Great game but, seriously? Is... This it?

  • Adventure? Check.
    PvP? Check.
    Customization? Check.
    Progression...?
    I get it, you don't want to scare people away from playing if guns and items weren't balanced. But what about other abilities? Like perks. Even one of the clothes said "It allowed the pirate to hold more pistols, but then he couldn't walk". This is perfect, a pro to a con. 60/40. It gives people who have worked hard... SOMETHING.

    I think most people here can agree that cosmetics are not going to cut it... there needs to be way more unique items.

    Edit: After reading the comments, there is a consensus that some people are okay with this, while others are not. For those saying "this is how the game is intended", we will let the future content speak for itself.

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  • @xskrimps I am in two minds about this. As far as weaponry is concerned I agree and I love the equal opportunity for all players idea.
    On the other hand if I buy an expensive shovel it would be nice if it dug treasure up faster.

  • I think it is a slippery slope. If you allow any items perks that improve a skill 20% for example then people will want this item to do something then this weapon to do something. I think it should be an all or nothing approach and I am ok with the nothing.

    Progression being linear and a title is great. You do have something to work for...A reputation of being the best most fearsome pirate and be legendary about it.

  • @daveyjay1984 My point EXACTLY. I was almost in disbelief when I realized absolutely nothing changed for getting new items lol.

  • @xskrimps said in Great game but, seriously? Is... This it?:

    @daveyjay1984 My point EXACTLY. I was almost in disbelief when I realized absolutely nothing changed for getting new items lol. Not even things that dealt with PvP...

    because pvp would be broken if something did more damage than anew player could

    4 end game players vs 1 new player = new player uninstalls or refunds their purchase

  • @nightmare247365 said in Great game but, seriously? Is... This it?:

    I think it is a slippery slope. If you allow any items perks that improve a skill 20% for example then people will want this item to do something then this weapon to do something. I think it should be an all or nothing approach and I am ok with the nothing.

    Progression being linear and a title is great. You do have something to work for...A reputation of being the best most fearsome pirate and be legendary about it.

    Yet your fancy legendary title, ship, and clothes mean zero because a complete p**b who just bought the game at Walmart can come in a sink your legendary arsh.

    The game needs progression. Goals are good. Planning out how to earn better gear is fun. Just looking good will only last so long before ppl move on.

  • @splatulated Did you even read what I said...? I was implying that things other than PvP items are still not upgraded.

  • The problem with that is that it can give crews advantages over other players if you dig it up faster then you can get it back to your ship faster maybe before even a ship can catch you
    can they don't want anyone to have a advantage over another the actual problem is the fact that they are used to progression being a stat increase they want to be more powerful then other players when the progression is cosmetic that is the procession and pirate legend but people really want to be more powerful then others as they feel that cosmetics are just not rewarding. and if that's how you feel this is not really the game for you because the devs strive for the game to be 100% fair from the second you spawn at a tavern

  • @xskrimps said in Great game but, seriously? Is... This it?:

    @splatulated Did you even read what I said...? I was implying that things other than PvP items are still not upgraded.

    I quoted this alt text

    you should read :)

  • @eddiecccc Well if the Devs truly think people are going to stick around for some digital clothes, then they are surely mistaken.

  • @xskrimps Are you implying that people only stay around to get state increasing items and not to have fun?

  • @eddiecccc Yes thats exactly my point. What is the reward system? Every game has one. This one is cosmetics? Lol. What happens when we get all fancy and shipped decked out... oh wait we did that in 2 days.

  • @nightmare247365 Yeah true. I love that it's about developing your own ability rather than buying ability.
    As someone who often plays solo, I often wish I could dig quicker though. Took me 45 minutes to get three chests today because I could get one dig in before getting hit by new skeletons. But going solo was my decision, so noone to blame but myself.
    As I said, the idea is brilliant and I wouldn't ask for it to change because this is one of the few games I haven't gotten bored of despite the number of hours I've sunk into it.

  • @xskrimps If what your saying is true then you would just get the stat increasing items in "2 days" so even that would not keep you staying because you allready did it. they want people to stay because they enjoy playing the game sailing the seas pvp imploring fighting the kraken/monsters. so yes i think cosmentics well keep the people they are marketing for happy not the random people who want to turn it into a mmorpg

  • @xskrimps You're right I can't see a game succeeding today with the only reward being cosmetics...
    coughrocketleaguecough

  • @eddiecccc I disagree lol. If I got an item that gave me an ability, I would keep hunting! But guess what they do??? NOTHING!!!!!

  • @Uberkull

    Yet your fancy legendary title, ship, and clothes mean zero because a complete p**b who just bought the game at Walmart can come in a sink your legendary arsh.

    The game needs progression. Goals are good. Planning out how to earn better gear is fun. Just looking good will only last so long before ppl move on.

    GREAT! There is something to be said about a player who is not afraid to lose. I could care less if the player has 1 hour or 10000 hours. I want to know that I beat them on skill (or they beat me on skill) alone. The Title, Ship, and Clothes are great because they build a character in the game and allow someone to live that character's life through imagination.

    I have had too many years of school, college, and work to know that I have a progressive system I live everyday. I don't want that in a game. I would like an end goal which this game has - Become a Legendary Pirate.

    I think your quote "will only last so long before ppl move on." is true about many things. Progressive systems where Guns, Armor, Upgrades get old since those games are not about skill, they are about who has the time to Prestige 10X over and can earn the most overpowered weapon in the game. I hate the fact that in most of those games I am better than the 12 year old playing, but because he spent so much time in game he has a weapon that has 0 counter to it!

    There are probably more people who quit or demand a refund from games like CoD because there is such a step playing curve that unless you are playing Day 1 for 40+ hours a week than there is little to no opportunity for you to catch up. They will always win because they have a better weapon. If you want that you have hundreds of other games to go play.

    I applaud RARE for stepping outside the norms of video games and allowing us to actually battle with wits and skill than 1 weapon is far superior to the other. People will move on, but the player base will benefit from that. People will enjoy this system and find it a nice change of pace than the grind that every other game is.

    Sorry if that is not for you, but you are not required to play.

  • Love the game but there needs to be sidegrades. You need have a desire to return to an outpost and refit the ship or your character to "try things differently this time"

    Examples:
    Swap a forward mast for a forward cannon.
    Swap speed for more armor.
    Swap a cannon for harpoon gun.
    Upgrade to boarding ropes
    Upgrade to tiny stern swivel cannon
    Something

    Item that let's you run with a chicken cage
    Item that allows you to carry more of xyz supply

  • @uberkull

    Yet your fancy legendary title, ship, and clothes mean zero because a complete p**b who just bought the game at Walmart can come in a sink your legendary arsh.

    Oh no, they won't. Already you cant tell experienced crew from inexperienced.
    Doing two-man sloop mostly, I can now sink galleons and so far I have only got one galleon who has made me flee and actually earned the imaginary title "We should stay away from that sloop with one light on"

    Galleon teams with randoms have taught me that when I stay with the ship and get it ready for defence ppl usually start screaming at me "What are you doing raising the sails and the anchor and turning the ship around" and all that. So Walmart p**b will get beaten easy.

    @Nightmare247365 Well said!

    The bottom is that most ppl are used to the formula: Grind - bet better weapons - kill new players easy - gratification. And thats it, no skill. Rare really is swimming against the industry and has my money because of that.

    Counter strilke has no meaninful progression either, only skins. Yet ppl play it for skill. (dont get mad if I got it wrong, never played it.)

  • @xskrimps correction not every game has a reward system. Maybe every game in the past 5 or 6 years has. If you have to have a reward the whole time you play then I think this isn't your type of game. This game is about using your imagineation and creativity. Like how games used to be at one time.

  • @nightmare247365 To say its not about skill and only takes time... you're forgetting that you're limiting yourself to the game you're implying... I don't think this game is Call of Duty. So your logic doesn't apply here.

  • Yep the excitement of owning a different looking hat, accordion or whatever is really rewarding and worth the effort of hunting around for treasure, chickens or whatever, isn't it. LOL

  • @dewradley said in Great game but, seriously? Is... This it?:

    @xskrimps correction not every game has a reward system. Maybe every game in the past 5 or 6 years has. If you have to have a reward the whole time you play then I think this isn't your type of game. This game is about using your imagineation and creativity. Like how games used to be at one time.

    I think you're misinterpreting what I mean by "reward system" I am talking about anything that keeps you playing. Mario bros? the next level. You even get POWER UPS! I think you get the picture. I like sailing, I like ADVENTURING, I LIKE PVP, but seriously...if there is nothing more than that then yeah , I think this game is going in the wrong direction.

  • @uberkull said in Great game but, seriously? Is... This it?:

    @nightmare247365 said in Great game but, seriously? Is... This it?:

    I think it is a slippery slope. If you allow any items perks that improve a skill 20% for example then people will want this item to do something then this weapon to do something. I think it should be an all or nothing approach and I am ok with the nothing.

    Progression being linear and a title is great. You do have something to work for...A reputation of being the best most fearsome pirate and be legendary about it.

    Yet your fancy legendary title, ship, and clothes mean zero because a complete p**b who just bought the game at Walmart can come in a sink your legendary arsh.

    The game needs progression. Goals are good. Planning out how to earn better gear is fun. Just looking good will only last so long before ppl move on.

    Sure, but if the only thing stopping a newbie from sinking you is getting a stat advantage - then you probably don't deserve those titles.

  • @uberkull said in Great game but, seriously? Is... This it?:

    @nightmare247365 said in Great game but, seriously? Is... This it?:

    I think it is a slippery slope. If you allow any items perks that improve a skill 20% for example then people will want this item to do something then this weapon to do something. I think it should be an all or nothing approach and I am ok with the nothing.

    Progression being linear and a title is great. You do have something to work for...A reputation of being the best most fearsome pirate and be legendary about it.

    Yet your fancy legendary title, ship, and clothes mean zero because a complete p**b who just bought the game at Walmart can come in a sink your legendary arsh.

    The game needs progression. Goals are good. Planning out how to earn better gear is fun. Just looking good will only last so long before ppl move on.

    so are you telling me you would get killed by [mod removed] who just bought the game at walmart? [mod removed] is all I have to say

  • @lewanderous Im not sitting here saying there can be a gun that has 50% stat increase. I am saying there is a million ways to implement interesting items with a game that has PvP . I gave one example in the body of my original post.

  • @lucky-monkee sagte in Great game but, seriously? Is... This it?:

    The bottom is that most ppl are used to the formula: Grind - bet better weapons - kill new players easy - gratification. And thats it, mainly no skill. Rare really is swimming against the industry and has my money because of that.

    Counter strilke has no meaninful progression either, only skins. Yet ppl play it for skill. (dont get mad if I got it wrong, never played it.)

    fantastic writeup!

  • @xskrimps I personally like that there is only cosmetic progression. It keeps an even playing field and player skill and teamwork is what counts, not how long you have spent in the game.

    Also, you progress by achieving higher ranks and unlock new voyages (aka new adventures aka new content), which along with cosmetic upgrades for pirate and ship should be motivating enough.

    The way it is is refreshing in these days where you have to grind up weeks and months even in "simple" 3D shooters just to be able to compete.
    It may not be for everyone, but those of use who long for the good old days of PVP being all about player skill and teamwork and not levelling, the philosophy this game employs is a Pirate-godsend.

  • Normally I'd agree and think that in games where you essentially grind for things, said things should be better and better.

    But this game's already 'fair' PvP is too broken as is, doubt Rare could be bothered to put any effort into creating a complex item economy/balance for this game. Most of their answers for what they can do to improve the game or keep it fair are the laziest possible resolutions to the game's issues as it.

  • @cave-waverider I think people are misinterpreting what im trying to achieve with this game. I just want to roll a dice on how long people will play before they realize that none of their items, not their fancy new shovel, or ... anything, does anything other than... nothing.

  • I was just considering this "cosmetic only" thing. You spend money to upgrade your level with the groups in game and get better voyages. That's not cosmetic. Just a slight outside the box view on the situation.
    Now you have progression and reward. Just play.

  • @xskrimps said in Great game but, seriously? Is... This it?:

    @cave-waverider I think people are misinterpreting what im trying to achieve with this game. I just want to roll a dice on how long people will play before they realize that none of their items, not their fancy new shovel, or ... anything, does anything other than... nothing.

    go play slither.io game, every top player can get destroyed by new players joining the session

  • @daveyjay1984 Cool. More Voyages that give me more gold or items that eventually do... nothing.

  • @xskrimps Ok, how about Minecraft or Flight simulation games? There maybe a story mode but in all reality, there is no progression system. You can enable basically a God Mode in Minecraft and build whatever until your heart's content. That game has sold MILLIONS world wide. Sure you can PvP with diamond weapons and such, but people don't play that for progression. They play it for creativity.

    Flight Simulation games allow you some progression as you learn to pilot larger planes, but again, there is no requirement for progression, you can fly the exact same plane over and over. Kerbal Space program, etc.

    Each of those games takes time to learn, but you develop skill around it. In this game, you do need progressives, so you can learn and develop your seafaring skills to beat other too!

    While I know this is not about different games, this game is about building a world that you and your character live in. It is not about PvP, it is not about skill development that allows you to out perform others. It is about your experience.

    Ultimately you are entitled to your opinion, but this game may just not be for you if you think you need progressives to enjoy it. I hope you do, I hope you get quite a bit of playtime out of it, but quit worrying about how I need to defeat someone else with a better weapon and enjoy the experience. If not and you need progressives, please go find a different game and leave this one to those of us who enjoy it.

  • @xskrimps I wondered how long it would take...

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