Molten Sands Fortress

  • Dear Rare Employee,
    I find Molten Sands fortress to be quite lackluster, as when you finish the fort the reward seems small compared to other forts, because of the large room acting as the treasure room. I personally, would increase the difficulty of the fort and with it the reward. I would also like to see something similar to what is in insider, if you know what I mean. I also find it to be a lot less difficult then the other forts which I find to be saddening as its in the Devils Roar, and should be considered to be a more challenging area with more danger and reward. My suggestion would be to remove most the geysers and make the volcano erupt a lot less often and increase the skeleton difficulty. you could put most the geysers to be in positions for transferring the levels of the fort, IE moving farther up the fort. Over all, I feel as though Molten Sands needs to be worked on to feel special compared to other forts as it's the only one in the Devils Roar.
    Thank you for your time,
    Sincerely Mink.-

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  • It is already a little harder given no choke point for the citidel. And of course the volcano that, if anyone else ever shows up, would make for an awkward PvP exchange.

    Not saying your wrong though: I was super disappointed not to get ashen bone dust and ashen gunpowder and all that after finishing it. What’s the point of a special/different fort if the rewards are essentially the same?

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