adst1ck You say that but a lot of the game's commendations want you to hold onto loot, and with how random the game can be with the voyages length/rewards you can be trailing back and forth across the whole map for one skull.

    None of the commendations require you to hold it, only to deliver it. So pick up the loot and drop it off immediately - commendation completed.

    Most lower level voyages are contained within the same region, so you are not going across the entire map. The higher level ones venture into adjacent regions slightly, but you are more experienced by then. The only one that can take you from one end of the map to the other are the Athena voyages which, if you are a Pirate Legend, should make you the most experienced pirate and able to deal with lengthy voyages.

    You are completely in control of how much loot you are risking.

  • @d3adst1ck i second that motion.. I can't get 2 mins into a athena or anything with out someone jacking me for something i don't have.. i been a destiny player since day one, i found this game and it is all i play.. please make private servers or pve servers i would like to finish a dam FOTD or even the new event.

  • @trlalon said in It's a PvE game without PvE servers...:

    @lethality1 Play on alliance servers if you want easy money and all progress like right away. Just that this will make your later experience pretty boring I guess.

    Don't want any of that. I do want to decide how to use my own time, though.

    Stop being obtuse. Everyone.

  • @lethality1 said in It's a PvE game without PvE servers...:

    With this latest update, I am finding it harder and harder to stomach the excuse about not creating PvE servers.

    It's clearly the direction the game is going with content like this, for crying out loud... it's like a WildStar or WoW style raid boss.

    The excuse has always been "the PvE challenges aren't even real or serious" but clearly they can make them that way.

    The failure of Arena and the expansion of this kind of content (and Tall Tales, let's not forget) show what players want.

    And they want to play an awesome pirate game without some other person deciding how they should spend their time.

    It's time for proper PvE servers, rare.

    @Deckhands yes i get that but this game is pvp and pve because it's what gave it it's charm because it would be a single player game other wize if there was pve severs and there is a mega thread about this

  • It's just a matter of time. Arena totally bombed so Rare's attempt to lead their PvP base away so they could get away with introducing a PvE Mode sooner didn't work.

    Private Servers are coming soon, and while they are saying "no progression" it's just a matter of months.

  • @viperishemu2992 said in It's a PvE game without PvE servers...:

    It's just a matter of time. Arena totally bombed so Rare's attempt to lead their PvP base away so they could get away with introducing a PvE Mode sooner didn't work.

    Private Servers are coming soon, and while they are saying "no progression" it's just a matter of months.

    Very true, they will cave in sooner or later as long as we keep demanding what we deserve KEEP ON THE GOOD FIGHT PEOPLE

    glad to see sensible people on this forum

  • @saltylily627925 said in It's a PvE game without PvE servers...:

    @viperishemu2992 said in It's a PvE game without PvE servers...:

    It's just a matter of time. Arena totally bombed so Rare's attempt to lead their PvP base away so they could get away with introducing a PvE Mode sooner didn't work.

    Private Servers are coming soon, and while they are saying "no progression" it's just a matter of months.

    Very true, they will cave in sooner or later as long as we keep demanding what we deserve KEEP ON THE GOOD FIGHT PEOPLE

    glad to see sensible people on this forum

    If you’re still crying for pve servers rather than just getting good then maybe you shouldn’t be playing a game that implies theft in the title 😂

  • @saltylily627925 said in It's a PvE game without PvE servers...:

    @viperishemu2992 said in It's a PvE game without PvE servers...:

    It's just a matter of time. Arena totally bombed so Rare's attempt to lead their PvP base away so they could get away with introducing a PvE Mode sooner didn't work.

    Private Servers are coming soon, and while they are saying "no progression" it's just a matter of months.

    Very true, they will cave in sooner or later as long as we keep demanding what we deserve KEEP ON THE GOOD FIGHT PEOPLE

    glad to see sensible people on this forum

    Tribalism at its finest

  • @saltylily627925 said in It's a PvE game without PvE servers...:strikethrough text~~

    glad to see sensible people who agree with me on this forum

    Fixed that for ya. =D

  • @lethality1 sagte in It's a PvE game without PvE servers...:

    @trlalon said in It's a PvE game without PvE servers...:

    @lethality1 Play on alliance servers if you want easy money and all progress like right away. Just that this will make your later experience pretty boring I guess.

    Don't want any of that. I do want to decide how to use my own time, though.

    Stop being obtuse. Everyone.

    Uhm... so if you refuse to accept the solution on the silver plate for you either then it's your own fault that you can't get out of your dear misery. Or that you see this as an issue at all.

  • @hurricanegriz said in It's a PvE game without PvE servers...:

    @saltylily627925 said in It's a PvE game without PvE servers...:

    @viperishemu2992 said in It's a PvE game without PvE servers...:

    It's just a matter of time. Arena totally bombed so Rare's attempt to lead their PvP base away so they could get away with introducing a PvE Mode sooner didn't work.

    Private Servers are coming soon, and while they are saying "no progression" it's just a matter of months.

    Very true, they will cave in sooner or later as long as we keep demanding what we deserve KEEP ON THE GOOD FIGHT PEOPLE

    glad to see sensible people on this forum

    If you’re still crying for pve servers rather than just getting good then maybe you shouldn’t be playing a game that implies theft in the title 😂

    The problem is that some solo players (like me) can usually only play a few hours a night. It's extremely frustrating to lose an hour of gameplay because you weren't able to keep an eye on your ship, the horizon, and your voyage objectives all at once.

    Numerous times I've come back to my ship upon finding my X marks the spot treasure to see my ship gone.

  • @xatencio6729 said in It's a PvE game without PvE servers...:

    @hurricanegriz said in It's a PvE game without PvE servers...:

    @saltylily627925 said in It's a PvE game without PvE servers...:

    @viperishemu2992 said in It's a PvE game without PvE servers...:

    It's just a matter of time. Arena totally bombed so Rare's attempt to lead their PvP base away so they could get away with introducing a PvE Mode sooner didn't work.

    Private Servers are coming soon, and while they are saying "no progression" it's just a matter of months.

    Very true, they will cave in sooner or later as long as we keep demanding what we deserve KEEP ON THE GOOD FIGHT PEOPLE

    glad to see sensible people on this forum

    If you’re still crying for pve servers rather than just getting good then maybe you shouldn’t be playing a game that implies theft in the title 😂

    The problem is that some solo players (like me) can usually only play a few hours a night. It's extremely frustrating to lose an hour of gameplay because you weren't able to keep an eye on your ship, the horizon, and your voyage objectives all at once.

    Numerous times I've come back to my ship upon finding my X marks the spot treasure to see my ship gone.

    What exactly is preventing you from getting your head out of the hole you are digging to make a quick horizon check once in a while? Just make a quick reconnaissance in between X's and everything will be fine. It's that simple.

    The amount of hours you have to play is no argument either. I play solo during lunch break, I manage to do a few wrecks and a bottle or two in half and hour and I don't get wrecked every time I blink.

    Situational awareness is kinda important in that game, you should practice that a bit more.

  • Your playing sea of ~~thieves ~~

201
Post
155.7k
Visualizzazioni
67 su 201