There is never no shortage of these request for PVE servers, along with an equal amount of requests for extra PVP content in game...
Which leaves Rare looking for common ground that would make both camps happier!
Not an easy task..
So, I have a few ideas i would like to share with you all:
Firstly.. The biggest complaint from players wanting a better PVE experience is when they are attacked and lose everything with nothing to show for all their efforts on the seas..
Is this fair on people? & What could be done differently?
Perhaps the way things are currently done when cashing in could be changed? Perhaps the player/crew who digs a chest/defeats a skeleton boss/collects an animal should at that point be rewarded XP for doing so. But they would only receive gold for said item when it has been handed in to it's vendor..
This system would still leave the element of risk on the seas until the item is delivered to it's vendor.. At least the players would still gain something from this system even if they were attacked and beaten and had all of their items taken..
But fans of a PVP style of gameplay would not be too pleased with this!
So what needs to be changed to make this system work and please everyone?
Could the answer be a new faction? One where you are required to cash in stolen loot to level up. The more value an item, the higher your levels slowly grow. But you wouldn't gain XP from the stolen loot in the current trading companies.
lvl 1-10 10K stolen loot per level
lvl 2-20 20K stolen loot per level
and so on......
There is currently a tracking system in place and working in The Arena which tracks you cashing in stolen loot.. So this is possible..
We are pirates after all and currently there is ZERO progression for being one.
Let's give everyone a reason to #bemorepirate and not give players zero rewards for putting in so much time and effort, souring their experience of this wonderful game!
