Commendation nerf - Extremely disappointed

  • @wolfmanbush said in Commendation nerf - Extremely disappointed:

    There is nothing that would suggest it was unintentional in design prior to the change.

    The fact that it picked a specific shrine and respawned over and over every 15 minutes, which was different on every server, is a clear indication that the spawns were not working as intended.

  • It does feel like a somewhat lazy extreme nerf for the sake of ensuring no one complained further about them being difficult. I had the 1k skelly kills so for it to now show 150...oh well

    Somewhere in the middle would have been a good balance but oh well, insta unlock for everything once I get one more

  • @d3adst1ck said in Commendation nerf - Extremely disappointed:

    @wolfmanbush said in Commendation nerf - Extremely disappointed:

    There is nothing that would suggest it was unintentional in design prior to the change.

    The fact that it picked a specific shrine and respawned over and over every 15 minutes, which was different on every server, is a clear indication that the spawns were not working as intended.

    Imo this is more about how much easier/quicker flooded embrace is in general than the other shrines which has been that way since it was released.

    I think it would be nice to see a bit of a rework in general to make it more of a shrine experience (like the others) than just a dive but I doubt that will happen.

    I ended up doing a lot of shipwrecks along with shrines and all the rest of the pve I do because merges happen to me a lot since I'm not manipulating the server or in an alliance and (at the time) the servers were so active that people wouldn't allow the horns to reset (unintentionally) so sometimes a shrine might not reset for quite some time.

    Safer seas and alliances and coordination in general obviously didn't have that situation to deal with.

  • @wolfmanbush said in Commendation nerf - Extremely disappointed:

    @d3adst1ck said in Commendation nerf - Extremely disappointed:

    @wolfmanbush said in Commendation nerf - Extremely disappointed:

    There is nothing that would suggest it was unintentional in design prior to the change.

    The fact that it picked a specific shrine and respawned over and over every 15 minutes, which was different on every server, is a clear indication that the spawns were not working as intended.

    Imo this is more about how much easier/quicker flooded embrace is in general than the other shrines which has been that way since it was released.

    It has nothing to do with Flooded Embrace. That shrine makes it a lot easier to exploit, but it was still an exploit that could be done on any shrine because spawing of the horns was bugged.

  • @d3adst1ck said in Commendation nerf - Extremely disappointed:

    @wolfmanbush said in Commendation nerf - Extremely disappointed:

    @d3adst1ck said in Commendation nerf - Extremely disappointed:

    @wolfmanbush said in Commendation nerf - Extremely disappointed:

    There is nothing that would suggest it was unintentional in design prior to the change.

    The fact that it picked a specific shrine and respawned over and over every 15 minutes, which was different on every server, is a clear indication that the spawns were not working as intended.

    Imo this is more about how much easier/quicker flooded embrace is in general than the other shrines which has been that way since it was released.

    It has nothing to do with Flooded Embrace. That shrine makes it a lot easier to exploit, but it was still an exploit that could be done on any shrine because spawing of the horns was bugged.

    We disagree on this but another thing I think we agree on is rollbacks being implemented to address some of the more egregious activity.

    Would you want to see rollbacks in this case? Or satisfied with the patch and then the new patch/nerf?

  • @wolfmanbush said in Commendation nerf - Extremely disappointed:

    We disagree on this but another thing I think we agree on is rollbacks being implemented to address some of the more egregious activity.

    Would you want to see rollbacks in this case? Or satisfied with the patch and then the new patch/nerf?

    Ideally you'd roll back offending accounts, but I don't think they keep that level of logging to do accurately and the total number of accounts might make that difficult to do without extended down time.

  • @d3adst1ck The difference between clever use of game mechanic and exploit is just the judgement of the developers. As long as they didnt fix it, disable the mechanic all together until they fixed it or at least issued an ingame announcement that this behavior is punishable the activity was just a clever use of game mechanic or "cheese".

    Since real life law doesnt apply to rules in videogames the developers are also completely free to declare a certain behavior an exploit in retrospect and start punishing people for it, which would make the unsuspecting cheeser retroactively into an exploiter.

    If that was the case then yes, telling everyone here on the forum you cheesed the horns when it was possible would be an admission of guilt and not very wise. The comment I replied to suggested exactly that.

    But that is that wasnt the case with horns. The possibility to do the cheese just got removed, which implies that from now on every activity that would yield the same result, aka forcing the horn to spawn every 15 mins at the same location, would be an exploit. But they did not retroactively ban people for doing it or at least reset their progress on the commendation. Which means that people that used the 15 min horn respawntime are not exploiters but cheesers.

  • @ictus-xxi said in Commendation nerf - Extremely disappointed:

    But that is that wasnt the case with horns. The possibility to do the cheese just got removed, which implies that from now on every activity that would yield the same result, aka forcing the horn to spawn every 15 mins at the same location, would be an exploit. But they did not retroactively ban people for doing it or at least reset their progress on the commendation. Which means that people that used the 15 min horn respawntime are not exploiters but cheesers.

    They could of had all the comms at 10 from the start and the season wouldn't have lost anything. That's unfortunate part of all of this, it's another season that can be fun but ends up with the asterisk of a grind causing unnecessary drama and unpleasant experiences.

    This season was supposed to be the opposite of that. It was supposed to be the "focus on tools and fun and the sandbox" season and in that way it turned out like many others.

    I hope 13 isn't similar with whatever comms that flameheart ship is gonna bring.

    It's just unnecessary. New tools/weapons mixed with a huge new groups of players was more than enough to have some fun.

  • @wolfmanbush I mean...it would have been nice to have that new tool be something that a casual player could happen upon in an organic session.

    I literally have not seen a single crew outside of myself or with my crew trying to have fun with a horn and using it during engagements with another crew - and I have a LOT of interactions with other crews this season.

    Such a shame that the new fun thing can only really be found by people that are "in the know."

    Side note...this patch seems to have somehow made horns even less findable. Multiple shrines (and no not just the flooded embrace), multiple treasuries, and multiple shipwrecks today (including a reapers chest one) and zero horns. Like...WHY Rare? I want to have new fun experiences with the new tool you introduced and you're making it impossible bordering on unfun.

  • @sweetsandman said in Commendation nerf - Extremely disappointed:

    @wolfmanbush I mean...it would have been nice to have that new tool be something that a casual player could happen upon in an organic session.

    I literally have not seen a single crew outside of myself or with my crew trying to have fun with a horn and using it during engagements with another crew - and I have a LOT of interactions with other crews this season.

    Such a shame that the new fun thing can only really be found by people that are "in the know."

    Side note...this patch seems to have somehow made horns even less findable. Multiple shrines (and no not just the flooded embrace), multiple treasuries, and multiple shipwrecks today (including a reapers chest one) and zero horns. Like...WHY Rare? I want to have new fun experiences with the new tool you introduced and you're making it impossible bordering on unfun.

    I think I found 1 post (first) patch

    to put that in perspective I didn't even start incorporating shrines until I was already probably 50 in (pre-patch). The 50 being just shipwrecks and other boats having them.

    They were around early on and almost non existent after that for many players.

    Why they ended up nerfing shipwrecks is another one of those "makes no sense" things. That just really took every bit of fun out of it.

    I preferred the shipwrecks to shrines because I could multitask and get the bonecallers and scattershots as well. Then hit megs and skelly ships on my way to other shipwrecks or to sell.

    I used my horns a lot too, flying across the water was hilarious to me.

  • @olde-grim-jack said in Commendation nerf - Extremely disappointed:

    @bleu-solo

    I will never understand or respect commendation/achievement grinders.

    Rewardless Achievements and commendations are half-baked game design features intended to bait and trap OCD people to keep them playing and I'm always shocked at how effective they are at doing just that.

    If you spend 1,000 hours PvPing, you will have sharpened your critical thinking skills, strategic planning and forward thinking skills, quick reflexes and hand-eye-coordination skills in real life. You will also become more confident and relaxed while sailing the high seas.. as you are one of the bigger fish now.

    If you spend 1,000 hours chasing commendations, you literally get nothing but an empty feeling when it's all said and done. Maybe some people find it meditational and relaxing to push a boulder up a hill for eternity, but I certainly would rather not torture myself like that.

    To each his own.

    Respectfully, a select few of us do both, and even beyond 1.000.

    And yes, I'm not happy that this got nerfed, seeing as I spent good time trying to complete each and every one.

    Calling it "cheesing" doesn't mean it took any less work, especially seeing as even bone callers are extremely hard to find. Fighting a meg with 500 scattershots isn't cheesing, either, nor are the plurality of the commendations bar the horns. You can't equate that to nothing and justify it by claims of clairvoyance or abstract moral superiority vis-a-vis repetitive tasks - or as you like to call it, "cheesing". In contrast, one could argue that those who took a lazy approach should not take part in a discussion that excludes them by definition.

    The point stands: Players who have taken the time to complete these excruciatingly long commendations believe a reward is in order. It's only fair.

  • @wolfmanbush said in Commendation nerf - Extremely disappointed:

    I think I found 1 post (first) patch

    to put that in perspective I didn't even start incorporating shrines until I was already probably 50 in (pre-patch). The 50 being just shipwrecks and other boats having them.

    They were around early on and almost non existent after that for many players.

    Why they ended up nerfing shipwrecks is another one of those "makes no sense" things. That just really took every bit of fun out of it.

    I preferred the shipwrecks to shrines because I could multitask and get the bonecallers and scattershots as well. Then hit megs and skelly ships on my way to other shipwrecks or to sell.

    I used my horns a lot too, flying across the water was hilarious to me.

    It's baffling to me why they haven't made them easier to obtain. The people who are (were) having genuine fun with them were exposing other players to the fun they could have. Things like that spread like wildfire. Why on earth does Rare not want FUN to spread like wildfire?! One of their most befuddling decisions in a while.

    I'm still holding out hope that it's just another bug that they've not quite figured out yet...

  • @the-barc0de said in Commendation nerf - Extremely disappointed:

    The point stands: Players who have taken the time to complete these excruciatingly long commendations believe a reward is in order. It's only fair.

    Setting aside the cheese/exploit discussion there is also the topic of what kind of activity are they trying to support along the way.

    People shouldn't play like me lol. It's not for everyone and most people shouldn't do it. I have a peaceful way of approaching extreme play but it shouldn't be rewarded. We are talking about people that put in extreme time. I love that this game supports people that make their own personal choices based on their personalities and time preferences but this ain't the way for most lol.

    The reward of extreme play is extreme results and experiences. We experience far more than most, we see far more cool things than most. We have more opportunity than most. We get more done than most. It's a valid way of playing but it shouldn't be put on a pedestal.

  • They wernt nerfed for the sake of people who had time to grind them out like crazy, they were nerfed for the average player who doesnt have time to play for hours every day.

  • To get a few things straight from the posts I've seen in reply to my thread:

    • I play the game both for PvP and PvE and have thousands of hours doing both.
    • I don't clout chase on social media to show I completed the commendations "first" or "early"
    • To anyone saying "you shouldn't grind the commendations because XYZ".. it's a sandbox game and I'm going to play the way I want to play for the reasons I want to play. If it's an OCD obsession or whatever- you do you, and I'll do me.
    • To anyone that protests a unique item added for nerfed commendations: What impact does it have on YOU if a unique cosmetic was added to reward players who have spent a lot of time on something for it to just evaporate? You're still getting to play the game how you want to play.. but my progress and thus enjoyment of the game was wiped with nothing to compensate.
    • I'm not saying "Rare should never nerf commendations or anything in the game." A couple days after the Season begins and they nerf comms - okay. HOWEVER, the commendations have been out for 2 MONTHS before they were nerfed.. That warrants compensation.
    • I NEVER mentioned to make a unique specifically for those who have completed ALL the warchest commendations- a select few (or 1 of many) would do.. so set aside your opinions on horns

    Since some people in the replies here on the forums believe that "anyone that finished warchest must have been cheesed it" then perhaps that should have been the reward - cheese sails, or a cheese hull. Something to poke fun (whether true or not), which rewards those that have spent HUNDREDS OF HOURS regardless if you think they are cheesing or not. Even if they cheesed something.. that player probably spent way more time grinding those commendations since most of the people complaining about "cheesing" don't even care about commendations- So literally what impact do they have on you?


    Cosmetics have ALWAYS been given out in the past when something was nerfed/removed from the game:

    Overachiever sails: Given to players in 2018 who completed ONE or more of the commendations that were nerfed
    Victorious Sea Dog Blunderbuss: Was to be given in 2019 to players who had achieved 240 wins or more before the Legendary Sea Dog commendation was to be nerfed to 100 (due to backlash it was never nerfed and the blunderbuss was awarded to players who achieved 240 wins as pirate legend)
    Good Boy Set: Given to players in 2022 who had achieved level 50 in Sea Dogs before the removal of the arena
    Gilded Sovereign Captain’s Table: Given to players in 2023 who achieved Class 50 or higher in eligible pirate milestones


    So, going back to the original post of my thread- Rare has set the precedent that players time is valuable, and that when something is nerfed or removed there is always some kind of reward.

    In conclusion, yes it is extremely disappointing.. disrespectful to players, and shameful that with this heavy of a nerf after this long of a timespan (2 months), there is no compensation.

  • @bleu-solo said in Commendation nerf - Extremely disappointed:

    • I'm not saying "Rare should never nerf commendations or anything in the game." A couple days after the Season begins and they nerf comms - okay. HOWEVER, the commendations have been out for 2 MONTHS before they were nerfed.. That warrants compensation.

    There is a read the room type of thing going on with the comms/patches/nerfs.

    The first patch was letting people know that they don't wanna go that direction with activity.

    Second patch was letting people know it's the direction they are deciding to go.

    One thing we know for sure is that they aren't really into how it was done pre-patches. That's a steve miller band "take the money and run" type of situation lol. That is not a "give me compensation" situation.

  • @wolfmanbush See bullet point #6 in my last post. I'm guessing you didn't kill 250 sharks, or 2000 skeletons and 2000 phantoms, or throw/shoot 200 bone callers, or gather and shoot thousands of scattershot at ships and skeleton ships and phantom ships. Again.. disregarding horns, compensation of time is pretty much expected based on past nerfs and removals. Perhaps that reward could have been for ANY ONE OR MORE of those commendations that was nerfed. So you can't just claim, "oh cheesers think they deserve extra for not playing the game the way they should.. even though I made up the rules on how they should and shouldn't achieve commendations. I don't care about commendations. I didn't spend hundreds of hours doing commendations.. this doesn't apply to me. I'm not upset so I disagree." That's just a very poor way to look at things.

  • @bleu-solo said in Commendation nerf - Extremely disappointed:

    @wolfmanbush See bullet point #6 in my last post. I'm guessing you didn't kill 250 sharks, or 2000 skeletons and 2000 phantoms, or throw/shoot 200 bone callers, or gather and shoot thousands of scattershot at ships and skeleton ships and phantom ships. Again.. disregarding horns, compensation of time is pretty much expected based on past nerfs and removals. Perhaps that reward could have been for ANY ONE OR MORE of those commendations that was nerfed. So you can't just claim, "oh cheesers think they deserve extra for not playing the game the way they should.. even though I made up the rules on how they should and shouldn't achieve commendations. I don't care about commendations. I didn't spend hundreds of hours doing commendations.. this doesn't apply to me. I'm not upset so I disagree." That's just a very poor way to look at things.

    I did 'em all pre-patches

    I never think I deserve compensation in this game lol

    I make the choice in whatever I do. I disagree with things they do but they don't owe me anything.

    Every second I have in this game is because I chose to do it. They offer the sandbox and that's about it. I'd prefer that they did this or that but I'm not owed this or that.

    I wasn't even gonna originally do it but one day I just figured I'd go for one last grind. Glad I did, it fit with my style well and the rewards fit me well.

    People that know me, know how I am and how I play. People that don't know me don't really care, lol. I don't need to peacock, I'm just storytelling through activity and conduct. I don't like when cosmetics are used as some sort of social hierarchy thing. Don't like that one bit.

    That's how I look at things.

  • @sweetsandman said in Commendation nerf - Extremely disappointed:

    (Sailing on the) Seas of Cheese

    Thanks. Now I have Primus in my head. :)

    @sweetsandman said in Commendation nerf - Extremely disappointed:

    ..... I definitely wasn't having fun after the 100th Gold Hoarder Vault or Lost Shipment in a very very short span of time.

    Variation is key here I feel.
    My crew will often do something different, besides treachery & murder of course, they're staples.
    I'll often just look at which emissary has a new shiny thing to work towards and choose an activity I haven't finished yet for that faction.
    But I don't wanna do animal runs. So please Rare, give us another Merchant mission so I can avoid that. Cheers ;)

    @bleu-solo said in Commendation nerf - Extremely disappointed:

    To anyone that protests a unique item added for nerfed commendations: What impact does it have on YOU if a unique cosmetic was added to reward players who have spent a lot of time on something for it to just evaporate? You're still getting to play the game how you want to play.. but my progress and thus enjoyment of the game was wiped with nothing to compensate.

    For me, I don't see why people get worked up about cosmetics being gained by others.
    The Midnight Prowler Sails needing 250 Horn of Fair Winds was simply off the table for me. Never gonna achieve that. If other people wanted to cheese it, use the duplicate exploit etc., be my guest.
    But complaining about the fact that they volunteered for that grind? LOL. Life choices.

  • @wolfmanbush Well.. everyone is entitled to their opinion. That is yours and you know mine. Now I ask you to see bullet point 4 again.
    What impact does it have on YOU if a unique cosmetic was added to reward players who have spent a lot of time on something for it to just evaporate?
    -You may not care to gain anything.. but do you lose anything for them giving a unique cosmetic? If not then why are you defending this so hard? Those that have the same opinion as mine would have liked the compensation that they have extended in the past.

  • I almost made a mew thread just to say something. I saw this one and I'll just say that:

    Thank you for the commendation rebalance, now I feel more motivated to do these commendations and complete them. Now I have the incentive to get them and unlock the royal sovereign weapons and complete the set. Honestly, I am so glad they made this change, and now I feel the third and final skins for the new weapons are achievable for someone like me. I like the royal sovereign knife because it looks like a mini royal sovereign cutlass, that twirl around the grip of the knife reminds me of the twirls that protect your hand on the cutlass of the same set, and that something I like a lot. The double barrel pistol looks elegant, and it visually looks like a twin version of the single barrel flintlock. It's that visual consistency that made me want to get those two, and with the new rebalanced version I feel motivated to complete the commendations I am missing.

  • @bleu-solo said in Commendation nerf - Extremely disappointed:

    @wolfmanbush Well.. everyone is entitled to their opinion. That is yours and you know mine. Now I ask you to see bullet point 4 again.
    What impact does it have on YOU if a unique cosmetic was added to reward players who have spent a lot of time on something for it to just evaporate?
    -You may not care to gain anything.. but do you lose anything for them giving a unique cosmetic? If not then why are you defending this so hard? Those that have the same opinion as mine would have liked the compensation that they have extended in the past.

    I think that re-working comms within a couple of months is a fair amount of time to get that done.

    I don't think that there should be incentives to rush comms. Especially if they are going to keep doing this ultra grind out the gate type of design.

    It directly impacts me because I try to help a lot of different people that are struggling through different situations in the game and I don't want to see more people treat this game like a job. It burns people out, people get discouraged, they quit, they get in a real negative and resentful space about the game, about the community, about devs, etc etc.

    I don't care about cosmetics but I do care about the health of the SoT environment and the QoL of people in the community. I don't like what these grinds do to people. I don't think it's necessary in adventure. I don't like how people are talked to in social spaces when they are struggling. The condescending parroting that dismisses what the designs of these grinds do to people.

    It's unnecessary. I believe it's shown to do far more harm than good and I don't think it should be incentivized.

  • @wolfmanbush Hey look, I was fine doing the commendations even if it was a grind for no cosmetics before the nerf. I know that for some people it was exactly that- too much of a grind. Well now my grind is completely null - I can't even see the numbers that I grinded for anymore. Are you saying it's in good health of the game for those who have grinded to have their progress wiped?

    I understand that having the commendations be too grindy is not ideal, and I am all for them nerfing it - I'm glad they did for the health of the rest of the playerbase. But they must make sure the same mistake doesn't happen again. It WOULDN'T hurt anybody to make a unique as they always have in the past, however it DOES hurt players if they don't make a unique. The unique is an apology for the mistake they made and a promise that they will do their best not to let it happen again. This experience makes me not want to play new content when it comes out. Why do I want to play content that's going to get nerfed to the ground? Is that healthy for the game?

    "I do care about the health of the SoT environment and the QoL of people in the community"
    Last I checked people that do commendations are part of the community too, and some of us have had our QoL go down given that we worked very hard for NOTHING - Very unhealthy. Simplest way to resolve this healthily would have been to extend an apology to us who feel like they have WASTED TIME. I understand this is not the way you see it, but it is the way some see it and as part of the community which you care about the health of I'd say that's important that ALL PLAYERS FEEL WHOLE.

  • @bleu-solo said in Commendation nerf - Extremely disappointed:

    I understand that having the commendations be too grindy is not ideal, and I am all for them nerfing it - I'm glad they did for the health of the rest of the playerbase. But they must make sure the same mistake doesn't happen again. It WOULDN'T hurt anybody to make a unique as they always have in the past, however it DOES hurt players if they don't make a unique. The unique is an apology for the mistake they made and a promise that they will do their best not to let it happen again. This experience makes me not want to play new content when it comes out. Why do I want to play content that's going to get nerfed to the ground? Is that healthy for the game?

    I would say that it does hurt the game. If it becomes common place that grinding ridiculous commendations is going to get you a unique cosmetic, more people will do the grinds before they get nerfed. Rare's data starts to trend towards 'these grinds are good' and we get more of them, players get burned out and stop playing quickly after a new set of stupid comms come out. Overall bad for the game.

    It was pretty obvious, like the Captaincy Milestones, that the numbers they put up for completion were unobtainable by a huge percentage of the playerbase and were going to get nerfed into something reasonable. Maybe next time players will be a bit more critical of what commendations are asking them to do and a lot of people can avoid wasting time on commendations/rewards/milestones that are clearly out of step.

  • @bleu-solo said in Commendation nerf - Extremely disappointed:

    "I do care about the health of the SoT environment and the QoL of people in the community"
    Last I checked people that do commendations are part of the community too, and some of us have had our QoL go down given that we worked very hard for NOTHING - Very unhealthy. Simplest way to resolve this healthily would have been to extend an apology to us who feel like they have WASTED TIME. I understand this is not the way you see it, but it is the way some see it and as part of the community which you care about the health of I'd say that's important that ALL PLAYERS FEEL WHOLE.

    I've done a lot of things in this game, challenging things, It's likely that I've played solo more than anyone has ever played this game.

    None of the "stuff" will matter when this ends. It's just gonna close down like any other game when it's no longer good business.

    All that will matter are the relationships formed, the inspiration created, and the effects of how we participated around others.

    None of my stuff will matter. How much of this I did or of that I did will not matter. My gold won't matter, my logbook won't matter, whatever cosmetics I once had won't matter.

    You say wasted time but it's only wasted when it's not used to make the best out of the day, out of interactions with others. The stuff has an expiration date, we just don't know when. How we treat people and how we approach the day can last for a lot longer than SoT.

  • a bloo bloo bloo. Commendations were absurd. Some of them might have been nerfed harder than needed, but nerfs were needed, good change.

  • @kezmur
    Again, I'm not saying it's a bad change. It's how and when they did it that was a bad.

    @D3ADST1CK
    I can think of a ton of commendations that fit that are "unobtainable by a huge percentage", commendations that are not going to be changed. Kingly loot is a major grind which fits the "ridiculous commendations" criteria.. but has it been changed? So no. It is not "pretty obvious" that Season 12 was getting nerfed. Legendary Hunter of the Shrouded Ghost.. Impossible commendation unless you get invited to crews or pay for invitations to servers. That's an obvious one to nerf- make it 1 shrouded ghost instead of 5 - Then people will complain that the requirement has reduced.


    Anyways, this is not an argument this is a feedback thread. I and a few others that feel wronged and have given our feedback. To Rare I say, Do better next time.

  • @bleu-solo said in Commendation nerf - Extremely disappointed:

    @D3ADST1CK
    I can think of a ton of commendations that fit that are "unobtainable by a huge percentage", commendations that are not going to be changed. Kingly loot is a major grind which fits the "ridiculous commendations" criteria.. but has it been changed? So no. It is not "pretty obvious" that Season 12 was getting nerfed. Legendary Hunter of the Shrouded Ghost.. Impossible commendation unless you get invited to crews or pay for invitations to servers. That's an obvious one to nerf- make it 1 shrouded ghost instead of 5 - Then people will complain that the requirement has reduced.

    As soon as S12 dropped the forums were filled with complaints about how those commendations were stupid. It was pretty clear there was a lot of negativity around the values for completion they were given.

    I wouldn't mind a nerf to the Kingly loot one also, since it doesn't align with any other 'turn in this item' commendation of a similar rarity. The horn was was out to lunch though in comparison since the rarity was higher than the Breath of the Sea loot which only requires 30.

    If anything, players should complain more about stupidly grindy commendations, not that they suffered through them and complain when they get nerfed back to reasonable levels.

  • @d3adst1ck said in Commendation nerf - Extremely disappointed:

    I wouldn't mind a nerf to the Kingly loot one also, since it doesn't align with any other 'turn in this item' commendation of a similar rarity.

    I was surprised it didn't get nerfed. They way they worded it when they announced nerfs seemed like they might be talking about comm nerfs in general and not just warchest comms.

    I think I'm almost at 700. I don't grind them specifically, my play style in general just includes a lot of shipwrecks but for me to have around 700 organically at my amount of play I would guess many are more in the 200-300ish range organically. Which is an excessive grind.

    It's far from one of the worst ones but it's wildly grindy for many.

    Especially because the gold value/rep is really good for king's loot so it's already worth finding them without the 1k requirement.

  • @d3adst1ck
    I don't really check the forums often so from you telling me just now is the first I'm hearing about the many complaints here.


    Tall tales 5 times each seems nerfable. Who really wants to play the TT 5 times each? If someone does they can do so at their own free will without feeling forced by the unlocks behind it- that one's not very healthy for new players IMO.

    Some commendations that have an RNG factor could use balancing: I spent hours trying to fish up some fish bones while wearing skeleton curse- keeping in mind this is a PvP faction. SG 5 times seems nerfable - 1 is special enough, while still being unbalanced it would be significantly less horribly unbalanced. Message in a bottle quests for crates, and kegs are rough.

    Perhaps a new thread for the most "nerfable commendations" should be made.

  • @wolfmanbush how can you cheese 1000 phantom scattershot, 1000 skelly ship scattershots, 1000 skeleton killed with db pistol/knife 1000 phantoms killed with db/knife, 500 pieces of loot ran onto ship, etc etc. The only one i can see possibly chessing is the 1000 pirate ship one. That being said did people really spend hours collecting scattershots in order to find a pirate ship for each crew memeber to hit 1000 scattershot? I got mine over time in hourglaass

  • @d3adst1ck helloo

  • @lt-josh84 said in Commendation nerf - Extremely disappointed:

    @wolfmanbush how can you cheese 1000 phantom scattershot, 1000 skelly ship scattershots, 1000 skeleton killed with db pistol/knife 1000 phantoms killed with db/knife, 500 pieces of loot ran onto ship, etc etc. The only one i can see possibly chessing is the 1000 pirate ship one. That being said did people really spend hours collecting scattershots in order to find a pirate ship for each crew memeber to hit 1000 scattershot? I got mine over time in hourglaass

    500 pieces of loot ran onto ship was easy to cheese.

    Step 1: Set Sail
    Step 2: Raise Merchant Emissary
    Step 3: Buy all commodities (15 available)
    Step 4: walk all commodities on boat via harpoon
    Step 5: Leave game
    Step 6: Repeat steps 1-5 about 34 times

    Bonus Points: Sometimes, after leaving the game and setting sail again, you could get a server/outpost you just abandoned...so no need to buy the commodities again

  • I can fully relate. When I reported this to the team, I just got a rough answer like "rare dev will look at the issue and probably will forget about it either way". I'm very dissapointed with the last update, its one of the most controversial ones. Not only shouldn't curses be in the pirate emporium, but also the nerf of season 12 commendation without rewarding / compensating those that went through the tough grind is just disrespectful as they devalued the time and effort of those that completeted the commendations before they were changed.
    Here is the dialogue (i censored the player supporters name so people dont go after him):

    Dear Rare employee, I am a dedicated pirate, who enjoys putting time and effort into this game. My grind has always been proven to be worth it: Until your last update 3.0.2. You've made commendations originating from the start of season 12 easier to unlock. I get your point: You want to make it more accessable. However, me and many more people, who went through a tough grind to unlock a cosmetic that does not only look great, but also would have potentially stayed rare as the grind before 3.0.2 wouldn't attract lot's of people to go through, feel scammed by the changes you've made. I unlocked the Midnight Prowler Hull through reaching Grade 5 in the "Holey Wood Holes" commendation before 3.0.2 and let me tell you: Hitting 1000 scattershots is NOT an easy task, it is time consuming, it requires a lot of ressources and hitting those scattershots is especially hard in ship battles compared to regular cannon balls. You've reduced that amout by 1000% meaning from hitting 1000 scattershots on an enemy vessel to 100! Not only did you destroy the rarity this commendation offered before your update, but also devalued the time and effort lots of people put in grinding those items. As you can probably tell from my tone I am very frustrated as well as many more pirates I've talking with about this issue are too: Making commendations easier... I get that, but not compensating those that went through the hard grind? It's just ridiculous as grinding and then pridefully showing off your style always had been a fundamental core of this cool game, I am sorry for expressing this issue in such a manner. However, I hope you can understand what pirates like me think about the last update. We don't see as much motivation to invest much more time into this game since our rewards had been devalued and we fear this could happen again in the future. We wish for any compensation and please next time more understandment for the grind of the people. Best regards, Clxppyyy

    Ahoy there Clxppyyy!

    Sadly, we are unable to provide any form of compensation.
    However, your report has been forwarded to our Team and it is currently under investigation.
    We're unable to share any information in regards to the investigation process as we are not directly a part of it.

    Thank you for your understanding.

    Regards,
    Sea of Thieves - Player Support

    [...] - Sea of Thieves - Player Support
    [...]
    Saturday, June 22nd 2024 00:50

    Dear [...],
    Thanks for your response. I don't really get what you are trying to say: Do you mean you, as a Player Supporter, cannot compensate and therefore this issue has been forwarded to the Rare Team in order to react / to do so or isn't there such a thing as a compensation not possible / available at all? In that case, I'm that case, where a compensation cannot occur, I'm asking myself: What is the reason for an investigation?

    Thanks for your understanding.

    Best regards,
    Clxppyyy
    Clxppyyy Avatar
    Clxppyyy
    Saturday, June 22nd 2024 02:08

    Correction (and something to add):
    In that case, where a compensation cannot occur, I'm asking myself: What is the reason for an investigation?
    If you cannot follow the investigation process, how will I find out about the outcome? Is a Rare employee contacting me or what?
    Clxppyyy Avatar
    Clxppyyy
    Saturday, June 22nd 2024 02:16

    Ahoy there,

    Keep an eye on game news channels for upcoming events.

    [...] - Sea of Thieves - Player Support
    [...]
    Saturday, June 22nd 2024 12:16

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