Just going to leave these here and all of them were uploaded THIS WEEK! So someone at RARE needs to get on the ball with their anti-cheat, because this is getting ridiculous. If you can't find a competent programmer to secure the game then maybe try suing the cheat makers like other developers have done in the past. [Mod edit]
CHEAT ADS UPLOADED DAILY!
@marinemike idk what you linked but I’m guessing it’s the repeat “free cheats” videos on YouTube, they are just malware and if you click on the channel you can see it’s stolen and is just spamming the same video for every popular game.
It’s not a sot specific problem, just a YouTube problem
@marinemike complaining about ineptitude of programmers while having no clue on how game security works. While the cheating has been an issue for a while a few of the real cheating softwares actually died over the past year.
The thing is, the cheat developers are anonymous, hard to take legal action against and will work like a hydra, cut off one head and 2 might return.
And combatting cheats will always be an arms race, with the game developers always being on the back foot.
A cheat developer sells his software for a profit, so circumventing any new anti cheat measures is always in its favour. The actual development being done is usually a one or two man show that is free.
And people using actual cheats that are noticeable in game (fly hacks and stuff) cost 35,= per month or 200,= for a lifetime license to use (no joke they actually pay those kind of amounts for it)Game developers have to pay an arm and a leg to have their employees work on combatting cheats and any and all development that goes towards it will never lead to any direct profit, so its always a financial burden on a game development company.
I’ll add my perspective here, since my previous thread where I shared feedback as an active Hourglass player was locked.
I understand and agree with many of the general points raised here. Cheating is an arms race, no online game has ever eliminated it completely, and some cheats do get patched over time. That part isn’t really in dispute.
Where my frustration comes from is the practical gameplay impact, specifically in Hourglass. From recent sessions, cheating does not feel like an occasional edge case, but something that regularly decides matches with no possible counterplay. Wall-banging, air-freeze, extreme aimbot behavior, and machine gun usage are still very present. When you encounter multiple cheating crews within a short span, it becomes very difficult to reconcile the idea of “visible improvements” with what actually happens in-game.
Some cheats have been dealt with quickly in the past. Teleporting onto beds is a good example. That exploit was short-lived, widely reported, and addressed relatively fast. The difference now is not necessarily that cheating is less severe, but that many players are increasingly burned out from reporting.
This leads into the reporting system itself. Players are often told to “just report it,” but in practice this process is extremely time-consuming and discouraging. To submit a report properly, players are expected to record clear footage, visibly show the cheater’s name, clearly demonstrate the exploit being used, upload the evidence externally, and hope it meets the required threshold for action.
Even when reports are valid, bans often take days. Cheaters are aware of this and expect it. They can play freely for several days, receive a ban, and return on a new account within minutes. From the reporting player’s perspective, the entire process feels pointless. You lose your matches, invest additional time gathering evidence, and see no immediate or meaningful outcome.
On top of that, reports can still be rejected if the evidence is deemed insufficient, which further discourages players who genuinely tried to help. Whether this is due to strict guidelines or lack of in-game context, the end result is the same: people stop reporting altogether.
Because of this, fewer reports or fewer forum posts do not necessarily indicate fewer cheaters. They can just as easily reflect reporting fatigue and frustration. From active Hourglass gameplay right now, the experience feels largely unchanged. We are effectively left waiting for the next update and hoping something improves. Often, it doesn’t, and the cycle repeats.
One additional concern is how feedback like this is typically handled. Discussions often end with a standard redirection to the report system and the thread being closed. While I understand the need to keep forums focused, this also means that broader gameplay feedback from active players can easily disappear without any visible follow-up, reinforcing the feeling that there is no place left to meaningfully discuss persistent issues that reporting alone does not seem to resolve.
This is not an attack on developers or moderation. It is feedback from someone actively playing the mode, trying to explain why, despite theoretical progress, the in-game experience for legitimate Hourglass players still feels stagnant.
@callmebackdraft brother you have no idea what you're talking about, just because you're an insider/founder doesn't mean you know anything about the industry. I am a SOLO video game developer who deals with hackers all the time, when a new cheat video is uploaded to youtube my community notifies me and I patch it, so this AAA team has no excuse. They still don't even have an in-game reporting function for cheaters, simply relying on the XBOX reports and this website. I have WEBHOOKS setup in my game where people can make a report and it sends it directly to my discord then my admins go into the game to investigate. [mod edit]. Obviously the cheating software hasn't died since there are new cheat videos still uploaded DAILY like the title states, [mod edit].
@marinemike Please avoid engaging in personal arguments and derailing the topic of the thread. It is fine to debate the content of the post, and the viewpoints therein, but disrespecting any of your fellow pirates personally is against the pirate code, and our forum rules.
@look-behind-you LOL so SOT can have moderators proactively patrolling the forums but NOT the actual game to keep it safe, noted!
It like the local police. Crime happens everywhere, even places you dont visit yourself. Cops can't be everywhere to prevent it.
SoT isnt a MMO, where mods can jump in on call any time a report is flashed.Cheats in video games are gonna continue to be created, used, and cause issues for the game itself.
Choices we have are to:
Just deal with it, Report them best you can and simply play the game. Cheating can never go fully away, and posting about how bad the game is because of said cheaters wont put a stop to it.Record, Screenshot, Report.
@burnbacon being an MMO has nothing to do with anything LOL a lot of games have active moderators, they even have moderators for this FORUM so why not the actual GAME? Open your eyes brother, if me a solo dev can deal with cheaters than this AAA company should too. Yes cheats continue to be created but that's when the developers are supposed to make changes and patches, not just give up and let them run rampant. They don't even have an in-game report function so to do what your saying "record screenshot report" you have to leave the game and report on this website or through xbox which most players won't do midgame.
@marinemike said in CHEAT ADS UPLOADED DAILY!:
@callmebackdraft brother you have no idea what you're talking about, just because you're an insider/founder doesn't mean you know anything about the industry.
and me being a SR. Software Engineer with experience in multiple industries among which healthcare and Banking for leading companies in the eu adds nothing to my knowledge, before you try and discredit someone based on nothing (badges on a rando forum) maybe realise people are more then just a profile on said forum
I am a SOLO video game developer who deals with hackers all the time, when a new cheat video is uploaded to youtube my community notifies me and I patch it,
Ok great and thats lovely, please point me to the game you are developing and the first thing i can probably explain quite easily to you is that the sheer scale on which Rare is working eclipses any development you are doing no matter how impressive you project(s) are
so this AAA team has no excuse. They still don't even have an in-game reporting function for cheaters, simply relying on the XBOX reports and this website. I have WEBHOOKS setup in my game where people can make a report and it sends it directly to my discord then my admins go into the game to investigate. [mod edit]. Obviously the cheating software hasn't died since there are new cheat videos still uploaded DAILY like the title states, [mod edit].
the cheating software hasn’t died and i havent claimed that, i claimed that multiple of the more prolific cheat engines/softwares for sot died. Not one, not all.
And while Rare has in game reporting, for cheats they generally like to ask for proof, because the amount of reports made against legitimate people probably are equally as high as the amount of reports made against illegitimate players.
And a fairly simple excuse that can be made for Rare is that, again lets compare it to your projects there is probably not a single cheat developer for your game that is actually able to monetise his work developing cheats and keep counteracting any work you do to patch a system.
Like i mentioned, there is actually people making a living (and a good one at that) doing just that for SoT, for one somewhat popular cheating software for sot there is AT A MINIMUM 200 monthly paying members, paying $35 dollars each, every month so that dev has at least a 200 x $ 35 = $ 7000 dollar a month incentive to keep circumventing any and all anti cheat measures Rare throws at them.
On a sidenote, do i feel the game should be in a better place anti-cheat wise, yes absolutely (my post history can also show that) however giving it a blanket message like you are is uninformed at best and malicious at worst
@callmebackdraft [mod edit] . The scale of the game doesn't matter, if i can develop a system SOLO that sends messages from my game to my discord for reports - then they should be able to as well being a triple A studio, period. My games have had thousands of concurrent players and have accumulated over 50 million visits, guess what I do when I get more players - I EXPAND MY MOD TEAM!
Ive said it before. With your so called skillful talents. Apply for a job with Rare and show them what's what. Tell them, enlighten them, show them the better way.
if i can develop a system SOLO that sends messages from my game to my discord for reports
Until Discord decides to Ban, Remove or block such things or Discord server gets taken down?
guess what I do when I get more players - I EXPAND MY MOD TEAM!
Do you pay these mods? If not, they are only doing it until they get bored with the power high.
But anyways, if players who say they created a game, with a anti cheat system by there own design, Easy. Why they never apply for a job for those AA, AAA game studios to show them how its done. Instead of making these...silly arguments over a public forums.
