Id like to preface this with by saying I'm having a ton of fun with the game. Not sure why but digging up those chests is just so satisfying.
Whats lacking here is functional variety of gear and I think this is the single thing that could improve the experience the most. Cosmetic upgrades just aren't that fun and don't motivate me to grind for (Other than those sweet sea dog sails).
So Here is my list of fun, practical and functional variations of existing weapons and equipment in no specific order:
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Deeper tankards.
Having lots of different looking cups to drink from is nice and all, but wouldn't it be great if the rarest ones would let you drink even more with a single refill? Plus maybe throw in a few variations that let you throw your grog in someones face. -
Shovels
Lots of possibilities here for shovels that have a random chance to dig up some trinket of treasure. One very cool idea would be to allow pirates to re-bury their found treasure, perhaps to mark it for later and avoid handing it over to an attacking pirate crew. -
Spyclasses
Varying magnification and treasure glint. Any other Ideas? -
More Instruments
Enough said. -
Lanterns
This is already a good example of functional variety. I'm liking the different colors of light available right now. would be cool to see a green ghost flame lantern. -
Compass
Maybe some amount of storm proofing and a step counter as potential upgrades? -
Weapons
This is the big one. Every weapon type should have variations with balanced stat differences. For example, a flintlock pistol with more ammo but less accuracy and a longer reload. Give them a slightly different look, sound and animation. This would give us something to work towards.
I want to hear everyone's ideas and opinions. What variations do you think should be in the game? If your not enjoying the game as it is would this improve the experience for you?
