Schooners/Clippers

  • Hello there, I've been thinking of another ship that could be added a biig midship between Brig & Galleon just like in real life, a good old Schooner or maybe Clipper.
    Here's how they usually look.
    alt textalt text
    I think these would work very well as a Merchant focused ship for fast Cargo delivery missions, more maneuverable PvP but still be armed decently of course, so here's my compilation of Pros/Cons.

    Pros:
    -Faster and more maneuverable than a Brig in the wind but still slower than a Sloop when there's no wind.
    -Merchant focus and maybe have better missions for more supplies when in the ship & doing Merchant Alliance missions
    -3 cannons per side but spread far apart
    -Tall main mast means better Crows nest view range
    -Brigs can still out turn this when there's little to no wind
    -possible single fore & aft cannon if need be
    2 decks so storing and such will be fast

    Cons:
    -Lower to the water means less hits it can take and water enters easier
    -Masts are larger and easier to hit
    -Harder/Longer to turn when all sails are up due to length
    -Getting into the wind may be difficult to learn due to sail shape
    -Harder to turn due to length & sail shape
    -Being caught in a storm means at least 1 person fully dedicated to repairs/bucketting
    -If a fore & aft cannon are added there's higher chances of light/loot being seen on your ship
    -2 decks so sinking is more prevalent

    Thank you for taking the time to read this, I hope you enjoyed the idea.

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  • Actually, the only thing missing in the game on this side is a Man'O War with 6 places max. A huge ship that could be the ultimate boss skeleton ship when you encounter one, that kind of ship forcing you to use the rowboat to go to the island. That kind of ship you don't want to face because it has 3 cannons on the deck and 3 cannons in the first floor... That kind of ship for bigger crew, allowing absolutely massive and epic naval battles !

  • @cannibalchow I appreciate the effort, but this is just an op brig, nothing more

  • @grievous32 Man O War is nice but there were Schooner/Clippers who were made for speed & mobility to takeout Galleons & Man O Wars.
    It's be nice to see something that isn't just for War only.

  • @cannibalchow It's true what you say, but the fact is that we have just 3 ships, and atm we don't need a 4th that's pretty identical to one of these already in the game. A man o' war is a thing, but a brig like is another one. It would be better an entire new type of ship, like just 1 frontal cannon, but very fast. A commercial one, capable of fighting almost nothing

  • @cavaliereneroit Ah so an Island defense boat or a Patrol vessel?

  • @cannibalchow Idk what you actual mean, cuz I never heard about nothing similar, but the idea sincerely make me curious

    So yeah, I would like to see it for sure

  • @cavaliereneroit
    Something like these wih a cannon up front would be very useful as a smaller than a sloop but bigger than a dinghy but wouldn't be all that useful.
    alt text
    alt text

  • I might just be the only one who'd want this almost forgotten fast but very brittle ship type.

  • @cannibalchow As cool as it may be, and regardless of how newbie I am(in terms of how long I've played this game) I don't think we need more ships right now, fixing certain known issues we have at the moment would be my preference over anything like this to be honest

  • @davidhawk1 Well if 6 man crewed Man O Wars come we'll need a ship that can outrun it which Schooners/Clippers were usually the best thing to swipe by them.

  • @cannibalchow said in Schooners/Clippers:

    @davidhawk1 Well if 6 man crewed Man O Wars come we'll need a ship that can outrun it which Schooners/Clippers were usually the best thing to swipe by them.

    We already do, they're called Sloop/Brigantine/Galleon. Sloops may be the slowest, but a good sloop can outplay a fully crewed Galleon any day

  • @davidhawk1 Alright but I still would like a ship made to be light and fast and have that unique sail shape, Schooner/Clipper type ships are the perfect midship of a Brig & Galleon.
    Here's a tallship Schooner/Clipper
    alt text
    While here's what people are wanting more than anything else, (6 man overpowered Galleon) a Man O' War.
    alt text
    So not sure how a Man O' War can be balanced with the supposed double deck row of 6 guns.

  • I'm all for new ships in the game and more ship balance. I like what you are trying to do in creating ships specific for certain activities as I always also felt it is important to be to distinguish ships in the distance and kind of tell from their load out what kind of focus they have in that session. Ships need some rebalancing & customization anyway in my opinion if Rare wants the game to keep the game growing. People are too quick to dismiss and say ships are perfect as is.

    Fore and Aft cannons are maybe a little OP, and I think maneuverability would need to be closer to galleon to balance. Otherwise, I think ship would be fine addition if Rare were even half interested in introducing play session customization based on ship loadout.

  • @cannibalchow said in Schooners/Clippers:

    Hello there, I've been thinking of another ship that could be added a biig midship between Brig & Galleon just like in real life, a good old Schooner or maybe Clipper.
    Here's how they usually look.
    alt textalt text
    I think these would work very well as a Merchant focused ship for fast Cargo delivery missions, more maneuverable PvP but still be armed decently of course, so here's my compilation of Pros/Cons.

    Pros:
    -Faster and more maneuverable than a Brig in the wind but still slower than a Sloop when there's no wind.
    -Merchant focus and maybe have better missions for more supplies when in the ship & doing Merchant Alliance missions
    -3 cannons per side but spread far apart
    -Tall main mast means better Crows nest view range
    -Brigs can still out turn this when there's little to no wind
    -possible single fore & aft cannon if need be
    2 decks so storing and such will be fast

    Cons:
    -Lower to the water means less hits it can take and water enters easier
    -Masts are larger and easier to hit
    -Harder/Longer to turn when all sails are up due to length
    -Getting into the wind may be difficult to learn due to sail shape
    -Harder to turn due to length & sail shape
    -Being caught in a storm means at least 1 person fully dedicated to repairs/bucketting
    -If a fore & aft cannon are added there's higher chances of light/loot being seen on your ship
    -2 decks so sinking is more prevalent

    Thank you for taking the time to read this, I hope you enjoyed the idea.

    love it but it prolly won't be added soon but we need a man o' war though

  • @calicorsaircat Yeah the fore and aft would be somewhat op but also weak if you have limited range on them left and right or if they're fixed.

  • @cannibalchow and the gun ports on the ship will be bigger so one can get hit with a cannon ball or pistol musket or blunderbuss on the ship or it could be easer to hit

  • @cannibalchow said in Schooners/Clippers:

    I might just be the only one who'd want this almost forgotten fast but very brittle ship type.

    I want it too now

  • @cannibalchow said in Schooners/Clippers:

    @davidhawk1 Alright but I still would like a ship made to be light and fast and have that unique sail shape, Schooner/Clipper type ships are the perfect midship of a Brig & Galleon.
    Here's a tallship Schooner/Clipper
    alt text
    While here's what people are wanting more than anything else, (6 man overpowered Galleon) a Man O' War.
    alt text
    So not sure how a Man O' War can be balanced with the supposed double deck row of 6 guns.

    Technically Galleons have way more than just 8 cannons, but look at how they work in-game. Just take out most of the cannons and make it like 6 cannons each side for a Man O' War with a crew size of like 6-8

  • @davidhawk1 I think max amount of ships variety would be 5 at least until the map itself gets bigger.

  • A man of war type ship would be a great addition. Slow and a runs deep in the water making it almost impossible to get close to an island and would need row boats. I always did want a solo ship. One that benefits not with or against the wind but with the wind to its side. Like a Lynx, or Requin like ship. If people are looking for great concepts or ideas to create ships here is a huge list of actual ships and ship types from another game called Naval Action which you can take inspiration from: https://tinyurl.com/qt6cnrr

  • Since we don't even have a proper sloop in the game I don't see how a schooner is going to work.

  • @proudpolish Those look really cool, I just would like to see more ship variety like there was in the times of Pirates.

  • @crazed-corsair I'd say the Sloop looks close to how a real one should look.
    alt text
    alt text

  • @cannibalchow said in Schooners/Clippers:

    @crazed-corsair I'd say the Sloop looks close to how a real one should look.
    alt text
    alt text

    Except its not, the rigging is all wrong. And the rigging is the defining characteristic of a sloop. A small ship with a plain square rig is "never" classified as a sloop.

    Which is my point. Since they seem to be unable or unwilling to give us an actual sloop, then don't count on seeing any other ships with a fore-and-aft rig added to the game.

  • @crazed-corsair None of the ships are 100% accurate, if they were then the Galleon would need at least 30 crew and for those wanting a Man O War we'd need at least 60 or so.
    The game is arcadey and supposed to be loosely based on actual pirate ships from real life, the class of ships if anything are just for different crew sizes and purposes.
    It's why I'd want a Schooner/Clipper for mostly Merchant/Hunter missions.

  • @cannibalchow said in Schooners/Clippers:

    @crazed-corsair None of the ships are 100% accurate, if they were then the Galleon would need at least 30 crew and for those wanting a Man O War we'd need at least 60 or so.
    The game is arcadey and supposed to be loosely based on actual pirate ships from real life, the class of ships if anything are just for different crew sizes and purposes.
    It's why I'd want a Schooner/Clipper for mostly Merchant/Hunter missions.

    Accuracy isn't even a factor here, a ship without a fore-and-aft rig simply isn't a sloop.
    It's like calling an Airplane a Helicopter simply because both can fly.

  • @crazed-corsair or calling a brig a brigantine? Nice to finally have someone else on my side on this one.

  • Um it seems you want a super fast ship with lots of cannons that gives you extra rewards for doing merchant?

  • You want a fast ship. Its called a brig. Sure turning is bad with full sails but what most people don't know/do is raise sails when turning. The brig can turn nearly as well as a sloop with 1 of its sails raised.
    Most people I play with don't know how to get the most out of each ship.
    I still run into people who have been playing the game for months who don't know about dummy sails.

    Are the ships perfect. No. But rare isn't going to spend time designing multiple ship types for the same size crews, when the current ships are fine.

    The next ship introduced should either be a ship for 1 person or a bigger crew than 4. Thought given rare pushes "playing with others" I don't see a solo ship being introduced, especially when a sloop is not that hard to solo.

    Introducing a new ship doesn't just mean balancing ship battle, it also means. Balancing PvE for the new crew size. A lot more work than most seem to be thinking is needed by introducing a new ship.

  • @aricardo-0000 I disagree. Adding a bigger ship with a bigger crew would be too unbalanced by crew sizes, since even if you balance the ship the whole game dies not take place on the ships. While I dont this this clipper is the best option, introducing ships that behave differently for the same sized crews would be an excelent way to add more options, more playstyles, and best of all more diversity in what you can run into out on the seas.

  • So let me go through all the ship types that were used around the time of Pirates.

    Barkadeer
    Barque (also Bark)
    Brigantine (also Brig)
    Clipper
    Cog
    Galleon
    Gally
    Hulk
    Jolly boat
    Long boat
    Lugger
    Man-Of-War (also Man O' War)
    Pink
    Pinnace
    Pirogue
    Plate fleet
    Schooner
    Sloop
    Snow
    Tender
    Wherry
    Yawl (or dandy)

    Pick and choose whichever you want but if anything I think a bit more variety will be better than just adding only a Man O' War like everyone else is wanting.

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