Apart from ship to ship, combat in this game is the worst it has ever been since the double tap gun exploit. Sword feels clunky as hell especially when trying to maneuver with sword hops and the like. Sword Lunge is almost completely useless now apart from specific scenarios and faster travelling across water. Whenever I get into a sword fight, it is literally just jumping around them and spamming until they die... how skillful. And even then, the game often fails to register my sword hit leaving me open to their spam, but luckily for me the sword stun is only half consistent so I can jump away again and continue jumping around the ship eating food.
As for the gunplay, its just a dumbed down mess of blunderbuss spam and eye of reach quickscoping. People don't seem to even realize that the pistol exists. What is supposed to compliment the sword, instead feels clunky and frustrating with the draw delay. I know why the delay was implemented for both sword and guns but surely there could've been another way to fix the exploits without reducing the flow of combat to what it is now.
At this point you're probably thinking how I might just be trash or am just salty from sinking alot or something like that, some of you at least... I don't blame you. But this isn't the case. Me and my friends are fairly experienced in the game and rarely sink to other players. Not bragging, just trying to give some perspective.
I am interested in your opinions. How do you think the combat is now? Do you think its balanced? Do you think it might need to be entirely reworked? Do you think something is overpowered?
