Hot Take: Safer Seas should be the default until you can buy an emissary flag.

  • You can buy an emissary flag at level 15. That is incredibly easy to get if you're efficient at the game.

    The window of a new account having to play on Safer Seas gives them some breathing room in learning the basics without having to stress about another player ganking them.

    They can learn the different trading companies, the difference between a banana and a pineapple, and the basics of world events and sailing.

    If you have a friend who's new to the game, this is a great way to have a chilled session to teach them without having the session interrupted by PvP combat. Suddenly being ordered around to bucket and repair, watch for boarders, pull up the mast can be too overwhelming for a brand new player. The forced Safer Seas buffer will help with player retention.

    The biggest side effect is that throwaway/alt accounts (usually used to cheat or for ban evasion) will have to go through this process, slowing them down and greatly improve the experience of those who would encounter them. (There's a well known red-bearded streamer who has to make an alt account each time he streams, and he regularly gets banned on stream.) Many people have asked that HG be tied behind Pirate Legend, but this is way too much of a restriction.

    If you complain about the minor inconveniences of having to level up a fresh account, you forfeit the right to complain about cheaters using throwaway accounts.

    TL;DR: Safer Seas are coming. Making new players play on it till level 15 will help them learn the game, and improve the overall cheating experience.

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  • No thanks. Gatekeeping isn't the solution to cheating. Anticheat is the solution to cheating.

    If they want to, let new players play the way the game was meant to be played. Plus cheaters have the ability to fly around the map, spawn in loot, and all kinds of nonsense. So any inconvenience you're trying to create, with a barrier to entry, would be minor enough to be negligible.

  • @jackgrimm6899 no, bad idea
    What if people only want the full experience, or want to play with experienced friends on high seas from the start? Now they get locked out of it...
    Progression is 30% in Safer Seas, which can take long to get to lvl 15 in all 3 factions

  • I think call it out but not sure about default.

    There is still discussion on whether xbox only servers should be default for those players initially

  • This is a really good idea. It helps with cheaters too without the issue of them shifting to adventure to get access to HG.

  • Thats.... not a terrible idea...

  • Sounds reasonable on paper.

    Have the Higher danger seas locked and waiting to be unleashed by progressing. Like many games tend to do, like MP for RDR2 did.

  • I would have probably quit

    I wasn't into the game when I started. Everything about this game that is rewarding to me is about other people being around and the randomness that the environment leads to because of random people being around.

    Even as a solo that has never had regular crew and doesn't get too involved in this group or that group I'm here entirely because of that random community scenario. That's when I developed my style and gained my experience.

    The thing about this game is it brings in non-gamers as well, as this game is more of an experience than a game to some. I do think it would have a chance of losing some people by not offering what so many of us stayed here for.

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