Solo Thieve: a One Player ship proposal

  • Solo slooping is quite common on sea of thieves. Most of us have tried it with various degrees of sucess.
    But a Sloop is not does not provide optimal gameplay for a solo player.
    If you are anything like me, sometimes you just want to sail alone and do whatever adventures you come across by yourself, without crew interaction, it's a valid way to play, and it should be improved and encouraged.
    After a stressful day of work, dealing with other people can be straining...

    Yes, I know Sea of Thieves is a co-op and Player versus Player multiplayer game, but Players can cooperate in up to 4-person Crews or sail alone.

    And it's the "sail alone" part that needs to be adressed.
    Yes we have the sloop, but optimally it needs 2 players to work.

    I suggest a Solo player ship, smaller than the sloop, that cannot dock a rowboat, and only has 8 hull holes to repair when damaged (not counting the mast, capstan and wheel.)
    1 in back, 3 on each side and 1 in the front.

    What type of ship should be used you ask?
    Taking some inspiration on Sid Meyers Pirates, the Pinnace could be a worthy candidate:
    "Pinnaces were used as fast merchant vessels, pirate vessels and small warships."

    alt text

    *Image used as reference of ship shape.

    A 2 deck ship (acess like the brig) 2 cannons, one each side, removing the brig and the bed on the ship would also help with any size constraint.
    1 barrel for Cannons, 1 for Food, 1 for Wood.

    A stylish solo ship for lone wolfs, or when you just dont want to deal with a crew, but want to play your favourite game alone, and without as much of a handicap as you would have on a sloop.

    Any suggestions, questions, opinions?

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  • Solo has and will most likely continue to be the "hard" way to play Sea of Thieves. As much as I'd also love to see more boat varieties, I do believe that the sloop is manageable to successfully sail solo.

  • I found the ship absurdly beautiful, but the proposal of Sea of ​​Thieves is not to sail alone, and the Sloop is already made so that solo players do not have difficulties.

  • @mrstinkyfart169 It would be continue to be the hard mode, after all you are solo, just with a optimised ship.

  • @targasbr If you have the option to sail alone, and it's a valid way to play, it's just a suggestion to facilitate it.

  • @talvheet disse em Solo Thieve: a One Player ship proposal:

    @targasbr If you have the option to sail alone, and it's a valid way to play, it's just a suggestion to facilitate it.

    I don't think I need to make it easy, the sloop can be easily controlled by one player, with two players it becomes the best combination in the game, especially in skilled hands.

  • @talvheet said in Solo Thieve: a One Player ship proposal:

    @targasbr If you have the option to sail alone, and it's a valid way to play, it's just a suggestion to facilitate it.

    But its not meant to be facilitated. Its meant thag if you choose solo you are choosing to be at a disadvantage. Im a hard no for adding a new solo ship. The sloop is very manageable by myself.

  • @targasbr But in the end of the day the sloop is a 2 player ship, made with that in mind.

  • @talvheet disse em Solo Thieve: a One Player ship proposal:

    @targasbr But in the end of the day the sloop is a 2 player ship, made with that in mind.

    Motorcycles are also made to carry two passengers, but you don't need both to ride it.

  • I think the things that need fixing for the sloop to be viable as a solo vessel is:

    1 deck, the multi deck thing is difficult when having to navigate, fight, and repair. The most annoying thing for me is getting caught going up and down the stairs during high action/lag situations. Infuriates me to no end.

    1 ladder or form of boarding. It is impossible to guard against tandem boarding which is no issue with a 2+ player crew when two ladders are present. You can't guard two ladders at the same time as a single player crew.

    Faster mast repair than what the sloop currently offers (you have to raise and repair vs 2+ player crew can raise together for more speed or raise with one while the other slaps a board on it)

    Damage, water intake speed, and number of damage points are all manageable as-is though really.

    Not sure if Rare will ever get it right but I am happy they said they are looking at rebalancing the sloop given the new combat dynamics of chain shot and blunder bombs that didn't exist previously.

  • @targasbr said in Solo Thieve: a One Player ship proposal:

    @talvheet disse em Solo Thieve: a One Player ship proposal:

    @targasbr But in the end of the day the sloop is a 2 player ship, made with that in mind.

    Motorcycles are also made to carry two passengers, but you don't need both to ride it.

    Unless you have 1 seat bike.

  • @talvheet disse em Solo Thieve: a One Player ship proposal:

    @targasbr said in Solo Thieve: a One Player ship proposal:

    @talvheet disse em Solo Thieve: a One Player ship proposal:

    @targasbr But in the end of the day the sloop is a 2 player ship, made with that in mind.

    Motorcycles are also made to carry two passengers, but you don't need both to ride it.

    Unless you have 1 seat bike.

    You have one wheel, one sail, one capstan and one cannon (there is another one on the opposite side, but you will rarely use both at the same time)

  • @targasbr ah were not talking bikes anymore?
    Yea, and less hull to repair, less distance to be covered solo, less of a footprint to be hit with a canon.

  • @talvheet disse em Solo Thieve: a One Player ship proposal:

    @targasbr ah were not talking bikes anymore?
    Yea, and less hull to repair, less distance to be covered solo, less of a footprint to be hit with a canon.

    Or you can just learn to play solo on a sloop. It's pretty easy.

  • @targasbr I'm sure I'm better than you, but thank you for your concern.

  • @talvheet disse em Solo Thieve: a One Player ship proposal:

    @targasbr I'm sure I'm better than you, but thank you for your concern.

  • @targasbr Glad you agree.
    Now if you dont have anything to add, dont clutter my thread with nonsense ;)
    Edit: Btw you are blocked so dont bother with more nonsense.
    Pretty solid case of why sometimes solo playing is the best option.

  • @talvheet disse em Solo Thieve: a One Player ship proposal:

    @targasbr Gald you agree.
    Now if you dont have anything to add, dont clutter my thread with nonsense ;)

    I never agreed with you, I just thought it was funny that a player wants a new ship because he can't handle solo sloop think its better than me.

    Anyway, I'll add it to the post. Here's a video with some basic tips for those who want to learn to play solo: https://www.youtube.com/watch?v=vieVHEkb8tM

  • @kommodoreyenser said in Solo Thieve: a One Player ship proposal:

    I think the things that need fixing for the sloop to be viable as a solo vessel is:

    1 deck, the multi deck thing is difficult when having to navigate, fight, and repair. The most annoying thing for me is getting caught going up and down the stairs during high action/lag situations. Infuriates me to no end. […]

    The one thing that infuriates me is getting send of the ship - one deck would give you nowhere to hide.

  • @captain-coel said in Solo Thieve: a One Player ship proposal:

    @talvheet said in Solo Thieve: a One Player ship proposal:

    @targasbr If you have the option to sail alone, and it's a valid way to play, it's just a suggestion to facilitate it.

    But its not meant to be facilitated. Its meant thag if you choose solo you are choosing to be at a disadvantage. Im a hard no for adding a new solo ship. The sloop is very manageable by myself.

    You are still at a disadvantage.
    Yes its manageable by yourself and you are occupying a 2 slot ship for 1 player on a max 16 player server.

  • I understand the idea but for me at least lack the need. Sloop is good for solo sailing. Unless they add windsurfing boards. Those I would love to see.

  • @kommodoreyenser
    Adding to your mast repair suggestion, I personally think simply adding a second mast to the sloop would go a long way in helping those who play Sea of Thieves by themselves (myself included). Your other ideas sound like they would be really beneficial, but I feel like they are less of a problem the more you grow accustomed to the game. If the sloop had a second mast, one chain-shot would not be enough to effectively disable the sloop, especially if you get knocked off the ship in the process. I would like to think that a second mast would provide those playing solo some valuable seconds before they have to worry about another volley of cannon fire.

  • @lem0n-curry
    Well I should add on the OP that it is 2 deck. You need some cover.

  • @talvheet I dont think you are grasping the idea that the disadvantage for choosing solo is intended. Rare does not want you to have it easy playing solo, they want it to be hard mode. This is a design choice.

    Im sorry but a solo ship has no place in sea of thieves. It is a bad idea. If a sloop is too hard for someone solo, it is a matter of practice and preparation that needs to happen. Rare does not need to cater to people who want to play solo.

  • @captain-coel
    I solo sloop since release, so I grasp pretty well what solo slooping is about.
    With the current server constraints and the loss of 1 ship per server, having someone ocuppying 2 slots for solo gameplay on a server is just not efficient.

    In your opinion it's a bad idea, in my opinion it's not, and rare will do what it wants to do.
    Thanks for dropping by ;)

  • @mintharp184509 Its one of my main issues with the game, lack of different ships even if it's for the same crew size.
    I have made another suggestion to add Caravel for 2 player, Carrack for 3 and Man O War for 4.
    Or like Shoothere4xp proposed different sloops shapes for different SoT companies

  • @talvheet using server limitations seems like a bad excuse. They will eventually add the player capacity and boat capacity back. Using temporary contraints to push your objective just feels dirty.

    Its a strawman. Solo is meant to be hard. The sloop is fine. You just need more practice and prep if its overwhelming. Failing to understand this is not bad game design and does not warrant change.

  • @targasbr
    To be fair you pulled "learn to play" card first :D

  • @captain-coel said in Solo Thieve: a One Player ship proposal:

    @talvheet using server limitations seems like a bad excuse. They will eventually add the player capacity and boat capacity back. Using temporary contraints to push your objective just feels dirty.

    Been half a year bud. Let's see how long it takes. And it's still a valid suggestion taking into account the long standing server constraints.

    Its a strawman. Solo is meant to be hard. The sloop is fine. You just need more practice and prep if its overwhelming. Failing to understand this is not bad game design and does not warrant change.

    Thanks for dropping by. If you want to discuss learning to solo sloop talk to TargasBR.

  • @talvheet said in Solo Thieve: a One Player ship proposal:

    @captain-coel said in Solo Thieve: a One Player ship proposal:

    @talvheet using server limitations seems like a bad excuse. They will eventually add the player capacity and boat capacity back. Using temporary contraints to push your objective just feels dirty.

    Been half a year bud. Let's see how long it takes. And it's still a valid suggestion taking into account the long standing server constraints.

    Its a strawman. Solo is meant to be hard. The sloop is fine. You just need more practice and prep if its overwhelming. Failing to understand this is not bad game design and does not warrant change.

    Weak bait bro. Thanks for dropping by.

    Except it was 5 ships for a long time, 5 of any crew size. The 16 player contraint happened in January. A far cry from half a year ago. It hasnt even been 3 months.

    Im not trying to bait you, merely pointng out that the sloop is fine. That Rare wants and intends for you to play as a crew. That Rare intends for solo to be at a disadvantage. It isnt an accident solo can feel hard and unforgiving. These are design choices.

  • @captain-coel When you repeatedly tell me to learn to solo sloop after I told you I have been solo slooping since release, in my opinion you are just trolling, and I wont take you seriously.

    You dont like the idea, it's fine. This is still a suggestion thread.

    Game has been having issues way before Pirates Life update. Been a lot longer than 3 months.

  • @talvheet i think it's better to just stick with the sloop. As a fellow solo slooper, i often play alone and do my own thing for the most part.

    But there were several situations where either a friend joined for fun, or something rare happened on the server, and that extra player slot proved to be useful.

    If i would be playing on this solo ship, then i would be locking myself from the extra help. I'd be stuck by myself, and not be able to have that random factor to spice up my session, and even greatly profit from, (e.g. was doing a solo session and a friend joined randomly, ended up stacking vaults and made bank! This would've never happened if i was on a solo ship)

  • @el-spaniardchi eh fair enough.
    I would still like the option tho ;)

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